Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

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Decepticon Starscream Joins 'Transformers: Forged to Fight'

Postby william-james88 » Thu Aug 24, 2017 8:42 pm

Today, Megatron’s second in command Starscream has officially joined the fight in Kabam’s Transformers: Forged to Fight!

Faction: Decepticons | Class: Tactician

Don’t turn your back on Megatron’s notoriously less than loyal Decepticon Air Commander. His lust for power through betrayal earns him scorn, ridicule, and the odd laser blast from Megatron, yet his legendary resilience always prevails. He dreams that one day he will be called Lord. Lord Starscream.


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Signature Ability
Nullify All Hope
Starscream's cunning is without limits, eventually he will find a way to nullify any advantage an opponent has.
· Starscream's Null Ray has a 30%~70% chance to Nullify any type of Buff. This does not affect Buffs from Modules, Masteries, or Boosts.

Special Attacks:
Special Attack 1 - Air Superiority Complex
A sycophant's vengeance at last.
· 80% Chance to increases Ranged Damage by 45~65% and Projectile Speed for 8 seconds.

Special Attack 2 - Cunning Treachery
He's got you now!
· 72~85% Chance to cause a 50~70% Armor Break for 7 seconds.

Special Attack 3 - Null-Ray to Oblivion
Conquest is made of the ashes of one's enemies.
· Nullifies all Buffs from the opponent.

Synergy Bonuses:
· Starscream's Seekers - Ramjet
o +5~15% Damage and 10~50% Armor Piercing for all Decepticon Ranged Attacks.
· Sky Assault - Windblade, Waspinator
o +7~25% Anti-Evade


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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Ig89ninja » Fri Aug 25, 2017 10:41 am

Motto: "To troll, or be sincere, that is my question"
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Aw, no news credit? :(
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby william-james88 » Fri Aug 25, 2017 10:58 am

Ig89ninja wrote:Aw, no news credit? :(

Done :)
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Ig89ninja » Fri Aug 25, 2017 1:38 pm

Motto: "To troll, or be sincere, that is my question"
Weapon: Energo-Sword
william-james88 wrote:
Ig89ninja wrote:Aw, no news credit? :(

Done :)

:DANCE: YAAAAY!!! :DANCE:
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Ig89ninja » Thu Sep 21, 2017 12:05 pm

Motto: "To troll, or be sincere, that is my question"
Weapon: Energo-Sword
RAMJET HAS JOINED AS A PLAYABLE CHARACTER!!!!
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Ramjet Flies Into Transformers: Forged to Fight plus Q&A, demo video, and more!

Postby D-Maximus_Prime » Thu Sep 21, 2017 5:34 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
Kabam continues to expand its roster for Transformers: Forged to Fight as today, Ramjet – one of Starscream’s most unpredictable Seekers – enters the game today!

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Faction: Decepticons | Class: Demolitions

One of Starscream’s most unpredictable Seekers, Ramjet takes hardheadedness to new extremes by smashing into any foes, and sometimes friends, that cross his flight path.


Info on Ramjet and his abilities / stats are below. More information on Ramjet’s abilities can be found here.

 
STATS AND ABILITIES:
2-Star:
* Health: 1854
* Attack: 147
* Max Rating: 554

3-Star:
* Health: 4553
* Attack: 309
* Max Rating: 1300

4-Star:
* Health: 11834
* Attack: 802
* Max Rating: 3436

 
SIGNATURE ABILITY
* Momentum - Ramjet builds momentum after ramming opponents.
  • Ramjet has a 50% chance to gain a permanent Special Bonus Buff that increases Special Attack Damage by 2~10% each. The chance to gain the Buff increases by 3% for each Special Bonus Buff already on him. [Max 10 Buffs]

 

SPECIAL ATTACKS:
* Special 1 – Missile Volley

Ramjet unleashes a barrage of rockets from his chest.
  • 40~60% Chance per hit to inflict up to four Burns that deal 20~35% attack as heat damage over 5 seconds.


* Special 2 – Rocket Blaster

A blast of heat followed by a sudden impact is guaranteed to leave an opponent dizzy.
  • 80~100% Chance per hit to inflict Burn, dealing 40~60% attack as heat damage over 4 seconds.
  • 72~80% Chance to cause Stun for 3 seconds.


* Special 3 – Dive Bomb

You can run but you cannot hide from Ramjet’s reckless abandon.
  • 80~100% chance to stun the opponent for 2 seconds.
  • 100% chance to inflict a 25% Resistance Down for 30 seconds.

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Transformers Forged To Fight RAMJET Developer Q&A


Seeking Answers About Ramjet

Derek Uses His Head When Animating Ramjet
Cuz: As much as I want to use a Dad joke about Ramjet using his head, I actually am pretty stoked on how he uses his chest in his Special One. Those pectorals rockets are rad. Tell us about your favorite animations for Ramjet.

Derek: Yeah i’m still recovering from all the ramming! Special 2 is one my favorite moves spinning off a 2 kick attack to the chest to launch his arm rocket is very cool!


Sam Makes Starscream’s Buddy Shine

Cuz: I notice in Ramjet’s Special 3, he does a cool strafing run but then his rocket barrage misses. As the person responsible for his FX, is this your fault? Why the hate for Ramjet, Sam?

Sam: I blame the animators! Seriously though, there's no hate. Ramjet's awesome, just a little hot-headed and that doesn't help his aim, is all.

Cuz: I like that answer, it’s a Motormaster-sized bus you threw the animators under. Easier question, what’s your favorite effect you did for Ramjet?

Sam: Definitely the shockwave blast and then full body slam into the ground on his Special 3. It's fun adding the extra layer of drama to cool animations.


Ryan Gives the Lowdown on Designing Ramjet

Cuz: I have to imagine Ramjet must play pretty well with his fellow Seeker Starscream. Tell us about Ramjet’s skills and who to team him up with and who he might have trouble beating.

Ryan: Ramjet is designed to be an easy bot to use, almost all of his Special Attacks are guaranteed to leave his opponent’s Stunned, Burnt, or both. Ramjet doesn’t just like smashing into enemies, he loves it, and to that end Ramjet becomes Unstoppable while using Heavy Attacks, ensuring he wins any (and all) head-on collisions.

You’ll want to pair Ramjet with his boss Starscream to enable the powerful Seeker synergy. When paired with Motormaster, both bots will share their cool destructive abilities with each other. Ramjet is going to have trouble dealing with Tech bots like Mirage that stifle his Power Gain or those like Rhinox that Shield themselves against his potent Special Attacks.

Cuz: And, here’s the standard question for Commanders that like to focus on the base and defense...what is Ramjet’s best mod to pair with? What mods will give him a headache?

Ryan: Opponents better get used to being immobile while facing Ramjet on the Paralyzer Mod. The Paralyzer will Stun the opponent, Ramjet will Stun the opponent, and the enemy will be unable to save themselves. On the other hand, Ramjet will hate fighting opponents on the Exo Filter. The Filter will cleanse his Stun and Burn Debuffs leaving Ramjet toothless and cone headed.
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Ig89ninja » Thu Sep 21, 2017 6:18 pm

Motto: "To troll, or be sincere, that is my question"
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I guess I ask for news credit on these things
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Seibertron » Thu Sep 21, 2017 9:33 pm

Motto: "Tell my tale to those who ask. Tell it truly; the ill deeds along with the good, and let me be judged accordingly. The rest ... is silence."
Weapon: Twin Shock-Concussion Missiles
Ig89ninja wrote:I guess I ask for news credit on these things


Kabam sent us a press kit earlier this morning. We were just a little slow getting it posted. Thanks for letting us know though.
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Ig89ninja » Fri Sep 22, 2017 8:04 am

Motto: "To troll, or be sincere, that is my question"
Weapon: Energo-Sword
Seibertron wrote:
Ig89ninja wrote:I guess I ask for news credit on these things


Kabam sent us a press kit earlier this morning. We were just a little slow getting it posted. Thanks for letting us know though.

No problem, also, I apologize if I sounded a bit rude in the last post.
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Beast Wars' Dinobot Joining Kabam's Transformers: Forged to Fight

Postby william-james88 » Tue Oct 17, 2017 8:25 pm

You read that right, none other than Dinobot from Beast Wars will join the fight in the Transformers: Forged to Fight mobile game. This is happening tomorrow, as the website states. This is also acompanied by a big 4.0 update. All the info regarding this update can be found bellow.

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V4.0 UPDATE NOTES

Version 4.0 will be available October 18th with brand new features, improvements and fixes!
ACT 3, CHAPTER 3 IS NOW UNLOCKED!
Megatron’s rise to power culminates in this chapter as the Scientist struggles to prove his value to his crazed leader. The Scientist offers his latest creations, further enhancing Megatron’s Sharkticons and legion of Transformers to carry out his maniacal ambitions. Can the Commander and his allies remove this terrible foe? Maybe with the help of some new allies…

10 NEW POWERFUL MASTERIES ARE NOW AVAILABLE!

Offensive Masteries:
Glass Cannon: Increases the Attack Rating of all your Bots, but lowers their maximum Health
Double Edge: Increases the Attack Rating of all your Bots, but they suffer a Bleed Debuff every fight
Despair: Enemies Repair less Health for each Debuff they’re suffering from
Suppression: Enemies suffering Stun trigger fewer abilities and Repair less Health
Stupefy: When your Bots inflict Stun, it lasts longer
Deep Wounds: When your Bots inflict Bleed Debuffs, they last longer and deal extra damage
Defensive Masteries:
Bleed Resistance: Any Bleed Damage your Bots would take is reduced
Shock Resistance: Any Shock Damage your Bots would take, such as Shock Debuffs, is reduced
Silica Plating: Any Heat Damage your Bots would take, such as Burn Debuffs, is reduced
Inhibitor: Enemies suffering from Shock or Stun generate less Power

NEW FEATURES!

Awakening Programs have been added, providing a way to activate a Bot signature ability without duplicating it
Signature Upgrades have been added, allowing the upgrading of a signature ability of an already awakened Bot

IMPROVEMENTS & FIXES

Bot statistics that increase from Upgrading and Forging are showcased more clearly
Alliance Missions will initially provide a recommended Map and Difficulty based on your Alliance
Editing the Alliance objective or description now supports changing the existing text
Tapping on a Relic during a raid will display additional information about it
Added a setting to refresh ‘don’t show again’ popups
The Fight menu has been updated to better showcase relevant Missions
The spark inventory now default sorts by class, and has new filter options for Mod and Alpha sparks
The Daily mission banner will update to showcase the relevant class each day
Tapping a player’s name on the Raid leaderboard will display their Commander profile
Clarification for what fight round of an Arena series you are in
Crashing during loading into Raids or Mission fights will no longer apply a health penalty
Fixed an issue that caused extra Bots from appearing in combat
Fixed a delay when Ramjet fires his Special 1 attack, along with other related delays
Crash fixes and optimizations
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Decepticon Stryker » Tue Oct 17, 2017 9:23 pm

Motto: "Peace through Tyranny, Tyranny through Strength, Strength through Stealth"
Weapon: Null-Ray Rifle
Okay, I know it's probably because it's tilted away from us, but Dinobot's sword looks reall stubby. Glad he's being added. We need more of Dinobot. ;)^
:SERVO: :D :CROW:

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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Prime Target » Tue Oct 17, 2017 10:24 pm

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Rattrap next please
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Beast Wars Dinobot Available in Transformers: Forged to Fight

Postby Va'al » Fri Nov 03, 2017 3:44 am

Motto: "Till All Are Pun!"
We knew that this was going to happen, but we now have the full reveal of the Beast Wars favourite for many joining Kabam's mobile game Transformers Forged to Fight: Dinobot! The character has been available as of Thursday November 2nd, and you can read the full tech specs below to decide whether or not the Predacon turned Maximal has received what he deserves. Are you still playing the game? Do you like the 4.0 update? Let us know in the discussion thread in the Energon Pub!

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About Dinobot:

Faction: Autobot

Class: Tactician

Honor and Glory are the only two things worth dying for, a belief truly befitting this fierce Predacon turned Maximal warrior. But don’t be fooled by the harsh exterior, the spark of a hero lies within the mighty Dinobot.
Stats and Abilities:

2-Star:

Health: 1,732
Attack: 158
Max Rating: 579

3-Star:

Health: 4,253
Attack: 334
Max Rating: 1,344

4-Star:

Health: 11,053
Attack: 868
Max Rating: 3,528

Basic Abilities: Armor Piercing, Armor Break, Crit Chance

Sword Attacks

20~40% Armor Piercing.
75~100% Armor Piercing with Critical Hits.

Struck While Blocking

60% chance to deal damage to the opponent equal to 10% of their Attack Rating, if the opponent Dashes into the Block the chance increases to 100% and Dinobot inflicts double the damage.
100% chance to inflict 20~40% Armor Break for 5~7 seconds when opponent’s Dash into Dinobot’s Block.
Well timed Blocks gain +20% Block Proficiency.

Critical Heavy Attacks

100% Chance to inflict Bleed for 50% of attack as damage over 5 seconds.

Signature Ability – Survival of the Fittest

Dinobot despises weakness and will pierce the blocks of enemies with broken armor.

Blocking Opponents

If a Blocking opponents is Armor Broken, Dinobot deals 20% more damage through their Block and has a 10~30% chance to deliver an Unblockable Attack.

Special Attacks:

Special 1 – Triassic Turbulence

Dinobot and his opponent are sent skyward.

50~70% to inflict a 10~30% Armor Break for 5~7 seconds.

Special 2 – Jurassic Justice

Dinobot gives his opponent no quarter.

20~40% Armor Piercing, that chance increases to 100% with Critical Hits.
80% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 7 seconds.

Special 3 – Cretaceous Carnage

Dinobot finishes his opponent off in a fit of primal rage.

50% chance per hit to Repair 3% of Health over 4 seconds.
100% Chance to gain Critical Rating Up, enhancing Critical Chance by 20-30% for 14 seconds.

Synergy Bonuses:

Allies – Rhinox

+2~8% Armor

Enemies – Waspinator

+2~8% Attack Rating

Swordmasters – Windblade, Drift, Bludgeon

+2~10% Critical Damage for each Sword Attack that isn’t a Critical Hit until the next Critical Hit. +4~12% more Critical Hits in Solo Missions.

Shieldmasters – Mixmaster

Well timed Blocks against Melee Attacks gain +5~20% Block Proficiency.

Strong Match-ups:

Grindor – Dinobot’s particular skillset make him adept at cutting through the armor of this thick-skinned helicopter.
Motormaster – Opponent’s that Dash into Dinobot’s Block are afflicted with Armor Break, but Motormaster loves to Dash into his enemies.

Weak Match-ups:

Waspinator – Dinobot is perfectly suited to fighting opponent’s that rely on Melee Attacks while Waspinator is adept at fighting from range.
Mirage – Mirage’s Power Burn can drain Power through an opponent’s Block, bypassing Dinobot’s punishing Block abilities.

Recommended Modules for Dinobot:

Strange Refractor – Granting Dinobot greater Block Proficiency and the ability to Stun when Blocking is a potent way to add to his already formidable abilities.
Nightbird’s Mark – This mod will drastically increase Dinobot’s Critical Rating, improving his Armor Piercing and Bleeding attacks.

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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Kurona » Fri Nov 03, 2017 4:20 am

Motto: "Don't forget to subscribe to the official Doctor Who youtube channel"
Weapon: Temperature Variant H20 Gun
Not too fond of the goofy beast head, but otherwise I'm liking this redesign!
Complete and utter IDW DOOP-onwards Transformers fangirl. Also loves Beast Wars, Animated, TFP and that one TFCC story that made Alpha Bravo and Offroad great

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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Quantum Surge » Fri Nov 03, 2017 6:59 am

Motto: "I'm real when it's useful."
Weapon: Twin Swords
All those duplicate bots really gave me a head start when I entered my Galvatron chips for crystals and getting to the next rank. Dinobot is now in my sights, and so is Grimlock on the reward calendar. If I could get Ramjet and Drift, then that means I would have every Transformer that's currently available.
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby MagicDeath » Fri Nov 03, 2017 8:34 am

Motto: "Oversight is the root of all failure."
Weapon: Hypersonic Concussion Blasters
Considering you asked, I still have the app, but don’t really play the game. Apparently Earth Wars is more of my thing. Don’t ask me why (I won’t know the answer!).
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Re: Kabam's Transformers: Forged to Fight high-definition, action-fighting RPG mobile game

Postby Stuartmaximus » Sat Nov 11, 2017 11:52 am

Motto: ""i hate to love....& love to hate!""
Do you get to fight Combiners or even Trypticon ect in this game?
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