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The 5 Transformers Games To Play Before Devastation's Release

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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Alpha Dominus » Sat Sep 26, 2015 10:56 pm

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Decepticon Sunstorm wrote:
Alpha Dominus wrote:Top 5 nerd moments in Fall of Cybertron:
Switching alt modes during combat. (I know. No brainer.)
Laying waste as Bruticus.
Optimus Prime's air strikes.
Grimlock in beast mode.
Smashing a certain Decepticon leader as Metroplex. And smashing him some more. :D

You missed one thing.
Hearing "Metroplex heeds the call of the Last Prime" in the trailer is what convinced me to get this game.


Also, is WFC worth it? I've been thinking about getting it based on the larger selection of characters in escalation mode, because I would be able to accomplish one of my goals in life, which is to play as my favorite transformer, Air Raid, in a game.


I'd say "yeah." The boss fights seemed a little harder to me. Also, barrel-rolling as an arielbot was so much fun! Oh!-and really cool DLC characters are available for multiplayer.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby megatronus » Sat Sep 26, 2015 11:34 pm

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I just want a toy of TF:Prime Thunderwing. That character model is fantastic.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby william-james88 » Sun Sep 27, 2015 12:35 am

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griftimus prime wrote:anybody ever play the beast wars game? talk about horrendous.


I played that game and liked it at the time. But that was because I had no frame of reference for any other game of its sort. The controls were pretty bad for jumping across platforms but I like seeing my character transform. The game got ridiculously hard in it's second half (meaning I had beaten the first 2 mega areas of the Maximals and Predacons and faced off against scorponok, cheetor, tarantulus and rhinox) to the point where you would die 5 mins in. It was pretty brutal and I quite soon after it got around to that.

Oh and Amazing list Scotty!!!!!!!!!!
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Carnivius_Prime » Sun Sep 27, 2015 5:40 am

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Really enjoyed The first two movie games. They weren't spectacular but they played well and I completed them a couple of times. War for Cybertron was tedious beyond belief and had ugly blocky designs and bad lighting and they made the transformation aspect of the gameplay incredibly bland. Tried Fall of Cybertron recently and it's not that much better. Dark of the Moon was ok for a rental. Haven't played Rise of the Dark Spark yet. I would have done if had been all-movie though as I love the designs there.

The PS2 Armada game is the best one though. Some annoying issues (like when you get knocked down it can take a while for the physics to finish) and it's a bit tough but it does a lot of things very well and is the best all around Transformers game so far.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby ScottyP » Sun Sep 27, 2015 8:28 am

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Carnivius_Prime wrote:Really enjoyed The first two movie games. They weren't spectacular but they played well and I completed them a couple of times.
You and many others in the thread have brought these up, and rightfully so. Had all three in at #5 at various points, ended up going with DotM not due to depth, but due to what I found to be more polish in the game mechanics, a non-contradictory plot-line, and some very fun level variations. I loved the Laserbeak level :lol:

Someone mentioned the first movie DS games, and yeah, if I had the hours in the day to do honorable mentions these would be in as well. A ton of hidden gems on the DS. Never did do the "Autobots" version, maybe it's time to fire up the old DSi.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Stuartmaximus » Sun Sep 27, 2015 9:39 am

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surprised that you left this one out(Tataki/Takara/Call Of The Future)as it's most like Devastation!

now granted it was only limited to Japan, unlike the other TF games that have had a worldwide release.

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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Stuartmaximus » Sun Sep 27, 2015 9:46 am

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griftimus prime wrote:anybody ever play the beast wars game? talk about horrendous.


which one? there's two

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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby It Is Him » Sun Sep 27, 2015 10:00 am

Great List. I would put WFC over Armada, and I haven't played Prime, but otherwise I agree completely. Dark of the Moon has a bad rap for being a rushed movie tie-in, but it does a lot of things right, and it has some fun single-player campaign levels and an entertaining online multiplayer. People say the online multiplayer is unbalanced, but I did well playing as all classes.

Megatron Wolf wrote:really DOTM made the list? Thats game was terrible, what about the first movie ds game that was one of the best TF games ever made. Im guessing you either dont own a DS or this is a console only list. Also i still think FoC was complete crap compared to WFC, was a total let down in my book.


The original Movie DS game? It had it's fans, but it doesn't compare to the three High Moon games. FOC is a brilliant 3rd person shooter with or without the Transformers license. The DS games were serviceable at best, and wouldn't be worth our time and money without the license.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby North Sunrider » Sun Sep 27, 2015 1:31 pm

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Only Transformers game worth playing. >:oP


Stuartmaximus wrote:which one? there's two


I've never played Transmetals. Is it as bad as the first one?
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby zko » Sun Sep 27, 2015 2:12 pm

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For me FOC is better than WFC because the nonboss enemies in WFC didn't have enough personality between them, and FOC has more dynamic gameplay in some levels, meaning WFC is more straightforward Doom or Quake style shooter gameplay and FOC has more to do with transforming and such.

When you play FOC singleplayer, you feel like you are in the middle of a story, whereas WFC feels like you are just in the middle of a game.

That is especially true for the very first playthrough of FOC it feels like you are in a Transformers interactive movie where alot of stuff can happen instead of just straightforward linear gameplay.

This is a great list though, and my honorable mentions I guess would be WFC for DS (it really is almost a different game than the PC versions), Rise of the Dark Spark DS, Animated DS, and the WFC game for Wii that was more of a shooting gallery style game.

Someone mentioned wanting a toy of Prime Thunderwing, I will add to that and say we need WFC Slipstream toy :D

EDIT:

The one place that does have more fun than FOC in WFC for the main versions is the coop side of WFC that didn't get enough play as I saw it, where you had to work as a team with other online players to finish the story. If that had been in FOC it would be completely better. One of the most fun times I had was playing online coop with the cybertronian giant slug level that ends in the boss fight at the core of cybertron.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Stuartmaximus » Sun Sep 27, 2015 2:13 pm

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North Sunrider wrote:

Only Transformers game worth playing. >:oP


Stuartmaximus wrote:which one? there's two


I've never played Transmetals. Is it as bad as the first one?


No! it's different

Check youtube out for Beast Wars Transmetals gameplay videos & judge for yourself!
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Hellscream9999 » Sun Sep 27, 2015 9:46 pm

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God, I hate foc, they basically took everything I liked about wfc and removed it :BANG_HEAD:

And the dual weapon type system fell flat on its face, none of the heavy weapons are any good :roll:

On top of that, how is megatrons cannon a 'light' weapon?
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby D-Maximal_Primal » Sun Sep 27, 2015 10:02 pm

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Hellscream9999 wrote:God, I hate foc, they basically took everything I liked about wfc and removed it :BANG_HEAD:

And the dual weapon type system fell flat on its face, none of the heavy weapons are any good :roll:

On top of that, how is megatrons cannon a 'light' weapon?

I don't think Megatron is capable of wielding a "light" weapon..... :BOT:
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby william-james88 » Sun Sep 27, 2015 10:05 pm

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Just making sure guys, how different is the campaign in FOC than in WFC? Because WFC really blows without a partner or two. I tried playing it single player but it was not fun because I would see my two "partners" doing nothing. It really felt more coop driven. Do you also always have npc partners that are totally innefective in FOC when playing solo?
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby D-Maximal_Primal » Sun Sep 27, 2015 10:08 pm

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william-james88 wrote:Just making sure guys, how different is the campaign in FOC than in WFC? Because WFC really blows without a partner or two. I tried playing it single player but it was not fun because I would see my two "partners" doing nothing. It really felt more coop driven. Do you also always have npc partners that are totally innefective in FOC when playing solo?

FoC has virtually no partners to help you. You are by yourself the whole time, with the occasional backup (Warpath, Cliffjumper, other combaticons, dinobots), but they are usually doing something else where and are not helping you at all (except keeping bad guys away from you in a different spot, but that's not really help) :BOT:
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Hellscream9999 » Sun Sep 27, 2015 10:21 pm

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D-Maximus_Prime wrote:
william-james88 wrote:Just making sure guys, how different is the campaign in FOC than in WFC? Because WFC really blows without a partner or two. I tried playing it single player but it was not fun because I would see my two "partners" doing nothing. It really felt more coop driven. Do you also always have npc partners that are totally innefective in FOC when playing solo?

FoC has virtually no partners to help you. You are by yourself the whole time, with the occasional backup (Warpath, Cliffjumper, other combaticons, dinobots), but they are usually doing something else where and are not helping you at all (except keeping bad guys away from you in a different spot, but that's not really help) :BOT:


I never had a problem playing wfc by myself, the focus is always about the player, not the other characters. The game was designed to be able to segway in and out of co-op easily, without having to have the game check and adjust a bunch of parameters depending on how many people were playing.

The thing I find ineffective about foc is, well, everything; the heavy weapons all suck (and any fun ones have a useless amount of ammo), you are constantly getting ganked and out-shot, no grenades :BANG_HEAD: sniping is pointless, since you can't carry a second 'light' weapon (seriously f%ck this decision), and the reason I kept coming back to wfc (apart from it being vastly better) was the character selection; having the option to use one of three characters helps a lot when it comes to replaying games.

And, seriously; Bruticus? talk about the second biggest cock-tease in the tf universe (the first being the aoe dinobots being integral to the plot of the movie :roll: ) you play as him for about 3 mins and then cutscene your way to the next level, screw this game :BANG_HEAD:
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby D-Maximal_Primal » Sun Sep 27, 2015 10:41 pm

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Hellscream9999 wrote:
D-Maximus_Prime wrote:
william-james88 wrote:Just making sure guys, how different is the campaign in FOC than in WFC? Because WFC really blows without a partner or two. I tried playing it single player but it was not fun because I would see my two "partners" doing nothing. It really felt more coop driven. Do you also always have npc partners that are totally innefective in FOC when playing solo?

FoC has virtually no partners to help you. You are by yourself the whole time, with the occasional backup (Warpath, Cliffjumper, other combaticons, dinobots), but they are usually doing something else where and are not helping you at all (except keeping bad guys away from you in a different spot, but that's not really help) :BOT:


I never had a problem playing wfc by myself, the focus is always about the player, not the other characters. The game was designed to be able to segway in and out of co-op easily, without having to have the game check and adjust a bunch of parameters depending on how many people were playing.

The thing I find ineffective about foc is, well, everything; the heavy weapons all suck (and any fun ones have a useless amount of ammo), you are constantly getting ganked and out-shot, no grenades :BANG_HEAD: sniping is pointless, since you can't carry a second 'light' weapon (seriously f%ck this decision), and the reason I kept coming back to wfc (apart from it being vastly better) was the character selection; having the option to use one of three characters helps a lot when it comes to replaying games.

And, seriously; Bruticus? talk about the second biggest cock-tease in the tf universe (the first being the aoe dinobots being integral to the plot of the movie :roll: ) you play as him for about 3 mins and then cutscene your way to the next level, screw this game :BANG_HEAD:

Despite his short appearance, the Bruticus gameplay was just so fun because it was the 1 true time you were invincible. He could not be beaten, and had no ammunition limits.

Will say though, the most touching moment of the video game universe was Metroplex sacrificing himself for the Ark to take off. I cried when that happened :BOT:
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Hellscream9999 » Sun Sep 27, 2015 11:01 pm

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D-Maximus_Prime wrote:
Hellscream9999 wrote:
D-Maximus_Prime wrote:
william-james88 wrote:Just making sure guys, how different is the campaign in FOC than in WFC? Because WFC really blows without a partner or two. I tried playing it single player but it was not fun because I would see my two "partners" doing nothing. It really felt more coop driven. Do you also always have npc partners that are totally innefective in FOC when playing solo?

FoC has virtually no partners to help you. You are by yourself the whole time, with the occasional backup (Warpath, Cliffjumper, other combaticons, dinobots), but they are usually doing something else where and are not helping you at all (except keeping bad guys away from you in a different spot, but that's not really help) :BOT:


I never had a problem playing wfc by myself, the focus is always about the player, not the other characters. The game was designed to be able to segway in and out of co-op easily, without having to have the game check and adjust a bunch of parameters depending on how many people were playing.

The thing I find ineffective about foc is, well, everything; the heavy weapons all suck (and any fun ones have a useless amount of ammo), you are constantly getting ganked and out-shot, no grenades :BANG_HEAD: sniping is pointless, since you can't carry a second 'light' weapon (seriously f%ck this decision), and the reason I kept coming back to wfc (apart from it being vastly better) was the character selection; having the option to use one of three characters helps a lot when it comes to replaying games.

And, seriously; Bruticus? talk about the second biggest cock-tease in the tf universe (the first being the aoe dinobots being integral to the plot of the movie :roll: ) you play as him for about 3 mins and then cutscene your way to the next level, screw this game :BANG_HEAD:

Despite his short appearance, the Bruticus gameplay was just so fun because it was the 1 true time you were invincible. He could not be beaten, and had no ammunition limits.

Will say though, the most touching moment of the video game universe was Metroplex sacrificing himself for the Ark to take off. I cried when that happened :BOT:


Doesn't make up for the fact that the game sucked; besides, if I wanted to play as a walking holocaust, I could just play as Jia Chong in dw8 >:oP
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Insurgent » Mon Sep 28, 2015 3:20 am

I would say the Armada game is #1.

WFC/FOC is the better cinematic experience, but the Armada game had 3 playable characters, each one with a completely different feel to how they move and handle, giving you a completely different playing experience based on who you were playing as. The vast number of minicons gave you plenty of combat options to mix things up with (wfc has the standard stuff. Grenades, sniper, machine gun etc.) Armada has these, but it also has things like combat shields that hurt people when you plow into them, tractor beams so you can grab people, spin them around you cowboy style and fling them off the top of waterfalls/cliffs, and tornados. You CAN SHOOT TORNADOS AT PEOPLE!!!


Finally, Armada has some insane enemy AI. I've never actually seen AI like it before or since. The enemy works together to trap you. They coordinate their attacks if a commander is present. If you take out most of a squad, one of them will run off to get reinforcements from another squad if one's nearby. Each enemy unit is it's own threat with it's own stratagies. It's not a cass of the bigger guys just being more guns and more HP, there's actual stratagy involved in taking them all down. Transformation is super quick, and the flip you do let's you use it well in combat, something no other tf game has achieved due to them always taking ages to transform. And it has this moment:


https://www.youtube.com/watch?v=k52JxSxE4Ug


I had no idea Tidal Wave existed as a character when I played this game, so that moment was just jaw dropping, pant shattering to me.



The WFC games are a better storyline, better acting, better movie. But I find the aethestics of the enemies blend into the backgrounds making them hard to see. The weapon varieties are not as good, each character feels the same to play (except for Grimlock and Bruticus).


And I would rank WFC as better than FOC. The way it has a dedicated Decepticon and Autobot campaign that blends the two together rather than the one single style. Don't get me wrong, the WFC games are amazing and well worth playing, but my top three would be:


1)PS2 Armada Transformers
2) WFC
3)FOC
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Henry921 » Mon Sep 28, 2015 6:35 am

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War For Cybertron is the entire reason I re-entered this fandom. It was a complete revelation, thanks to its transformation mechanics and well-designed multiplayer maps. Single player campaign suffered a bit from over-familiarity between the Autobot and Decepticon missions (the flying mission, the infiltration mission, the big boss level), but it never failed to be fun, and competitive co-op with friends mitigated things a lot. The Escalation levels gave horde mode a new twist with strategic camping of locations and character selection for unique abilities (I liked using Skywarp's cloak so I could effectively solo) and the DLC -though overpriced- gave us a bevy of fan favorites like Jazz and Shockwave to use in both multiplayer modes.

Fall of Cybertron may be the better package overall, but WFC built the bedrock upon which all that stands.



I also thought, for all its technical issues and underwhelming story mode, Rise of the Dark Spark wasn't half bad.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Stuartmaximus » Mon Sep 28, 2015 9:17 am

Motto: ""i hate to love....& love to hate!""
Insurgent wrote:I would say the Armada game is #1.

WFC/FOC is the better cinematic experience, but the Armada game had 3 playable characters, each one with a completely different feel to how they move and handle, giving you a completely different playing experience based on who you were playing as. The vast number of minicons gave you plenty of combat options to mix things up with (wfc has the standard stuff. Grenades, sniper, machine gun etc.) Armada has these, but it also has things like combat shields that hurt people when you plow into them, tractor beams so you can grab people, spin them around you cowboy style and fling them off the top of waterfalls/cliffs, and tornados. You CAN SHOOT TORNADOS AT PEOPLE!!!


Finally, Armada has some insane enemy AI. I've never actually seen AI like it before or since. The enemy works together to trap you. They coordinate their attacks if a commander is present. If you take out most of a squad, one of them will run off to get reinforcements from another squad if one's nearby. Each enemy unit is it's own threat with it's own stratagies. It's not a cass of the bigger guys just being more guns and more HP, there's actual stratagy involved in taking them all down. Transformation is super quick, and the flip you do let's you use it well in combat, something no other tf game has achieved due to them always taking ages to transform. And it has this moment:


https://www.youtube.com/watch?v=k52JxSxE4Ug


I had no idea Tidal Wave existed as a character when I played this game, so that moment was just jaw dropping, pant shattering to me.



The WFC games are a better storyline, better acting, better movie. But I find the aethestics of the enemies blend into the backgrounds making them hard to see. The weapon varieties are not as good, each character feels the same to play (except for Grimlock and Bruticus).


And I would rank WFC as better than FOC. The way it has a dedicated Decepticon and Autobot campaign that blends the two together rather than the one single style. Don't get me wrong, the WFC games are amazing and well worth playing, but my top three would be:


1)PS2 Armada Transformers
2) WFC
3)FOC


Did you do the glitch thing on the Armada game where you can walk all over Tidal Wave's head? while he's in warship mode
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby Insurgent » Mon Sep 28, 2015 9:42 am

Eventually, yeah. First playthrough though, I missed his head completely. I love how his head is sitting there, in the same spot as the toy. It's a brilliant easter egg.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby TreyTable » Mon Sep 28, 2015 11:48 am

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I would knock out Dark of the Moon in favor of Rise of the Dark Spark. At $60, RotDS was not worth it, but at $20 it feels like a great expansion for Fall of Cybertron.
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Re: The 5 Transformers Games To Play Before Devastation's Release

Postby TreyTable » Mon Sep 28, 2015 11:56 am

Motto: "I can feel it coming in the air tonight
I've been waiting for this moment all my life"
Weapon: Twin Swords
Insurgent wrote:I would say the Armada game is #1.

Finally, Armada has some insane enemy AI. I've never actually seen AI like it before or since. The enemy works together to trap you. They coordinate their attacks if a commander is present. If you take out most of a squad, one of them will run off to get reinforcements from another squad if one's nearby. Each enemy unit is it's own threat with it's own strategies. It's not a case of the bigger guys just being more guns and more HP, there's actual strategy involved in taking them all down. Transformation is super quick, and the flip you do let's you use it well in combat, something no other TF game has achieved due to them always taking ages to transform; and it has this moment:


https://www.youtube.com/watch?v=k52JxSxE4Ug


I had no idea Tidal Wave existed as a character when I played this game, so that moment was just jaw dropping, pant shattering to me.


The Tidal Wave boss fight was freaking amazing. But then again, the game was made by Melbourne House, so it's not such a big surprise from that point of view.

Now we need a Titan Class Tidal Wave figure. To scrap with Trypticon, Tidal Wave just makes more sense.
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