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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby Shadowman » Fri Mar 15, 2013 12:06 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Legend of Zelda: Skyward Sword:
I'm playing it over again, because why not? Apparently so little of it stuck in my head, it makes the game feel remarkably fresh, despite the fact that I haven't even owned the game for a whole year.

Just cleared the Silent Realm in Lanayru (Those horrible horrible things are WAAAAY easier if you use a guide) and got access to the Time Boat.

Yes...Time Boat. It's awesome as hell.
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Re: Game Progress Thread

Postby Wigglez » Fri Mar 15, 2013 2:10 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
Shadowman wrote:The Legend of Zelda: Skyward Sword:
I'm playing it over again, because why not?


I need to play that. The last one I've played was The Wind Waker. What's Skyward Sword about?
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Re: Game Progress Thread

Postby Shadowman » Fri Mar 15, 2013 8:36 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:
Shadowman wrote:The Legend of Zelda: Skyward Sword:
I'm playing it over again, because why not?


I need to play that. The last one I've played was The Wind Waker. What's Skyward Sword about?


It's basically the origin story of everything. Including the creation of the Master Sword, as well as the explanation for Ganondorf's constant returns, as well as why Zelda is always so important. It's the earliest entry in the official timeline, and it's been stated that the Link and Zelda who appear in it are, chronologically, the first Link and Zelda ever.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Wed Mar 20, 2013 1:44 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Commander Keen: Keen Dreams (DOS)
Steady progress here. Just finished these levels:

- Horseradish Hill
- Brussels Sprouts Bay
- Apple Acres
- Spud City
- Bridge Bottoms

And found 6 of the 12 necessary and 21 total Boobus Bombs. Yeah, don't ask about the name.
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Re: Game Progress Thread

Postby SKYWARPED_128 » Wed Mar 20, 2013 6:28 pm

Weapon: Null-Ray Rifle
Having a pretty rough time with MGR's VR missions. Barely cleared 11 of the 20 missions, and the "eliminate all enemies" missions are brutal. Barely scored rank 3 on the easiest one, and struggling to even get through on the harder ones.

Everything is reliant on blade mode and parrying, the latter of which I still kind of suck at. On the second eliminate all enemies mission, I cleared both hordes, the first using blade mode and the second by getting lucky and scoring a parry with the whole group bunched together, but couldn't get past the third horde of custom cyborgs.

Hell I wasn't even EXPECTING a 3rd horde.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Thu Mar 21, 2013 9:25 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Commander Keen: Keen Dreams (DOS)
GAME OVER BEATEN. And I'm a bit disappointed by this title. Sure, it says Keen, but it's not really Keen, you know? And the game looks a bit unfinished, especially with the ending, no images like the original trilogy. O well, was still fun in its own right.
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Re: Game Progress Thread

Postby VirusCarnage » Fri Mar 22, 2013 8:24 pm

Motto: "I'll kill you!"
Weapon: Star Saber Sword
Has anyone here played Gears of War: Judgement?

I'm probably going to pick up that game next week wanna know if it's good or not.
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Re: Game Progress Thread

Postby Wigglez » Sun Mar 24, 2013 8:51 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
Tomb Raider.

I started it yesterday morning and I beat it like a half an hour ago. I did stop in between to celebrate my birthday. But I pretty much did play it half of yesterday and half of today. I beat it on normal also. Now I'm just going around trying to find all of the stuff I missed.

Dragon Ball Z Budokai HD Collection

I beat the story mode on Budokai 1 and now I'm just trying to get all of the trophies before I start working on Budokai 3. Afterwards I finish 1 though, Budokai 3 will always be picked. It's just that much better than 1. Too bad there's no online though :sad: :sad: :sad:

Those are 2 games I got for my birthday. I also got TF: Fall of Cybertron finally. I'm going to start the story mode tonight. I already played a few round of multiplayer. I'm still not sure if it's better than WFC or worse (gameplay wise).
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Re: Game Progress Thread

Postby Shadowman » Mon Mar 25, 2013 3:22 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Grand Theft Auto IV:
GENETICALLY DIFFERENT, BABY!

Did the Bank Heist with Packie and Derrick, now I'm running a few different jobs for them, Gerald, and Ray.

XCOM: Enemy Unknown:
I could have beaten this yesterday, I saved right before using the Gollop Chamber, though not in the final mission itself. I took a break, and ended up reading spoilers. Then I...uh...decided I'd like to spend a little more time with my best soldier before she...well, you'll see when you finish the game...
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Re: Game Progress Thread

Postby BeastProwl » Tue Mar 26, 2013 1:50 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
SKYWARPED_128 wrote:
Everything is reliant on blade mode and parrying, the latter of which I still kind of suck at.

Dodge, I cannot stress that enough. X plus Square,(or A and X if your on X-Box) Plus the left stick to dodge, and ninja run as often as possible. I find parrying easy myself, I can parry Ray's head on attacks in very hard mode, as well as his direct sword swings and so on rather easily. Just aim in the direction of the attacks and block. Or dodge and counter. Both work farely well, and you'll need to master them to survive the bosses on higher difficulties. F*cking Monsoon....

Blade mode is a bit complex from a technical perspective. You dond just hack away, you need to aim. You could just use the right stick to aim, but I find lining up the cut with the right stick (Like hold it in one direction, "About to cut.) and hitting square or triangle (X or Y) to be easier for precise cuts. Hope that helped. Remember though, Square/X For sideways cuts,Triangle/Y For downward/upward cuts.
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Re: Game Progress Thread

Postby Wigglez » Thu Mar 28, 2013 8:17 am

Motto: "*cough*"
Weapon: Dual Bladed Sword
Dragon Ball Z Budokai HD Collection

I have everybody unlocked on both Budokai and Budokai 3. On Budokai, now I'm just playing the World Tournament mode so I can buy a crap load of capsules and have everything for everybody. I don't plan on playing it again afterwards, it's just a self achievement type thing. On Budokai 3, I have everything I can unlock from the Dragon Universe mode. All the characters I can get from it and all of the capsules. In the Dragon Universe mode, I unlocked the Saibamen and the Cell Jrs along with the Cell Games Tournament. I'm going to eventually play through it all just to see what else I can get. And then I just have to go to the skills shop and buy everything else from that. I also got the platinum trophy for it.

Transformers Fall of Cybertron

I started the campaine mode, but when I got to the level where you play as Bruticus, it keeps freezing my PS3 up. :BOOM: Now I have to see if I can replace it with another copy. I still play the multiplayer though and it's pretty good. I haven't touched the Escalation Mode yet.
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Re: Game Progress Thread

Postby BeastProwl » Thu Mar 28, 2013 9:28 am

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Wigglez wrote:Transformers Fall of Cybertron

I started the campaine mode, but when I got to the level where you play as Bruticus, it keeps freezing my PS3 up. :BOOM: Now I have to see if I can replace it with another copy.

Before resorting to that, try restarting the mission and trying again. This is a common issue, ESPECIALLY with Bruticus. Restarting the whole mission from Chapter select is the only fix I know, and it may still freeze up a couple more times down the road...
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Re: Game Progress Thread

Postby Wigglez » Thu Mar 28, 2013 10:32 am

Motto: "*cough*"
Weapon: Dual Bladed Sword
BeastProwl wrote:
Wigglez wrote:Transformers Fall of Cybertron

I started the campaine mode, but when I got to the level where you play as Bruticus, it keeps freezing my PS3 up. :BOOM: Now I have to see if I can replace it with another copy.

Before resorting to that, try restarting the mission and trying again. This is a common issue, ESPECIALLY with Bruticus. Restarting the whole mission from Chapter select is the only fix I know, and it may still freeze up a couple more times down the road...


I'm going to try that right now. Thanx. I don't know why I never thought about that
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Re: Game Progress Thread

Postby SKYWARPED_128 » Thu Mar 28, 2013 6:06 pm

Weapon: Null-Ray Rifle
BeastProwl wrote:
SKYWARPED_128 wrote:
Everything is reliant on blade mode and parrying, the latter of which I still kind of suck at.

Dodge, I cannot stress that enough. X plus Square,(or A and X if your on X-Box) Plus the left stick to dodge, and ninja run as often as possible. I find parrying easy myself, I can parry Ray's head on attacks in very hard mode, as well as his direct sword swings and so on rather easily. Just aim in the direction of the attacks and block. Or dodge and counter. Both work farely well, and you'll need to master them to survive the bosses on higher difficulties. F*cking Monsoon....

Blade mode is a bit complex from a technical perspective. You dond just hack away, you need to aim. You could just use the right stick to aim, but I find lining up the cut with the right stick (Like hold it in one direction, "About to cut.) and hitting square or triangle (X or Y) to be easier for precise cuts. Hope that helped. Remember though, Square/X For sideways cuts,Triangle/Y For downward/upward cuts.


Thanks for the advice, Beastprowl!

Damn, I didn't even know you could dodge. I'll definitely give that a try.

As for parrying, I find it hard to get the timing right. Mostly I end up blocking instead.

Ironically, I'm not so bad with blade mode. More often than not, I can score a Zandatsu. I also use a similar technique for cutting. I line up the cut, and simply release the stick to cut. I find that pushing the stick to the opposite side to simulate a cut to be very inaccurate. I'll try out your technique, as it seems like an even better way.

Wigglez wrote:
BeastProwl wrote:
Wigglez wrote:Transformers Fall of Cybertron

I started the campaine mode, but when I got to the level where you play as Bruticus, it keeps freezing my PS3 up. :BOOM: Now I have to see if I can replace it with another copy.

Before resorting to that, try restarting the mission and trying again. This is a common issue, ESPECIALLY with Bruticus. Restarting the whole mission from Chapter select is the only fix I know, and it may still freeze up a couple more times down the road...


I'm going to try that right now. Thanx. I don't know why I never thought about that


Freezing is a well-known problem with the WFC and FOC games. Getting the disc replaced won't guarantee a glitch-free game, as it's a software problem. IMO, try out what Beastprowl advised, and it that doesn't work, remove the disc, delete the game data (NOT your game save data, but the data the game installed into your console) on the PS3 and reinsert the disc. That usually works, for some reason.
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Re: Game Progress Thread

Postby Shadowman » Thu Mar 28, 2013 11:17 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
XCOM: Enemy Unknown:
BEATEN! The aliens are destroyed, and Earth is once again safe. At least until they do a sequel.
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Re: Game Progress Thread

Postby Wigglez » Fri Mar 29, 2013 7:41 am

Motto: "*cough*"
Weapon: Dual Bladed Sword
Transformers Fall of Cybertron

BWs advise worked and I beat the story mode on normal and finishing it with Megatron. Now I have to do it on hard and finish it with Optimus Prime and then just do the extra things required to get all of the story trophies. on multiplayer, all 4 classes are at least level 12. I try to keep them even. That's what I did on WFC. I also bought all of the DLC for FoC so I can play with Hound on MP :D
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Re: Game Progress Thread

Postby BeastProwl » Fri Mar 29, 2013 5:35 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Glad to see my general advice was helpful!
SKYWARPED_128
How many Zandatsu's can you do at once? With the cut anything wig, and Armor Breaker, my personal best is 3, though try as I might I cant get more. Is there a Zandatsu limit?
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Re: Game Progress Thread

Postby SKYWARPED_128 » Fri Mar 29, 2013 6:56 pm

Weapon: Null-Ray Rifle
BeastProwl wrote:SKYWARPED_128
How many Zandatsu's can you do at once? With the cut anything wig, and Armor Breaker, my personal best is 3, though try as I might I cant get more. Is there a Zandatsu limit?


I got lucky once and scored 3 Zandatsu's, but mostly its single ones, and the occasional double Zandatsu's. I haven't unlocked that particular wig (didn't even know there was a cut anything wig--how do you unlock it?) but I'm using the blue one which gives you unlimited time in blade mode, and Armor Breaker.

Not sure if there's a limit to Zandatsu's, but I don't think so. Thing is, I don't think the blade mode screen can accommodate more than three targets even when bunched together, as the screen zooms in on the enemy during blade mode.
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Re: Game Progress Thread

Postby BeastProwl » Fri Mar 29, 2013 9:22 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
You have to collect all the ID Chips, the left arms. Then beat the game on Hard difficulty.

It lets you instantly cut through any cyborg in blade mode Save for bosses of course.
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Re: Game Progress Thread

Postby SKYWARPED_128 » Sat Mar 30, 2013 11:36 pm

Weapon: Null-Ray Rifle
BeastProwl wrote:You have to collect all the ID Chips, the left arms. Then beat the game on Hard difficulty.

It lets you instantly cut through any cyborg in blade mode Save for bosses of course.


Again, thanks for the heads-up! I've already gotten all the left hands, but am still missing 3 of the ID chips. I'll be starting on Hard mode once I fully upgrade my Armor Breaker.

...not that the wig will do me any good in VR missions, as you're only limited to the weapons they allow you to have, which is the standard blade and whatever sub-weapons you already have.
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Re: Game Progress Thread

Postby Shadowman » Sun Mar 31, 2013 12:05 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:You have to collect all the ID Chips, the left arms. Then beat the game on Hard difficulty.

It lets you instantly cut through any cyborg in blade mode Save for bosses of course.


So...you collect these identification tags, and then you get a wig for Raiden that boosts his abilities?

...clever, Platinum Games, very clever indeed.

Resident Evil 6:
Working on getting the last of the Serpent Emblems. So far, all that's left are the ones in Chris's campaign. I also did a couple of Intersection Events, in particular playing as Ada, helping a guy fight off a boss as Leon. Well, "help" isn't the right word; the scene involves Ada in an attack helicopter so it was more like "winning the fight for him, but it took no effort on my part so it's all good."
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Re: Game Progress Thread

Postby BeastProwl » Sun Mar 31, 2013 2:32 am

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Yeah, Platinum got the Metal Gear feel down pretty good. I dont want to spoil it for you, so no details, but each boss, save for Mistral, can be fought using two different methods. Sure, you could use conventional means. But if you think outside the cardboard box, it makes each fight that much more interesting.

Like in MGS3 with The End, you COULD have an epic game of sniper cat'n'mouse, OR you could turn off your system and wait a week so he dies of old age!
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Re: Game Progress Thread

Postby Wigglez » Sun Mar 31, 2013 11:34 am

Motto: "*cough*"
Weapon: Dual Bladed Sword
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Re: Game Progress Thread

Postby BeastProwl » Mon Apr 01, 2013 7:15 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Get ready for a steep learning curve, and some healthy difficulty. Mass Effect's control scheme is one few things to ever make me quit a video game. ****'s frustrating, and I have anger issues as is...
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Re: Game Progress Thread

Postby Shadowman » Mon Apr 01, 2013 10:23 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Get ready for a steep learning curve, and some healthy difficulty. Mass Effect's control scheme is one few things to ever make me quit a video game. ****'s frustrating, and I have anger issues as is...


Eh? Mass Effect was really easy to get the hang of. Just a regular ol' shooter with some RPG mechanics sewn in.

Resident Evil 6:
My hunt for Serpent Emblems has hit a snag; the first Emblem is Chris's campaign won't unlock, but it's acting like I already unlocked it. And because Google's a piece of crap and can't distinguish between "bugged" (Like, an issue with the game) and "bug" (like, a crawly thing) all I get are freaking guides that involve shooting bug monsters.

I hate you, Google, you used to be cool, now you're the opposite.

In the meantime, I started on Mercenaries mode. I unlocked Piers, Helena, and Sherry, as well as Sherry's alternate outfit. (It's her old school uniform...except it hasn't been resized to fit her adult body)
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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