ZeroWolf wrote:Thanks for the help so far truth is these two have never undergone a reset so some of the values are from when I first started and wanted to get the best weapons which is why his Skl is 4 when, strafing, needs it in firepower. In amother thread I was sold on the virtues of Strafe because it apparently ignores armour?
sumowrestler wrote:Personally I don't use the 1-11 missions as any benchmark. I look at the missions of compatible levels ie the ones within two or three of your character. For us low level players, getting anything in the 1-11 mission is more of sheer luck depending who is in them. I have done fairly well especially in the healing of nothing higher than a L9 is in them.
As for the strafe question, I would agree it is better at higher levels even though. My top half does have strafe either as secondary or sole tactic. If I have on complaint of my own team, it is avoid heavy with 10 of 12 having it somewhere.
The question I have is what weapons are you using?
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
DISCHARGE wrote:U don't need to equip a gun to strafe
ZeroWolf wrote:I need to go through the alt list for the cons again, or don't think I've seen a combo of ram and repair.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
ThunderThruster wrote:If it's of any help, here the current stats for my healer, a lvl 4, using a Ram/Heal combo:
Total XP: 1,442,096xp
STR: 0
INT: 4
SPD: 6
END: 8
RNK: 0
CRG: 4
FRP: 3
SKL: 2
TACTICS
Ram: 2
Repair: 8
He's been doing alright in 1-11 hell missions, and as long he's not fighting alone in a battle range appropriate for his lvl, he's alright.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
ZeroWolf wrote:My medic doesn't seem to do so well on his own
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