Omega Sentinel wrote:I'm glad you like that concept because it is already written into the mission generating of HMW2. Most of the beta testing people have seen missions with Bots + Cons vs Max + Pred, Cons vs Bots + Max + Pred, Pred vs Bots + Max, etc. The new mission structure lets us mix and match anything as long as there are two teams of whatever. I'm also about to work on a battle royale mode outside the missions where it is every faction for itself Bots vs Cons vs Max vs Pred until the last faction stands (hint hint....There may be some a Benedict Arnolds in this mode).Absolute Zero wrote:original sin wrote:Absolute Zero wrote:I wonder if it'd be possible to set it up so that the Maximals can generate missions against all three factions, Preds can only generate missions against the G1ers, and the G1ers can only generate missions against themselves...
That would be amazing
I think it would solve most of the mission problems.
That sounds really awesome, but wasn't quite what I ment. The missions would still be 1 faction vs 1 faction, but with the weaker faction able to generate the widest variety of missions. But that sounds really awesome. You can have my first born if I can play now. *L*
Again, There will be a 3 and a half minute youtube preview of HMW2 released Monday night and it will go into much more detail on 2 of the core pieces of the game. The last video was a teaser and I would consider this next one a trailer.
Now...Concerning the issues in the current missions of the current game. Let's consider I have about 2 full nights a week to work on this site. Let's also consider there are about 3-4 months of life left in the current game. Do you want me spending a full night revamping the current game's mission data and/or setup and possibly delay HMW2 or cause me to skimp on something in it? That's really what we are talking about.
I understand the problem. I don't mean to come across as disrespectful or anything, I'm basically just thinking out loud. I like solving things. I have a feeling your question is retorical, but my answer is that's a choice for you and your staff to make. We'll keep playing V1 until it's gone fixes made or not.