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Re: G1 Cyclonus

PostPosted: Tue Nov 27, 2012 5:17 pm
by SentinelA
Cyberpath wrote:A little more obvious with my Cyclonus because they kept falling off before I stuck some paper in there.

But speaking of "things I had no idea of" -- I never had this toy as a kid, a friend gave him to me years ago when he was "spring cleaning." And I always thought that he lost his fists (like 1984 'formers) it's only fairly recently that I noticed he has "built in" fists.


That's okay, it took me years to figure out that Kup had feet that could be pulled down. And I just learned recently that Swoop's arms extend.

Re: G1 Cyclonus

PostPosted: Wed Nov 28, 2012 6:10 am
by zappatton2
I pulled out my Cyclonus last night just to see if I could take the arms off, but mine don't seem to be detatchable. I say seem, because I wasn't going to force it, I was just curious. I have a feeling if I did get them off, he'd develop the same problem of them falling off all the time.

Re: G1 Cyclonus

PostPosted: Wed Nov 28, 2012 6:50 pm
by Optimus Eeyore
I thought it was just the Targetmaster version.