While I really like the "MKall" style missions where the sides have different levels/slots available I think they need to be balanced carefully. Just yesterday I
had a mission where one of my level 5's took out 3 level 2's without breaking a sweat.
Ambush the Decepticon Patrol/Sentry Duty is 6 level 1-2 Bots vs 2 level 4-5 Cons mission. If the Bots side was full that could be a good match but otherwise it's a bit of a massacre.
If we're taking this down to level 0-1 then it'd have to be something like 5 level 1's against 1 level 3 or 10 level 0's vs 2 level 1-2....
Of course there's still the problem of not having enough players to consistently fill these missions.
I know the code for it would likely have to be built from scratch ( and I just got done saying let's stop asking for things we can't have in the other thread) but it would be a great help in these days of low participation (especially for the bots) if empty spots in missions could be filled with essentially level 0 drones just there to soak up damage and give characters something to hide behind when they're wildly outnumbered in a mission.
tl:dr
I like the idea of lopsided level missions when balanced & they (& all missions) would work better with drones.
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