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Soundwave

Canon Decepticon character profiles are listed here.

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Soundwave

Postby Tasbirk » Tue Sep 23, 2008 11:38 am

Soundwave

Allegiance: Decepticons
Function: Communications
Alt. mode: modern microcassette recorder; Formerly Tape Deck
Weapons: Concussion blaster
Special Abilities: Highly advanced sensors (especially audio and wireless); ability to read electrical impulses (telepathy); photographic memory; mass shifting; Cassettes
Height: 33 ft / 10.07 m
Quote: “Cries and screams are music to my ears.”

Strength: 08
Intelligence: 09
Dexterity: 06
Speed: 02
Endurance: 06
Courage: 06
Firepower: 07
Accuracy: 09
Melee: 09
Tech Skill: 10
Charisma: 07
Rank: 08

Profile: What is more valuable to a commander: loyalty or reliability? Loyalty is a luxury, but reliability is a necessity for effective military operations. Soundwave exemplifies the latter while projecting as much of the former as realistically possible. Soundwave is an indispensable lieutenant and a fierce warrior, with seemingly unshakable loyalty to Megatron and the Decepticon cause. Whenever the Decepticon leader enters combat with Soundwave beside him, he is assured that he will perform his duty unerringly.

Those who had the displeasure of crossing paths with him during his long and illustrious career in Internal Affairs might paint a significantly different picture of him. They might describe him as a sadistic manipulator who respected no personal boundary and took voyeuristic pleasure in wresting the secrets of others. They might accuse him of blackmail, graft, and numerous other self-serving corruptions of his position. However, given the sheer volume of dirty secrets housed within the vast memory banks of the Decepticon known as Soundwave, it is little surprise that Megatron pays little heed to what ‘they’ say.

Soundwave is a Decepticon of many talents. His highly tuned sensors can intercept enemy transmissions and detect the faintest whisper of a sound; his scientific background was the basis for his largely self-taught repair skills (his area of particular expertise is cerebral neurocircuitry); his unique telepathic powers let him extract information from any sentient being, mechanical or biological.

He is a skilled and ruthless fighter when necessary, though not a warrior by nature. He is calm, patient, and composed, often to the point of seeming emotionless - but in truth he is simply callous. Though unfailingly loyal to those few who have earned his friendship, Soundwave regards everyone else as a mere tool or plaything.

As an expert in cerebral neurocircuitry and memory processing, Soundwave is able to utilize Autobot prisoners in some truly unique ways. He has no moral constraints against doing so. In fact, one would be hard pressed to find any moral constraints in Soundwave.

Soundwave was the first Decepticon to infiltrate Earth, and he has been here for nearly 25 Earth years. Some of his fellow Decepticons believe that so long a time with only his Cassettes for company has driven the meticulous mastermind mad. Those foolish enough to air such theories are swiftly and subtly reminded just how sharp Soundwave’s hearing is.

Abilities: Soundwave has great physical strength and intelligence. He is a skilled and highly professional soldier and lieutenant. His internal scanners can detect even the lowest level energy transmissions for communications purposes, as well as sounds that are nearly inaudible to most audio sensors. He can even "read minds" by monitoring the electrical impulses inside someone's brain circuitry, if he's standing within 100 yards of the subject.

He can act as a communications center for the Decepticons, keeping all units within 2000 miles in contact. His internal ECM suite allows him to jam enemy transmissions within the range of 100 miles without help of external amplifiers. This equipment also plays havoc with guided missiles and similar devices. His photographic memory is due to the immense information storage capacity of the dedicated drives in his chest.

Formerly, Soundwave’s alternate mode was that of a cassette player. This form, chosen during the preliminary stages of the Earth Infiltration mission, served him well for many years. The Mass Shifting capabilities of his systems allow him to shrink to the size of a native entertainment device, or one fit for a Cybertronian.

However, he has recently upgraded his alt mode to a more modern hand held microcassette recorder, with his Cassetticons assuming the form of microcassettes. Disguised as this small and innocuous device, Soundwave is once again easily hiding in plain sight.

Soundwave wields a concussion gun and a shoulder mounted, multi-chambered mini-rocket launcher. Soundwave also has great physical strength and is a skilled fighter, able to stand his ground in battle. In both modes, his chest cavity can store the compressed forms of the assorted Decepticon cassettes (aka, Cassetticons), which he can select and launch.

Weaknesses: He has no specific physical weaknesses. The only thing that can really rattle his composure is a threat to his Cassetticons.
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Tasbirk
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Re: Soundwave

Postby Optimist Prime » Tue Mar 10, 2009 8:54 am

Motto: "One shall stand, one shall fall."
Weapon: Static Laser Gun
Cassetticons


Frenzy

Allegiance: Decepticon
Sub-Group: Cassetticon
Function: Warrior
Alt. mode: microcassette
Weapons: Laser Cannons
Special Abilities: Sonic screech, robot mode flight
Height: 7ft / 2.1m
Quote: “Sow panic and surrender will bloom.”

STRENGTH: 2
INTELLIGENCE: 5
DEXTERITY: 6
SPEED: 2
ENDURANCE: 6
COURAGE: 10
FIREPOWER: 9
ACCURACY: 7
MELEE: 6
TECH SKILL: 4
CHARISMA: 6
RANK: 5

Profile: If it weren’t for conflict, there would be a vacuum at the core of Frenzy’s being, rendering his life meaningless. He knows no cause or purpose other than violence and warfare. So, he eagerly laps up his role in the Decepticon army, throwing himself headfirst into conflict with fervor worthy of his name. He is always ready to attack and is absolutely fearless in battle, traits that the other Decepticons greatly admire despite his overall standoffish attitude and diminutive stature. Frenzy is a belligerent and unprofessional soldier who might be considered as much of a thug as his frequent partner Rumble if it weren’t for his devotion to Soundwave’s commands.

Abilities: Frenzy has low physical strength but has an internal drum mechanism that generates sonic vibrations. When concentrated, the vibrations can reach hundreds of decibels in volume, and Frenzy is capable of completely controlling their direction and focus. In addition to causing physical damage, these high-frequency attacks can also disrupt the target’s balance centers and auditory functions. Subject is also armed with two hand-held laser cannons that can be mounted on his back for aerial attacks.

Weaknesses: [From the personal datatracks of Rumble, Decepticon demolitions] Frenzy’s nuts, but he can’t always back it up. See, Frenzy’ll come at an Autobot all crazy-like, but he ain’t that strong. If they stay cool and don’t freak out, they can usually find a way to beat ‘im.


Laserbeak

Allegiance: Decepticon
Sub-group: Cassetticon
Function: Interrogation
Alt. mode: microcassette (robot mode = condor)
Weapons: Two ruby crystal-powered laser cannons
Height: 10ft / 3m (wingspan)
Quote: “The only point I like in Autobots: melting point.”

STRENGTH: 5
INTELLIGENCE: 6
DEXTERITY: 9
SPEED: 5
ENDURANCE: 5
COURAGE: 2
FIREPOWER: 8
ACCURACY: 7
MELEE: 4
TECH SKILL: 7
CHARISMA: 7
RANK: 6

Profile: For an undeniable coward like Laserbeak, interrogation is the ideal job. His enemies have already been beaten and restrained, so all he generally has to do is use his sadistic skills to wrest information out of the unfortunate captive. Laserbeak attempted to broker his skill at his function into favor in the eyes of Megatron, a ploy that woefully backfired. Megatron was so impressed by Laserbeak’s viciousness and efficiency that he started employing him for other, more dangerous uses like spying. This was a terrifying prospect for a Decepticon who prefers picking off wounded stragglers rather than actually fighting. Only Laserbeak’s loyalty to Megatron and the Decepticons keeps him from running scared… most of the time.

Abilities: Laserbeak is a skilled interrogator and adequate spy. He can fly at 250 MPH for up to 1,500 miles at a time. Subject is armed with two powerful ruby-crystal-powered laser cannons. The cannons are independent and can each track different targets.

Weaknesses: If threatened, Laserbeak will retreat to safety, and most Autobots are aware of this. Shortage of the crystals that power his weapons can send him into a panic.


Ravage

Allegiance: Decepticon
Sub-Group: Cassetticon
Function: Saboteur
Alt. mode: microcassette (robot mode = jaguar)
Weapons: Proton bombs
Special Abilities: Invisibility, Enhanced Senses
Height: 6ft / 1.82m
Quote: “Today’s Autobots are tomorrow’s scrap metal.”

Strength: 05
Intelligence: 08
Dexterity: 09
Speed: 05
Endurance: 06
Courage: 08
Firepower: 07
Accuracy: 08
Melee: 08
Tech Skill: 08
Charisma: 06
Rank: 07

Profile: Ravage is dedicated to the Decepticon ideology, and he’s one of the best examples of their ideal war machine. He is as ruthless to his foes, loyal to his leaders, and operates largely without fear. In addition, he is surprisingly clever and useful in the plotting of new and unexpected strategies to use against the Autobots. Yet Ravage only truly comes alive when he is working alone under the cover of the darkness he loves. Only then, when he is directly enacting the Decepticons’ diabolical plots, does he feel like he’s living up to his dedication to their cause. Ravage stays quiet and aloof among most Decepticons, who respect his deeds but sometimes underestimate him because of his form. Ravage is unconcerned. He knows it’s no coincidence that he has been present at many of the Decepticons’ most stunning victories.

Abilities: Ravage is highly intelligent and skilled in infiltration, demolitions, and information gathering. He is also a capable tactician. In jaguar mode, he can practically disappear from detection thanks to many redundant stealth systems. He has an internal emissions damper that can absorb most of his electromagnetic and other energy emissions, keeping him hidden from detection devices. He walks without sound and has a skill for remaining unseen in darkness or dim light. He possesses enhanced hearing and sense of smell, plus a range of electromagnetic wave monitors. Subject is armed with two proton bombs with a yield of 1 megaton. They can be fired over 3 miles or set with a timer.

Weaknesses: Ravage has an acute light sensitivity and can be blinded by sudden or direct light.


Rumble

Allegiance: Decepticon
Sub-Group: Cassetticon
Function: Demolitions
Alt. mode: microcassette
Weapons: Laser Rifles
Special Abilities: Robot mode flight, pile-driver/earthquake generation
Height: 7 ft / 2.1m
Quote: “Destroy what’s below and what’s above will follow.”

Strength: 03
Intelligence: 05
Dexterity: 06
Speed: 02
Endurance: 08
Courage: 08
Firepower: 06
Accuracy: 06
Melee: 07
Tech Skill: 04
Charisma: 06
Rank: 05

Profile: If someone looks at Rumble the wrong way, they’ll catch a punch to the optic sensor - if they’re that lucky. Rumble acts without hesitation, and it doesn’t matter to him that he’s much smaller than many of his foes. Because of his size, most aren’t prepared for the ferocity of the mean-spirited Decepticon’s attack, let alone his ground-shattering powers. He’s a tough and foul-mouthed street punk whose violent nature has blossomed to its true calling within the ranks of the Decepticon army. Rumble loves being in the toughest ‘gang’ in the galaxy, and he’s eager to follow the battlefield orders of proven warriors whom he admires, like Soundwave and Megatron. His rebellious attitude occasionally manifests itself when faced with a task he finds boring or wasteful of his time, but fear of retribution quickly puts it in check.

Abilities: Rumble can internally generate intense vibrations that can tear the ground apart, destroy equipment, or even shatter his foes. He can end these waves into the ground through his feet, or he can transform his arms into drum-like appendages (aka pile-drivers) to physically direct their power. The quakes caused by him have measured as high as 5.4 on the Richter scale. He is also armed with two laser-rifles.

Weaknesses: Rumble is extremely weak physically. Despite his impressive powers and fierce attitude, most Autobots can best him easily in a physical contest - if they can make it far enough to reach him.
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Optimist Prime
Headmaster Jr
Posts: 518
Joined: Tue Oct 30, 2007 6:19 am
Location: Iacon
Strength: 7
Intelligence: 8
Speed: 8
Endurance: 7
Rank: 5
Courage: 8
Firepower: 7
Skill: 7

Re: Soundwave

Postby Devastron » Wed Aug 11, 2010 9:02 pm

Weapon: Energo-Sword
Name: Beastbox
Allegiance: Decepticon
Function: Interregator
Alt. mode: Microcassette (robot mode = ape)
Weapons: 2 Compression Cannons
Height: 10ft / 3.05m
Quote: “Speak now if you intend to ever speak at all.”

Strength: 07
Intelligence: 05
Dexterity: 07
Speed: 03
Endurance: 06
Courage: 07
Firepower: 04
Accuracy: 05
Melee: 07
Tech Skill: 04
Charisma: 05
Rank: 06

Profile: Beastbox is violent, impatient and not particularly bright. These traits greatly impede his performance as an interrogator despite his innate curiosity. The verbal questioning session between Beastbox and a subject is usually tragically short. He immediately gets frustrated with reticent captives and turns to his fists to try and get answers when words fail. This usually means that the helpless Autobot is pounded into scrap before he can reveal anything at all.

Abilities: Subject has the capacity to record and automatically retrieve any portion of up to 6,000 hours of testimony. Carries two compression cannons that fire ultra-concentrated air pressure, crushing their targets. Combines with Squawktalk to form Squawkbox.

Weaknesses: Subject exhibits no known physical weaknesses.


Name: Overkill
Allegiance: Decepticon
Function: Warrior
Alt. mode: Microcassette (robot mode = T. Rex)
Weapons: dual double motion missile launchers
Height: 18ft / 5.5m
Quote: “Too much destruction is never enough.”

Strength: 08
Intelligence: 05
Dexterity: 05
Speed: 02
Endurance: 08
Courage: 06
Firepower: 06
Accuracy: 07
Melee: 07
Tech Skill: 04
Charisma: 04
Rank: 05

Profile: Overkill has more teeth than brains. He’s a loudmouth who overdoes everything from simple conversation to battle. His tiresome and uninspiring verbal tirades have been known to last so long that other Decepticons had to refuel in the middle just to make it all the way through. Overkill talks a much better fight than he can actually deliver, but he is still a frightening opponent for an unprepared target. He uses his recording abilities to tape his own monologues, which he sometimes plays simultaneously with his live rants to ‘maximize’ their effect.

Abilities: Subject has great strength and razor sharp titanium fangs that can tear through most armor. He has two braces of motion missiles that can home in on the movement of any target larger than a gasket. In cassette mode, he can record 43,380 breems of data.

Weaknesses: A glitch sometimes locks subject into his cassette size even when he transforms, leaving him extremely vulnerable.


Name: Slugfest
Allegiance: Decepticon
Function: Messenger
Alt. mode: Microcassette (robot mode = stegosaurus)
Weapons: 2 solar powered vibro cannons
Height: 6ft / 1.82m
Quote: “ Expect betrayal and your friends won't disappoint you.”

Strength: 09
Intelligence: 02
Dexterity: 04
Speed: 01
Endurance: 08
Courage: 08
Firepower: 05
Accuracy: 06
Melee: 07
Tech Skill: 04
Charisma: 03
Rank: 04

Profile: Since his creation Slugfest has had to live with the stigma of his low intelligence. It took him a while to catch on, but he eventually realized that the whispers and chuckles he heard while passing by were directed at him. These early experiences planted the seeds of paranoia so deep that it dictates all of Slugfest’s current actions, even regarding his job. When transporting messages the thick Decepticon becomes obsessed with the idea that they’re about him. He ultimately works himself into a frenzy that results in the destruction of the message and anything that happens to be around Slugfest at the time.

Abilities: Subject has immense physical strength and resistance to damage. In his stegosaurus mode the fines on his back can slide back and forth like a chainsaw’s teeth, cutting through most fortifications or armors. He is also armed with two soloar-powered vibro-cannons that can shake apart their targets wit intense vibrations.

Weaknesses: Subject is physically powerful, but his immense stupidity and poor decision-making make him a liability to himself and the Decepticons.


Name: Squawktalk
Allegiance: Decepticon
Function: Translator
Alt. mode: Microcassette (robot mode = bird)
Weapons: 2 Sonic Boomer cannons
Height: 10ft / 3m (wingspan)
Quote: “ If you have nothing interesting to say, say it anyway.”

Strength: 03
Intelligence: 05
Dexterity: 07
Speed: 06
Endurance: 05
Courage: 06
Firepower: 05
Accuracy: 07
Melee: 04
Tech Skill: 05
Charisma: 03
Rank: 06

Profile: Squawktalk revels in hearing the sound of his own voice, whether he has something relevant to say or not. His mastery of thousands of languages, codes and dialects is made all the more ironic by the fact that he has nothing remotely important to say in any of them. Decepticons wait impatiently for Squawktalk to actually have some translating to do because at least then he’ll be forced to say something of substance. Although he doesn’t explain it well, Squawktalk isn’t just rambling to be annoying. He is genuinely enamored with the sound of foreign speech and its artistic qualities, and he finds it pleasant and relaxing to listen to. Unfortunately, his allies don’t get the same benefit out of it, they just wish Squawktalk would close his beak.

Abilities: Subject has below-average strength and average intelligence. He knows approximately 6,500 various languages from throughout the galaxy and has the ability to compute probably dialects and variations by comparing existing information. He wields two deafening sonic boomer cannons in his airborne robot mode.

Weaknesses: Subject’s constant chatter can tip off nearby Autobots to his location. His non-stop talking irritates and alienates his fellow Decepticons.



Name: Squawkbox
Allegiance: Decepticon
Function: Battlefield Dissonance
Alt. mode: Microcassettes (Beastbox and Squawktalk)
Weapons: 2 Sonic Boomer cannons, 2 Compression Cannons
Height: 15ft / 4.572 m
Quote: “One being’s noise is another’s music.”

Strength: 07
Intelligence: 07
Dexterity: 06
Speed: 02
Endurance: 05
Courage: 06
Firepower: 05
Accuracy: 07
Melee: 05
Tech Skill: 06
Charisma: 04
Rank: 06

Profile: Combining the talkative Squawktalk with the demanding curiosity of Beastbox led, very unintentionally, to the creation of an impassioned Decepticon musician. Squawkbox loves sound; he loves to hear it, create it, and manipulate it. Most Decepticons are unnerved by his cacophonous musical creations, but his commanders saw their potential usefulness. They assigned Squawkbox the task of distracting and disorienting Autobots on the battlefield through the use of his compositions. This has made Squawkbox incredibly happy; not only does he have a captive audience of his work, he can also record the sounds of battlefield woe for his future endeavors.

Abilities: Subject possesses above-average strength and intelligence and has an unusually high level of creativity. He is the combined form of Squawktalk and Beastbox, utilizing many of their abilities. He can record and replay anything he hears and channel it through the powerful sonic boomer cannons he wields. These cannons serve as the speaks for his musical recordings; combined with Beastbox’s air cannons subject can create a disorienting and physically damaging sound show.

Weaknesses: Subject’s work creating a battlefield distraction is effective, but if he’s not careful he’s just as likely to hamper Decepticons as Autobots. He has little offensive capability.
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Re: Soundwave

Postby Devastron » Tue Sep 21, 2010 7:03 pm

Weapon: Energo-Sword
Name: Ratbat
Allegiance: Decepticon
Function: Fuel Scout
Alt. mode: Microcassette (robot mode = bat)
Weapons: 2 Radar Guided Electro Lasers
Height: 10ft / 3m (wingspan)
Quote: “The road is my dinner plate.”

Strength: 03
Intelligence: 09
Dexterity: 07
Speed: 04
Endurance: 03
Courage: 07
Firepower: 02
Accuracy: 09
Melee: 07
Tech Skill: 08
Charisma: 03
Rank: 06

Profile: Ratbat was originally a Transformer of high standing before the war. Using his wealth, conniving and connections he was able to secure a spot as a senator for the Kaon region. He lived a comfortable life of wealth, but wasn’t satisfied. With his connections he was able to stir up dissent among the working class of Cybertron. Then, with Soundwave as his go between, he began arming some of these workers for gladiatorial games, making profits off of black market recordings of the fights. As the gladiatorial matches grew more popular he made more wealth off of selling weapons to the security forces to stop the matches.

Events quickly spiraled out of control as the charismatic Megatron turned the gladiatorial games into a sort of cult of personality, and then into a rebellion. Seeing the writing on the wall the senator made a move to secure all of the government funds in Kaon and flee the city-state. He was stopped by Soundwave, who had transferred his allegiance to Megatron. The Decepticon blasted Ratbat and placed him in his current form.

The bottom line is all that concerns the business-minded Ratbat. He’s cold and ruthless, with accounting principles for maximizing profit and gain in the place of a moral compass. When Ratbat looks at someone, comrade or foe, his brain only registers the credits and debits the represent. He has no friends and doesn’t hesitate to ‘write off’ any business partner whose usefulness has expired. Ratbat is convinced of his own continuing usefulness because of his precious skills, but he secretly harbors abiding resentment about his new, less imposing physical form.

Abilities: Subject is extremely intelligent and skilled in accounting, strategy and scouting. He is an experienced leader. He is armed with two radar-guided electro lasers that can detect the movement of an object as small as 1 cm. They also function as chemical sensors that can detect fuel traces as low as a one part per quadrillion airborne particles. He uses them to locate and differentiate between potential fuel sources. He also possesses diamond-hard fangs that can penetrate most armors. They are capable of absorbing any Energon present and transferring it to him. They can also be used as mini chemical converters to change other forms of energy (such as gasoline) into a useable fuel for him, He can fly at a maximum speed of 65 mph for 200 miles at a time.

Weaknesses: Subject’s wings are vulnerable to artillery fire. His personnel management and interaction skills are severely lacking.
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Joined: Thu Jul 03, 2003 4:48 pm


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