BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.
JelZe GoldRabbit wrote:It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.
Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...
Overbite was otherwise fine (though had already broken off on this one though... hence the junker part). Really, it was all Snaptrap's fault.