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No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Wingz » Wed Mar 07, 2018 6:47 am

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Weapon: Air-To-Air Heat Seeking Missiles
Pinkimus wrote:
Light Metal wrote:lol The reason I haven’t levelled up is because I want to stand half a chance and not get smashed to pieces in every mission.


(especially as there are *WAY* too many bots who should be lvl 1 who aren't)


This.

If everyone jumped into level 1 that could, you wouldn't be seeing as much brutality in the logs. Plain and simple.

Bun-Bun wrote:Even my level 2-3's still get one-shot-killed in under 30 seconds sometimes.


:lol: Wait long enough, I'll be doing the one-shots on you :twisted: WITH MY DOLPHIN! :KREMZEEK:

Bun-Bun wrote:But without great risk there can be no big reward. What you could get grinding for weeks at 0 you can get in a day or two (depending on play time)at 1.

An example I personally know of would be the decpeticon Kick Axe.
He doesn't play much but he just recently got his first couple level 1's (biggest one is 14K) even in his worst missions (as long as he's not shut out) he's making way more than at level 0


Kick Axe is beast. Gave me hell at level 0 :lol: Glad to know he's hitting big!

So, I'll give this to you straight, Light Metal. There are only a small handful of 'Bots that deploy in the 1-4 range. Of those 4 or 5 people, our timezones/time-to-play don't match up well. I'm used to deploying in 1v5s. But you know what? It can be a lot of fun. You don't even need specific builds to do this, because it's all based on rng.

Here are two examples of rng at its finest in regular missions: Example 1 and Example 2. You'll see terrible rng at the beginning of each of these, then amazing rng at the end. If not from me, take it from this classic that helped inspire me when I was much lower level.

As far as Hell Missions go, yea. You'll 0 out a lot. And sometimes, you may be the only one, but I've still had top xp just from pure rng luck. You'll never have the chance to succeed if you're too afraid to try.

Bun-Bun wrote:Sure the Bots have a different situation over there but a good example of how to make it big would be Wingz. When I came back to the game a couple months ago we were around the same place XP-wise (she might have been a bit lower) but while I screwed around with various crappy builds relying on backup to pull in XP she found builds that worked for being outmanned (avoiding, repair, strafe) and by not shying away from the 1-11 missions she hit big and has greatly surpassed me.


:x Meet Bun-Bun. This my rival in this game. He kicks ass. Usually yours. The end. True story :KREMZEEK:

Being outnumbered has actually become quite fun for me. It makes testing those builds easier. As offered in Iacon, I'm more than happy to assist if you or any other newer 'Bots who need help figuring out what builds would work best for your playstyle and for what you want to do, especially with regard to avoiders and repairers. As soon as more people level to 1, I can support them in the 1-3 missions, but that is a limited time offer. I have a few level 3s that are 2-3 points from level 4 now, and only three attackers that are about to hit level 3. If you want to see how fast I gain xp, Sustain has created an amazing resource to show xp gains. Level 0 honestly just doesn't pay, aside from avoiding the brutality and hilarity of the real game.

As stated before, do whatever you find fun, but you'd be missing out to stay there.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Psychout » Wed Mar 07, 2018 6:49 am

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^^ what the cannon fodder says.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Redimus » Wed Mar 07, 2018 6:52 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
The good thing about having 12 characters is you can experiment a little too. So if you're not sure, try lvl 1 with a cheap build, and lvl 0 with a high end expensive build or if you have more xp,
you can try a few more builds at lvl 1.

It's not necessarily bad to hold back one or two characters so that when you go into lvl 1, you have a guaranteed tank, it's just a little pointless putting all your eggs in one extremely long winded and tedious basket.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby turbomagnus » Wed Mar 07, 2018 11:03 am

Motto: "'In yon straight path a thousand may well be stopped by three,
Now who will stand on either hand and keep the bridge with me?'"
Weapon: Shotgun
Bun-Bun wrote:Life is tough all over , man.

Even my level 2-3's still get one-shot-killed in under 30 seconds sometimes.


Yeah, even 4's and 5's get that... I have nightmares involving Fusion Cannons...

Wingz wrote:
Bun-Bun wrote:Even my level 2-3's still get one-shot-killed in under 30 seconds sometimes.


:lol: Wait long enough, I'll be doing the one-shots on you :twisted: WITH MY DOLPHIN! :KREMZEEK:


...Miami or regular? :P

Pinkimus wrote:It's not necessarily bad to hold back one or two characters so that when you go into lvl 1, you have a guaranteed tank, it's just a little pointless putting all your eggs in one extremely long winded and tedious basket.


Agreed. The days when 'power-leveling', to use an RPG term, was a viable tactic (if it ever was) are long gone.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Burn » Wed Mar 07, 2018 4:24 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
no guns, no lightsabers, no briefcases ... no opponents. **** it. I got better things to do.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Redimus » Wed Mar 07, 2018 4:36 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
I know that feeling...
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 4:55 pm

Surely it's part of their new strategy passed down from on high

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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 5:14 pm

level 0 is jumping though!

Why not join the random chaos for pathetic rewards? At least there's people to play against! :lol:
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Burn » Wed Mar 07, 2018 5:54 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Maybe I should just slap XP on new bots IF they join in on the forums. :-?
Looking at General Incursion, February 11 was a big day for him/her it seems.

Though ... someone jog my memory. Is it possible for a new player to create 12 new bots in the space of half an hour? Isn't there a cost involved that would make doing so prohibitive?
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 5:58 pm

Certain Autobot Grand Commanders were feeding the new bots energon.... Until he, er, "they" almost went bankrupt anyways
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Burn » Wed Mar 07, 2018 6:13 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Bun-Bun wrote:Certain Autobot Grand Commanders were feeding the new bots energon.... Until he, er, "they" almost went bankrupt anyways

The guy created his first bot and within half an hour had a full team of 12.

Either that's incredibly stalkerish, or you know ... connected.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 6:18 pm

The Great and Powerful Wizard of Tyrest sees all...
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Psychout » Wed Mar 07, 2018 6:22 pm

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
We do the same for new 'cons when we see them; send them a chunk of energon and say 'buy a full team and 12 of X weapon, then dive on in!"

Its the closest we can get to adding XP to them, and helps with the crushing tedium of level 0, something which High Command loves reminding us about. Also keeps them out of the **** arena and in the missions where they belong.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Wingz » Wed Mar 07, 2018 6:23 pm

Motto: "Let the trails lead where they may. I will follow."
Weapon: Air-To-Air Heat Seeking Missiles
Bun-Bun wrote:The Great and Powerful Wizard of Tyrest sees all...


With so many bots at level zero, this doesn't come as a surprise to me. Another 'Bot could have also seen the new guy and thrown energon at him. I know that's what I did when I saw new players as a level 0 with donations to spare.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby High Command » Wed Mar 07, 2018 6:24 pm

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Weapon: Shoulder Mounted Rocket Launcher
Burn wrote:Maybe I should just slap XP on new bots IF they join in on the forums. :-?


Hi :D
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby High Command » Wed Mar 07, 2018 6:24 pm

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
Burn wrote:Maybe I should just slap XP on new bots IF they join in on the forums. :-?


Actually didn't end well last time.

Bye.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 6:26 pm

Fancy rich medics....

Must be nice to have the dough to throw around!
Until very recently I've felt like I was one day of bad missions from the poorhouse!
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Burn » Wed Mar 07, 2018 7:01 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Psychout wrote:We do the same for new 'cons when we see them; send them a chunk of energon and say 'buy a full team and 12 of X weapon, then dive on in!"

Its the closest we can get to adding XP to them, and helps with the crushing tedium of level 0, something which High Command loves reminding us about. Also keeps them out of the **** arena and in the missions where they belong.

Which is why I'm open to throwing XP onto them if they're new to the game and join in on the forums.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby High Command » Wed Mar 07, 2018 7:04 pm

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
Burn wrote:
Psychout wrote:We do the same for new 'cons when we see them; send them a chunk of energon and say 'buy a full team and 12 of X weapon, then dive on in!"

Its the closest we can get to adding XP to them, and helps with the crushing tedium of level 0, something which High Command loves reminding us about. Also keeps them out of the **** arena and in the missions where they belong.

Which is why I'm open to throwing XP onto them if they're new to the game and join in on the forums.


Would it help me get some XP if I told you all about the crushing tedium of L0 too?
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Bun-Bun » Wed Mar 07, 2018 7:05 pm

For what it's worth, that's fine by me.

Level 0 is a wasteland.
Getting them up here and posting is a win-win I'd say.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Psychout » Wed Mar 07, 2018 7:18 pm

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Weapon: Black Magic
Burn wrote:Which is why I'm open to throwing XP onto them if they're new to the game and join in on the forums.
And that is pretty awesome, I'd support it (for both teams), but

The only drawback could be energon. CR is free at 0, but costs fron 1+ and inexperienced player may end up bankrupt really quickly.

Although this could be offset by faction funding and training I guess? It's basically what we are both doing currently anyway.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby High Command » Wed Mar 07, 2018 7:22 pm

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
*puts on serious hat for a moment*

L0 really doesn't pay. Results are pretty much entirely down to the RNG. The side with the most players in will win 99% of the time but when there's even numbers in, pure coin toss.

I was planning to upgrade 5 points in stats to upgrade to L1 and leave tactics until later but today I wanged 3k xp at Avoid for my top ranked con, who had just hit 10k, took him right into L1 and he's made 2k xp back already in a few hours.

*Takes serious hat off again, burns it, buries it, digs it up, buries it somewhere else and covered both burial sites in concrete just to be sure.*
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Redimus » Thu Mar 08, 2018 12:21 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
I have a vague memory of 0-1 missions existing the last time I was lvl 0, would that be a possibility, and if it is, would it be worth it as a way to try and encourage lvl 0s up/way to boost lvl 0 xp intake?
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby Burn » Thu Mar 08, 2018 12:30 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Not possible, missions (and they're associated texts) are unfortunately broken on that part of the HMW Admin Panel.
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Re: No Guns, No Lightsabers, No Briefcases - the HMW addicts thread.

Postby High Command » Thu Mar 08, 2018 2:02 am

Motto: "The Original Disgruntled Brit"
Weapon: Shoulder Mounted Rocket Launcher
https://www.seibertron.com/heavymetalwa ... _id=494612

Another 2k xp right there. So that's approx 40% increase in xp in under 24 hours by upgrading from L0 to L1 at the earliest opportunity.
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