LadyBug wrote:Or am I just over-analyzing Bay's movies too much?
Like so many others...
It can be assumed that the two Space Bridges are of two separate natures, but use the same principle; a network for teleportation. The two natures I dub "RPG Warping" and "Sci-Fi Beaming"
Jetfire had the teleportation ability built in (maybe because he was a Seeker), but as demonstrated it can be unreliable if the user's memory isn't clear or just plain busted (warping in fiction often relies on memories in order to work properly). The Fallen has a similar feature, and uses it to greater effect.
Sentinel Prime's method is more simple, but a bit more limited. Using the pillar system forgoes the memory problem, but limits the potential trajectory to between a mere two points. In some cases that's actually a pro since it limits the risk of landing in the wrong spot, or even the wrong planet.
I'm not sure whichever came first, but I am certain that Jetfire and Sentinel Prime have their own methods of access to the Space Bridge.
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1) BW Neo X-7 Elphaorpha
2) RiD 2001 Dreadwind & Smokejumper
3) RiD 2001 Destructicons Bludgeon & Scourge
4) Universe 2003 Night Slash Cheetor
5) BW Convobat (red) & Megalligator (purple)
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