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Project Genesis

Do you love your new Hercules set? Can't get enough of FansProject's items? Upset that you bought a knock off when you thought you were getting an original? Use this forum to tell everyone your thoughts about unlicensed and knock off TF products.

Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 11:11 am

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xyl360 wrote:This toy accomplishes what its creators set out to do, which is make a perfect, fully accurate representation of Omega Supreme as he appeared in the video game Transformers: War for Cybertron.

WfC and FoC could or could not be the precursor to Prime and they could or could not be the precursor to G1. The games' creators deliberately left just enough of the story ambiguous so that it could be taken either way, however they are under the same rules that Tf:Prime and Rescue Bots are from Hasbro, which is that every medium created for Transformers must fit into the Aligned Continuity, which means that, while they do not need to necessarily be part of the same universe/timeline etc. or be directly connected to one another, they MUST adhere to certain specific aspects of the history, characters and major events as dictated by the Aligned Continuity's 'bible'.

This is why in TF:Prime, the characters look so different (even when they flashback to Cybertron, showing things like Bumblebee losing his voicebox etc.) instead of looking like they do in WfC/FoC and why at the same time, Trypticon, when converted into the Nemesis (the ship), looks just like the Nemesis from TF:Prime.

Complain about the differences between this OS and G1 OS all you want, but the fact of the matter is, this is NOT G1 OS, it's WfC OS, that's what it was created to be. It's not a filler for the G1 shelf or the Classics shelf (though you're welcome to alter it/customize it/repurpose it for that if you wish, it's your shelf), but complaining about it is just silly and pointless. The creators decided which version of OS they were creating and they did so, and they did a perfect job of it IMO (even better than Has/Tak did with most of the figures in the WfC/FoC lines).

I'm certain that before long some company (maybe even this same company) will create a 'Classics' style OS, but this isn't it.



Putting Rescue Bots in the same category as any other line would a bit extreme. They share the same flagship line which is constantly being recreated to appeal to the latest group of American kids. That’s about all.

A lot of people are using WFC/FOC figures on their classics shelves. They work. They work just like some of the Botcon versions worked before Hasbro or a 3rd party made a true classics version. Examples: Botcon Ironhide, Botcon Huffer, Botcon Springer, Botcon Kup. All those figures were far from their G1 likeness, but close enough to fit in on a classics shelf. Same goes for this version of Omega. He works. It’s just the arms are such an eyesore. And his alt mode which they call a “spaceship” looks like it just folds up into a big hunk of metal with two arms as backwards boosters. (Hence ROTF Ravage re-entry mode) But I blame the activision artists for that. This company did a fine job copying it.

I’ve already committed to Year of the Snake Omega which is far from G1, but purposely painted and re-tooled to be as G1 as it can be by Hasbro. There’s no doubt Hasbro did him in mind for classics collectors who wanted an Omega Supreme. Hasbro Asia’s signature “Year of the” exclusives are aimed at collectors, not kids who play FOC. With that being said, why is OK to put Year of the Snake Omega on a classics shelf, but not Genesis ? Genesis is more G1 out of the two…
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Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 11:21 am

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That Bot wrote:Interesting thing about games. Some are basically just interactive movies, but some take absolute advantage of their interactive nature to present a story in a way that wouldn't be possible in any other medium. (WFC/FOC are not those games. XD)

Well I know the aesthetics of WFC/FOC and Prime are different, but surely you've heard by now that they're in the same continuity? I mean, people bring it up at every corner. Personally I put the aesthetic differences to different target audiences and development teams, and just presume that we're not seeing the "real" appearances of the characters.

Bottom line, this is a toy of a character who had a pretty important role in a game and it's a shame you couldn't play as him because that would've been awesome.


Ive downloaded and watched the whole TF Prime seasons 1 and 2. I am not familiar with anything WFC/FOC other than the toys themselves. I havent read anything on here about the two lines being connected in any way. TF Prime seems to be lacking characters that would be relevant in the G1 based WFC/FOC saga. And those characters have been replaced with the likes of Bulkhead, Arachnid, Knockout, Breakdown as a truck, and a blue motorcycle Arcee. I dont see any links between the two lines. Are these links official Hasbro links or stuff created by fandom speculation on the internet ?
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Re: Project Genesis

Postby King Kuuga » Sun Jan 27, 2013 12:04 pm

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It's Hasbro saying that all these things are in the same continuity.
http://tfwiki.net/wiki/Aligned_continuity_family
That means that WFC/FOC Optimus Prime is the same OP as in TF Prime and the same OP who makes guest appearances in Rescue Bots. Differences in cast are easily explained by the huge time difference between the games and the TV shows, while differences in appearance fall down to, in my book, the lens we're viewing the story through. Basically my theory is that we're seeing each section of the story tinted for the viewpoint of the target audience, rather than the true appearances of the characters. Really it's just a way to sidestep the differences which have their roots in the real world.
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Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 12:33 pm

Motto: ""Assumption is the mother of all screw ups.""
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That Bot wrote:It's Hasbro saying that all these things are in the same continuity.
http://tfwiki.net/wiki/Aligned_continuity_family
That means that WFC/FOC Optimus Prime is the same OP as in TF Prime and the same OP who makes guest appearances in Rescue Bots. Differences in cast are easily explained by the huge time difference between the games and the TV shows, while differences in appearance fall down to, in my book, the lens we're viewing the story through. Basically my theory is that we're seeing each section of the story tinted for the viewpoint of the target audience, rather than the true appearances of the characters. Really it's just a way to sidestep the differences which have their roots in the real world.



So it is true. Im not sure why Hasbro created this. It's not like their target audience (kids) is going to read up on fiction. Fiction in the form of continuities is more in line with adult collectors interests. So why would Hasbro allign a bunch of continuities that most collectors hate at least one ? Especially Rescue Bots. Thats just flat out dumb. Is Hasbro attempting to brainwash completionists into buying more toys by "alligning the continuities" ???
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Re: Project Genesis

Postby Agamemnon » Sun Jan 27, 2013 12:48 pm

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Rated X wrote:Im not a gamer. <Then a bunch of other stuff>

Maybe this is the problem I have with your arguments. If you are not a gamer, and have not played the games, how can you consider them to be or not to be a continuity? If you had played these, you might consider differently. I love the story and have always considered WfC sort of a retelling of the time right before the beginning of the G1 cartoon. It fits nicely (though I have to admit, I don't know how nicely FoC fits as I'm waiting on the price to come down and to graduate with my degree in March). I'm one who actually prefers to play games for the intricate story.

And I take a huge issue with the generalizations that no games are continuities. Those of us who have played Final Fantasy, Elder Scrolls, Diablo, Mass Effect, and even more shoot-em-up types of games like Ghost Recon Advanced Warfighter, and Call of Duty would take issue with that. As someone already said, video games these days have become almost interactive movies, with sequals building on previous games. (Elder Scrolls is an excellent example of this.) They even made a movie out of Mario Brothers; not a very good movie, but it was made.

Now, if you were to tighten down your focus a little and say that you don't consider WfC and FoC part of your own believable continuity, then I'd be completely okay with that. I actually despise Hasbro trying to create their Aligned Continuity. With so many wonderful stories, characters, and series, why do we have to shoehorn them all into one continuity? And the truth is, we don't. I can choose to keep the G1 Cartoon as the basis of my own continuity and enjoy all stories with that in mind. I don't have to include the movies, Prime, or comic book series necessarily part of "my" continuity. That said, I don't begrudge people who do want it. In my mind, Rumble is purple, Beast Wars Megatron visited the Ark in the distant past with Optimal Optimus taking Optimus Prime's spark for a while, and Fortress Maximus never shrank to the size of Galvatron. Others, such as yourself, can completely discount the stories of the video games, and that's okay too. Perhaps some prefer the Unicron Trilogy (Armada, Energon, and Cybertron) and still others the Movie Series. It doesn't mean they are not continuities; it means that they are not preferred or recognized by an individual.

Continuities are just a bunch of characters that exist within a "world" or "universe" with a set of rules. You can certainly discount continuities. I don't recognize a Star Trek continuity that ends with Nemesis. But to say that something is not a continuity, is indeed belittling, as someone else said, and completely unnecessary. You can dislike the video games all you want. You can dislike the figure. You can even ask to have G1 style arms made and have people like me disagree with your opinion. But I don't think it is necessary to belittle, especially since the video games are immensely popular. Oh, and some of us have been clamoring for additional characters from WfC, like the Aerialbots and Seekers. I've heard Trypticon and Metroplex also suggested for toy releases. Given the definite G1 aesthetic to the video games (more so than Prime, in my opinion) I think it is entirely appropriate to include the FoC figures in the Classic/Generations line. Those of us that want them have them for the cybertronian pre-earth modes of the characters.

So, all that said, for those of us that enjoy the video game, want a cybertronian mode Omega, and like him in the game, this is perfect! Knock a hundred bucks off, and I'd probably buy it.

(Whew, I did not intend to write a novel here. I think Rated X brings it out in some of us. I do enjoy the debate. :D )
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Re: Project Genesis

Postby Agamemnon » Sun Jan 27, 2013 12:55 pm

Motto: ""I'd be the President of the procrastinator's club if I ever got around to submitting my application.""
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Rated X wrote:So it is true. Im not sure why Hasbro created this. It's not like their target audience (kids) is going to read up on fiction. Fiction in the form of continuities is more in line with adult collectors interests. So why would Hasbro allign a bunch of continuities that most collectors hate at least one ? Especially Rescue Bots. Thats just flat out dumb. Is Hasbro attempting to brainwash completionists into buying more toys by "alligning the continuities" ???


Um...What?!?! I think you dismiss kids a little too easily. When I was a kid watching G1 and G.I. Joe, I loved the shows not just because I could act out the stories with my toys, but becasue I could follow the stories. I couldn't wait to see the next part of a multi-part story. I also created stories myself. My friends and I would pretend we were various transformers running around outside coming up with crazy plot lines that were as good as some seen in the cartoons and comics. We had fun, and our imaginations went wild.

Again, your generalizations bug me. While I definitely agree with you that Hasbro forcing an aligned continuity doesn't make much sense, I think the support for your ideas makes too broad a brush stroke too often.
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Re: Project Genesis

Postby King Kuuga » Sun Jan 27, 2013 1:24 pm

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Rated X wrote:So why would Hasbro allign a bunch of continuities that most collectors hate at least one ? Especially Rescue Bots. Thats just flat out dumb.

Hold it right there. Rescue Bots is awesome. Stop trying to make opinions on things you haven't experienced.

As for why they would do this, it's so that all TF fiction going forward is in one universe (except the ongoing IDW G1 comics and the Bayformers movies). The 2000s had an explosion of several different TF continuities happening simultaneously and the brand reinventing itself every couple of months, so for the 2010s they're trying to bring everything back under one banner. They're saying "This is the new Transformers". I think it's an interesting idea. You can have a bunch of stories told within the universe that don't have a lot in common, but occasionally overlap, and that's really cool to me.
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Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 3:09 pm

Motto: ""Assumption is the mother of all screw ups.""
Weapon: Saw-Edged Pincer
That Bot wrote:
Rated X wrote:So why would Hasbro allign a bunch of continuities that most collectors hate at least one ? Especially Rescue Bots. Thats just flat out dumb.

Hold it right there. Rescue Bots is awesome. Stop trying to make opinions on things you haven't experienced.

As for why they would do this, it's so that all TF fiction going forward is in one universe (except the ongoing IDW G1 comics and the Bayformers movies). The 2000s had an explosion of several different TF continuities happening simultaneously and the brand reinventing itself every couple of months, so for the 2010s they're trying to bring everything back under one banner. They're saying "This is the new Transformers". I think it's an interesting idea. You can have a bunch of stories told within the universe that don't have a lot in common, but occasionally overlap, and that's really cool to me.


Theres nothing wrong with stories crossing paths occasionaly. I liked when the Beast Wars bots found the original Autobots ark. I liked seeing an aging Cobra Commander get a cameo apperance on a later G1 episode. I like continuities crossing paths when it it is a product of the scriptwriters and animators creativity and it actually makes sense. But I dont like it being used as a corporate publicity stunt being dictated by Hasbro executives who DONT write the fiction. Imagine if Kreo or Botshots gets a cartoon. Could you imagine Hasbro (corporate) forcing the script writers to tell a story on how the G1 characters became the Botshots ? :SICK: It's almost as bad as Marvel trying to justify why Action Masters couldnt transform.

I have yet to watch Rescue Bots. The fact that it is geared towards children under 5 makes me not too interested. One day I will give it a chance. But if Bob the Builder makes a guest appearance youre gonna hear it from me ! :lol:
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Re: Project Genesis

Postby King Kuuga » Sun Jan 27, 2013 3:16 pm

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Well the production teams know going in that they're making a product that ties into the Aligned continuity, and they have to pull from the Binder of Revelation, so they're not being forced into it any more than any other writer or producer is ever forced to make a product that conforms with what Hasbro has in mind.

Bob the Builder doesn't make any appearances in Rescue Bots, but Tim Curry does. Make of that what you will.
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Re: Project Genesis

Postby Agamemnon » Sun Jan 27, 2013 3:26 pm

Motto: ""I'd be the President of the procrastinator's club if I ever got around to submitting my application.""
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That Bot wrote:Well the production teams know going in that they're making a product that ties into the Aligned continuity, and they have to pull from the Binder of Revelation, so they're not being forced into it any more than any other writer or producer is ever forced to make a product that conforms with what Hasbro has in mind.

Bob the Builder doesn't make any appearances in Rescue Bots, but Tim Curry does. Make of that what you will.


Tim Curry? Maybe a Unicron tie-in?

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Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 3:39 pm

Motto: ""Assumption is the mother of all screw ups.""
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That Bot wrote:Well the production teams know going in that they're making a product that ties into the Aligned continuity, and they have to pull from the Binder of Revelation, so they're not being forced into it any more than any other writer or producer is ever forced to make a product that conforms with what Hasbro has in mind.

Bob the Builder doesn't make any appearances in Rescue Bots, but Tim Curry does. Make of that what you will.



I see it more as restricting creativity. Tomorrow the Hasbro CEO could have a wet dream and say "were going to expand the Barbie continuity into Transformers to supplement the human aspect". These guys need to shut up and go count their money and leave storylines to the scriptwriters who do it for a living. Hasbro recently announced they will make an Easy Bake Oven that isnt pink for little boys. Can we get that in the script too ? Maybe Im exaggerating a bit, but surely you must agree this whole concept is more corporate than anything else ? It's surely not something the script writers or artists came up with.
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Re: Project Genesis

Postby King Kuuga » Sun Jan 27, 2013 3:57 pm

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Scriptwriters and artists are always limited by the creative direction of the people funding their project. Thus far the Aligned Continuity has not been detrimental to the brand, I think it will continue to be fine and not detrimental.

So how about that Genesis?
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Re: Project Genesis

Postby Autobot032 » Sun Jan 27, 2013 5:31 pm

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Rated X wrote:
That Bot wrote:
Rated X wrote:So why would Hasbro allign a bunch of continuities that most collectors hate at least one ? Especially Rescue Bots. Thats just flat out dumb.

Hold it right there. Rescue Bots is awesome. Stop trying to make opinions on things you haven't experienced.

As for why they would do this, it's so that all TF fiction going forward is in one universe (except the ongoing IDW G1 comics and the Bayformers movies). The 2000s had an explosion of several different TF continuities happening simultaneously and the brand reinventing itself every couple of months, so for the 2010s they're trying to bring everything back under one banner. They're saying "This is the new Transformers". I think it's an interesting idea. You can have a bunch of stories told within the universe that don't have a lot in common, but occasionally overlap, and that's really cool to me.


Theres nothing wrong with stories crossing paths occasionaly. I liked when the Beast Wars bots found the original Autobots ark. I liked seeing an aging Cobra Commander get a cameo apperance on a later G1 episode. I like continuities crossing paths when it it is a product of the scriptwriters and animators creativity and it actually makes sense. But I dont like it being used as a corporate publicity stunt being dictated by Hasbro executives who DONT write the fiction. Imagine if Kreo or Botshots gets a cartoon. Could you imagine Hasbro (corporate) forcing the script writers to tell a story on how the G1 characters became the Botshots ? :SICK: It's almost as bad as Marvel trying to justify why Action Masters couldnt transform.

I have yet to watch Rescue Bots. The fact that it is geared towards children under 5 makes me not too interested. One day I will give it a chance. But if Bob the Builder makes a guest appearance youre gonna hear it from me ! :lol:


Beast Wars and G1, as far as I know, were always intended to be the same universe, not a random crossover. If was a random crossover, you might've seen names or places homaged, but not outright included. G1 was very much a part of Beast Wars and it's apparently intended.

The Ark, Voyager and Starscream's ghost... And in different episodes at different times... That's definitely more than random crossovers. That's intentional.

There's nothing wrong with WFC/FOC/Prime/Beast Hunters being the same continuity. Bayverse is it's own, this is it's own and G1/BW/BM is it's own. The Unicron Trilogy is another example of being a singular continuity with many pieces. RID (2001) is the only stand alone I can think of. You can't count Classics/Universe as a series because it's merely a toyline with a blurb to sell the product. Nothing more, nothing less.

Rated X wrote:
That Bot wrote:Well the production teams know going in that they're making a product that ties into the Aligned continuity, and they have to pull from the Binder of Revelation, so they're not being forced into it any more than any other writer or producer is ever forced to make a product that conforms with what Hasbro has in mind.

Bob the Builder doesn't make any appearances in Rescue Bots, but Tim Curry does. Make of that what you will.



I see it more as restricting creativity. Tomorrow the Hasbro CEO could have a wet dream and say "were going to expand the Barbie continuity into Transformers to supplement the human aspect". These guys need to shut up and go count their money and leave storylines to the scriptwriters who do it for a living. Hasbro recently announced they will make an Easy Bake Oven that isnt pink for little boys. Can we get that in the script too ? Maybe Im exaggerating a bit, but surely you must agree this whole concept is more corporate than anything else ? It's surely not something the script writers or artists came up with.


Restricting creativity? Not at all. Hasbro's even said they could do what they needed to for each piece, so long as the overall story ties in. That's why pieces of each contradict sometimes. It's even been said that Hasbro recognizes it and allows it.

I just wish you would read up more on stuff like this and educate yourself before posting some of this stuff. All it does is promote a need for people to argue and bicker over ultimately pointless stuff. We're talking about toys and video games, but get angry and fight like we're talking about life and death. It's silly and could be helped so much if people would just pay attention and read, rather than be attention seekers causing trouble, either intentionally or not.

And as for Genesis/Omega Supreme? Your desire is absolutely pointless for this figure. Wanting Crazy Devy to change this figure ruins the figure. Genesis is almost a 100% perfect replication of the WFC character model. I mean, you'd swear he walked out of the screen and onto your desk. This is how he's supposed to look. Changing him even a bit to look like G1 would absolutely ruin the figure. It's existence would be pointless.

And what I don't understand is... If you're not going to buy it, then why complain about it or let it affect you? I'm not saying you shouldn't have a voice, but a poster even said you bring this out in people. That statement can be taken two ways, and generally that tends to be a negative way when people are spoken of in such a manner.

I can't afford it, I can't get it, so I'm not going to complain about it. If I do have any comments on it, it's this: Amazing work, way too expensive, but definitely a worthy work of art.
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Re: Project Genesis

Postby Rated X » Sun Jan 27, 2013 6:33 pm

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Good points. No offense taken at all.

But altering Genesis to be more G1 wouldnt be ruining the figure. Especially when any Crazy Devy add on can be removed should the figure ever be sold. Do you feel I ruined this FOC shockwave ?

Image

It can easily be converted back to the way Hasbro intended it which I feel is inferior to the mods I gave it. Just my personal opinion. Weve seen people customize Hercules, FP Bruticus, and other very expensive figures. Im sure Genesis will not escape the hands of Frenzy/Rumble, Encline, or our very own extremely talented Getrightrobot. Then theyll turn around and flip it for $1200 to some rich european collector. Im not in that spending league, but I could afford a regular Genesis plus a $60 add on set. That is if they ever make one. Continuities aside, everything is awesome to me except the arms. What you call ruining, I would call enhancing. Just like Headrobots sets.
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Re: Project Genesis

Postby Agamemnon » Sun Jan 27, 2013 6:47 pm

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Rated X wrote:<Edited to get this point> I could afford a regular Genesis plus a $60 add on set. That is if they ever make one. Continuities aside, everything is awesome to me except the arms. What you call ruining, I would call enhancing. Just like Headrobots sets.


On this point, have you considered what this might do to the transformation? Not looking to fight, looking to move on and address the mod you propose. The arms are integral parts of the left and right wings and the thrusters in the back. From what you describe, I'm not sure this would look very good in alt mode.

But then I will fully agree that I am biased by the design in the video game. :grin:
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Re: Project Genesis

Postby Rated X » Mon Jan 28, 2013 11:44 am

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Agamemnon wrote:
Rated X wrote:<Edited to get this point> I could afford a regular Genesis plus a $60 add on set. That is if they ever make one. Continuities aside, everything is awesome to me except the arms. What you call ruining, I would call enhancing. Just like Headrobots sets.


On this point, have you considered what this might do to the transformation? Not looking to fight, looking to move on and address the mod you propose. The arms are integral parts of the left and right wings and the thrusters in the back. From what you describe, I'm not sure this would look very good in alt mode.

But then I will fully agree that I am biased by the design in the video game. :grin:



Just like my FOC Shockwave with Cyclonus legs and no wings, I have pretty much tossed the alt mode out the window. In my honest opinion FOC Omega's spaceship mode looks like his robot mode all folded up rather than a serious looking space ship. Since the Activision artists never envisioned an actual transforming toy being created, they should have went with a more conventional ark style space ship instead of that space station looking jet booster thing they came up with. It worked out real well being that a 3rd party brought the artwork to life in both modes including transformation. But if Hasbro had done it, everyone would have complained about the crappy "fold up the robot" alt mode. (hence re-entry mode ROTF Ravage) Im a G1 fan so Im pretty stuck on the whole reason he has one blaster hand and one claw hand to combine and form a conventional rocket. I understand you favor FOC Omega as a video game fan and want game accuracy. Obviously we cant change the game. But if we could go back in time and stop the activison artists from giving him "monkey arms" would you be opposed to it ? I mean the same FOC Omega transforming into into the same spaceship you seem to like, but with no monkey arms in robot mode...Wouldnt that be cool ???
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Re: Project Genesis

Postby Agamemnon » Mon Jan 28, 2013 9:30 pm

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Rated X wrote:
Agamemnon wrote:
Rated X wrote:<Edited to get this point> I could afford a regular Genesis plus a $60 add on set. That is if they ever make one. Continuities aside, everything is awesome to me except the arms. What you call ruining, I would call enhancing. Just like Headrobots sets.


On this point, have you considered what this might do to the transformation? Not looking to fight, looking to move on and address the mod you propose. The arms are integral parts of the left and right wings and the thrusters in the back. From what you describe, I'm not sure this would look very good in alt mode.

But then I will fully agree that I am biased by the design in the video game. :grin:



Just like my FOC Shockwave with Cyclonus legs and no wings, I have pretty much tossed the alt mode out the window. In my honest opinion FOC Omega's spaceship mode looks like his robot mode all folded up rather than a serious looking space ship. Since the Activision artists never envisioned an actual transforming toy being created, they should have went with a more conventional ark style space ship instead of that space station looking jet booster thing they came up with. It worked out real well being that a 3rd party brought the artwork to life in both modes including transformation. But if Hasbro had done it, everyone would have complained about the crappy "fold up the robot" alt mode. (hence re-entry mode ROTF Ravage) Im a G1 fan so Im pretty stuck on the whole reason he has one blaster hand and one claw hand to combine and form a conventional rocket. I understand you favor FOC Omega as a video game fan and want game accuracy. Obviously we cant change the game. But if we could go back in time and stop the activison artists from giving him "monkey arms" would you be opposed to it ? I mean the same FOC Omega transforming into into the same spaceship you seem to like, but with no monkey arms in robot mode...Wouldnt that be cool ???

I actually quite like the video game aesthetics. I always though Omega had a "monkey arms" look, as you put it. I have the G1 encore, and they also look very similar in proportion.

Given how he transforms in the game (and I'm not sure I would agree with your point that the artists didn't think about it) the arms seem to mesh perfectly. Perhaps they could have been slimmer, but I like it the way it is. I had envisioned how the thing transforms. That's why I really like this Genesis. Oh, if only I could win the lottery or something.
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Re: Project Genesis

Postby Banjo-Tron » Tue Jan 29, 2013 2:08 am

Motto: "My banjo is everything; defeat is ukelele"
The Energon retool also has a pretty enormous forearm, but it seems to not be overly large. And he's a great shout for those who do not want to spend a ton on project Genesis.

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Re: Project Genesis

Postby Gauntlet101010 » Tue Jan 29, 2013 9:09 am

I don't think there's much point in tryin g to make Genesis more G1. When you neuter transformation then there's no point ot the thing being a Transformer.

I think it'd be MUCH more viable to try and make YotS OS more G1. At least in robot mode.
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Re: Project Genesis

Postby Rated X » Tue Jan 29, 2013 1:30 pm

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Gauntlet101010 wrote:I don't think there's much point in tryin g to make Genesis more G1. When you neuter transformation then there's no point ot the thing being a Transformer.

I think it'd be MUCH more viable to try and make YotS OS more G1. At least in robot mode.



Other than the colors, YOTS Omega is not as "G1" as Genesis. Plus he is asymmetrical. On the other hand, Genesis would just need new arms to be close to the G1 cartoon in my opinion. (Legs and Arms normal human length) I think all the people that like the monkey arms look have become quite accustomed to it because for Bulkhead and a few of the Bayformers. But for me, it looks silly.
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Re: Project Genesis

Postby Gauntlet101010 » Tue Jan 29, 2013 2:00 pm

Rated X wrote:
Gauntlet101010 wrote:I don't think there's much point in tryin g to make Genesis more G1. When you neuter transformation then there's no point ot the thing being a Transformer.

I think it'd be MUCH more viable to try and make YotS OS more G1. At least in robot mode.



Other than the colors, YOTS Omega is not as "G1" as Genesis. Plus he is asymmetrical. On the other hand, Genesis would just need new arms to be close to the G1 cartoon in my opinion. (Legs and Arms normal human length) I think all the people that like the monkey arms look have become quite accustomed to it because for Bulkhead and a few of the Bayformers. But for me, it looks silly.


I dunno, those legs on Genesis aren't very cartoon true. At maybe the waist, more accurately. I feel the overall proportions of YotS are truer to what OS looked in the toon.

Maybe he's need some chest armour to sell it more. Since we're imaging rails on the back we may as well further imagine some chest armor.

Although I think YotS is pretty good as he is.
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Re: Project Genesis

Postby mbd88prime » Tue Jan 29, 2013 4:31 pm

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i think most people would rather have genesis for the same price as yots os. when has anyone ever wanted a half- assed (red foot, clear HAND not cannon, etc) repaint and partial retool over a completely new, larger, and more detailed version of the same character?

as for alt mode maybe its a stretch for a spaceship but at least i get the mechanics of a spaceship, can anyone describe to me how a space train works or how practical it would be were any of this a reality?

as far as debating whether its cannon or not because its based off of a video game rendition of omega supreme, thats more cannon than a random repaint/retool isn't it?

i think, and this is not directed at anyone in particular, that many people are simply trying to convince themselves and, in turn, others that genesis is inferior to yots os in some way simply because they dont want to spend the mula on genesis,which is understandable i do that all the time, but I mean yots os is based off of a figure that is from a line filled with clunky, blocky, kid-oriented transformers. the only line of transformers for which i cant even think of a reason to buy a single item from it and i own around 1,500 transformers. i dont need much of a reason!

this is all not meant to offend or be caustic but to support the following statement:

planet x done good and we all know it.

of course the first 3rd party to create a giant fig in the scorponok/overlord/unicron size class will be ridiculed the first person or group of people to do anything is always ridiculed. But they have set a standard here that will be hard to match, again, depending on whether or not there are qc issues yet to be revealed. he was holding a supreme class fig over his head with one hand unsupported for hours though......
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Re: Project Genesis

Postby PaxCybertron82 » Tue Jan 29, 2013 4:41 pm

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Agreed.

Coming from someone who, not 10 mins ago, almost pressed "add to cart" on YOTS OS.

I'm very excited to see the actual final product from Planet X, even if I don't plan on buying it.
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Re: Project Genesis

Postby craggy » Tue Jan 29, 2013 4:45 pm

to be fair, once its in space a train is no less practical than a space ship.
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Re: Project Genesis

Postby PaxCybertron82 » Tue Jan 29, 2013 4:49 pm

Motto: "Courage and a Sword"
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craggy wrote:to be fair, once its in space a train is no less practical than a space ship.



Lol...um...trains require tracks. I see no thrusters on him anywhere for propulsion. Therefore, unless the cosmos are lousy with railroad tracks, OS is SOL when he's in space.
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