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good enough. cause the totally arephantom1592 wrote:Just picked up Silverbolt, Skydive and Alpha Bravo at local walmart....
These things are REALLY cool
That's all I wanted to say
Hammer wrote:grimdragon2001 wrote:JelZe GoldRabbit wrote:a Cobra Viper wrote:Not sure what you guys are seeing with Mixmaster and the part that makes the foot. To me it looks like the back end of a cement mixer that's used A LOT around here. The back end has vents in it that look just like what's on the foot there... and it's connected to the back end. The cement drum also empties out of the top front also just like what this Mixmaster looks to do.
Sure, it's a mish-mash of designs, but this is what I see with a more G1 styled cab.
The back end red area is what I see being the foot. Do you guys not have these types of cement mixers in your neck of the woods?
Would you believe no? It actually looks like a truck riding perpetually in reverseIt doesn't change that Mixmaster seems to be reversed one way or another tho.
was looking at TFW's images and they have a small shot of Devy's box with an even smaller image of the vehicle modes on it, and Mixmaster looks like he might be the mixer in Cobra Viper's pic
Spot on. the mixing drum is now facing the front
if you look carefully you can see it on the box images of their vehicle modes.
so really, there's no fancy transformation; flip Devastator's foot out from under the rear of Mixmaster's truck mode & then attach the front of Mixmaster to the thigh connector.
http://www.tfw2005.com/transformers-new ... 835639.jpg
Combiner Wars talked of in terms of modular, customisable, swap and change play aspect, with core components.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
Sabrblade wrote:Generations Blurr turning into an Earth car instead of a Cybertronian hover car.
So you would say that that one is even more radical a change than that which was done to Mixmaster? If so, then I can see that, but it more helps than hinders my greater argument.william-james88 wrote:Sabrblade wrote:Generations Blurr turning into an Earth car instead of a Cybertronian hover car.
Of all the ones you mentioned, I agree, except for that one. But probably more because such an important character was given another mold that I still dont feel suits him. And its not even about it being an earth car but its about all the extra kible an alt mode like that can give him. He is supposed to be sleek and inspire high velocity and thus have limited kibble. I feel a sleeker and maybe more futuristic vehicle mode could have provided that. I am still holding out for (a hero) a better version of this character. Kup works find though, probably due to this wonderful chest design.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
william-james88 wrote:A few have asked how it makes any sense that it seems 2015 will give us distinct torsos but not enough distinct limbs for each of them. Hasbro told us 16 deluxes, meaning we get enough for 4 combiners. But the added Optimus Maximus and Cyclonus voyager torsos were part of that same announcement from long ago, we just didnt know they would all be torsos back then:
The way I see it, those 2 extra voyager torsos wont get their proper limbs. And here is why, I reread the Hasbro press announcement today and saw this in the recap:Combiner Wars talked of in terms of modular, customisable, swap and change play aspect, with core components.
The way I read it, there are core components (the torsos) and a different combiner is made by swaping the limbs around. That would explain why we have more torsos than needed and why we probably wont get extra distinct limbs to complete them. Hasbro wants to promote the customisable aspect, and the best way they have found to do this is by giving us pieces we need to match ourselves.
Sabrblade wrote:So you would say that that one is even more radical a change than that which was done to Mixmaster? If so, then I can see that, but it more helps than hinders my greater argument.william-james88 wrote:Sabrblade wrote:Generations Blurr turning into an Earth car instead of a Cybertronian hover car.
Of all the ones you mentioned, I agree, except for that one. But probably more because such an important character was given another mold that I still dont feel suits him. And its not even about it being an earth car but its about all the extra kible an alt mode like that can give him. He is supposed to be sleek and inspire high velocity and thus have limited kibble. I feel a sleeker and maybe more futuristic vehicle mode could have provided that. I am still holding out for (a hero) a better version of this character. Kup works find though, probably due to this wonderful chest design.
I've gleaned, while being in this thread from the get go, that alot of folks are anti scramble city. When I was a kid, I scramble city-ed my face off. I'm doin' it right now! I think its fantastic that Hasby is promoting this type of play. Modularity is an aspect this brand was founded on. It's cool to have it back in full force.william-james88 wrote:The way I read it, there are core components (the torsos) and a different combiner is made by swaping the limbs around. That would explain why we have more torsos than needed and why we probably wont get extra distinct limbs to complete them. Hasbro wants to promote the customisable aspect, and the best way they have found to do this is by giving us pieces we need to match ourselves.
Burn wrote:Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping...
Well I am Australian. It's kinda what we're known for.
phantom1592 wrote:william-james88 wrote:A few have asked how it makes any sense that it seems 2015 will give us distinct torsos but not enough distinct limbs for each of them. Hasbro told us 16 deluxes, meaning we get enough for 4 combiners. But the added Optimus Maximus and Cyclonus voyager torsos were part of that same announcement from long ago, we just didnt know they would all be torsos back then:
The way I see it, those 2 extra voyager torsos wont get their proper limbs. And here is why, I reread the Hasbro press announcement today and saw this in the recap:Combiner Wars talked of in terms of modular, customisable, swap and change play aspect, with core components.
The way I read it, there are core components (the torsos) and a different combiner is made by swaping the limbs around. That would explain why we have more torsos than needed and why we probably wont get extra distinct limbs to complete them. Hasbro wants to promote the customisable aspect, and the best way they have found to do this is by giving us pieces we need to match ourselves.
This may be a silly question... but are all the bots in the combiner wars line ACTUALLY combiners? I've heard/seen that Optimus pulls a motormaster and becomes a torso... Does Megatron too? He's a lot bigger then the optimus/silverbolt... is that gonna mess up the proportions of the arms/legs?
a Cobra Viper wrote:Not sure what you guys are seeing with Mixmaster and the part that makes the foot. To me it looks like the back end of a cement mixer that's used A LOT around here. The back end has vents in it that look just like what's on the foot there... and it's connected to the back end. The cement drum also empties out of the top front also just like what this Mixmaster looks to do.
Sure, it's a mish-mash of designs, but this is what I see with a more G1 styled cab.
The back end red area is what I see being the foot. Do you guys not have these types of cement mixers in your neck of the woods?
Burn wrote:Legs are still killing it for me.
His skinny fusion cannon isn't helping much either.
prjkt wrote:
KnightStrike wrote:Alpha Bravo surprised me as I was pretty meh about him when revealed, but when I saw him in person I had to have him. I think I may dig around my parts bin and see what I can come up with to try add some sort of joint to the feet at least.
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