wulongti wrote:I am soooo jealous of the amount of free time you have
Looks good man, in particular I rather like the kitty heads. I'd prefer helmets over heads, but that's just me.
Tresob wrote:wulongti wrote:I am soooo jealous of the amount of free time you have
Looks good man, in particular I rather like the kitty heads. I'd prefer helmets over heads, but that's just me.
I'm still waiting to order my new test heads before I go through the process of hollowing out the helmets. Helmets will give people far more versatility and flexibility than complete heads.
On the other hand, I suspect that some people might be fine with prefab faces...it will save them the trouble of have to hunt down spare heads that work for the character (or from having to customize their own heads). (One of my biggest problems kitbashing is having enough heads to go around.)
wulongti wrote:Yeah, I'm all about versatility
I've decided to include my "skull head" in the Toybox set that has all of my stuff thus far. I also did up a textured version of a standard Kreon torso. totally original so not made to look like any particular character, but I'll toss that into the toybox too. Eventually I'll end up having an entire Kreon available as a "bonus item" lol
Tresob wrote:wulongti wrote:Yeah, I'm all about versatility
I've decided to include my "skull head" in the Toybox set that has all of my stuff thus far. I also did up a textured version of a standard Kreon torso. totally original so not made to look like any particular character, but I'll toss that into the toybox too. Eventually I'll end up having an entire Kreon available as a "bonus item" lol
Funny you mention that...I was trying to work on some extra limb parts, but I wasn't sure how to work the hollowed-ball joint in them. (The ball looks like it's about 3mm, right?) Any pointers on how to judged where to intersect so that there's a wide enough opening to push the ball through, but small enough so that it sticks once its in there?
Tresob wrote:No idea if this thing will snap together. There was a lot of conjecturing on those ports. And the legs...ugh...so many intersecting proportions to consider.
I didn't bother with angling the arms at the elbows. Perhaps I should. And the idea of relying on a 3mm cylinder in WSF made me nervous, so I put in an extra panel along the inside. I've since tightened it though, to reduce interfering with arm weapons. I also added a 3mm port on the forearm...for later additions. I might create another set of arms with the port up by the shoulder.
wulongti wrote:Tresob wrote:Wow, gotta say man... you've just taken to this like a fish to water eh? You keep posting all this stuff and it makes me wish that I had the time to work on my toy designs all day! Today at lunch I was finally able to spare some time to widen the head cavity for my Omega helmet and get that update pushed to all the other files it's saved in as well as update any of my shapeways listings that have it.
As for your limbs, I'm happy w/ the straight arms, makes them more versatile that way as opposed having a set right and left arms. If you carve out a little groove in the shoulder socket similar to the hip socket then your arms will be able to move outwards as well
I think that the thin part of the arms would be fine at 3mm. It's on such a small part and it's not like it's load bearing or anything.
Are you actually planning on selling your alternate Kreon body? I'm assuming it'd just be cheaper to get more blind packs right? Unless you are planning different body types.. that I could get behind.
Tresob wrote:I just sent you a file with the shoulder "bell"...a studded version, no less.
As for the reverse engineered mini-fig body, it weighs in at $6.87, so I don't see a huge demand for it as such. And I don't want to infringe on any intellectual properties, either. That being said, it might come in hand if people wanted to order parts in colors, and wanted those colors to match up more closely.
And, like you said, this could lead to custom parts...like clawed feet...for predacons...
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