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The Inhabitants of Alpha Shipyards

Fanmade Autobot character profiles can be found here.

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The Inhabitants of Alpha Shipyards

Postby Devastron » Fri Jun 01, 2012 12:07 pm

Weapon: Energo-Sword
Here are the numerous NPCs that populate the Alpha Shipyards orbiting Cas Coller. These, along with a few other characters, will help and/or hinder the Dinobots in their thieving efforts, and possibly throw a few surprises and twists in along the way. They are a mix of fanmades and canons but this seemed to be the best place to put them.


These two characters are played by Devastron

Name: Countdown
Allegiance: Autobot
Function: Aerospace Commander
Alt. mode: Armored Vehicle
Weapons: Missile launcher, twin laser pistols
Height: 28ft
Quote: “For a world without evil, you need a universe without evil.”

Countdown was one of the few Transformers to have left Cybertron prior to the war. The future Autobot wanted to explore the universe and did so. He encountered numerous species and picked up new technologies and concepts along the way, adding them to his shuttle as best he could. It was only when he heard rumors of war on Cybertron that he returned.

Horrified to see the atrocities committed by the Decepticons Countdown pledged him self to the Autobot cause. The technology he brought to them would help lay the groundwork for the Ark series of vessels. While longing to return to exploring or, better yet, helping other species attacked by the Decepticons, command decided he was best suited to running the main shipyards in orbit over Cas Coller. While it is not the ideal assignment he wanted he does his best, managing the various scientists, technicians and laborers while adding his own extensive experience and knowledge of space travel.

Countdown is a very friendly Autobot. He is outgoing, polite and diplomatic, all skills that have served him well in his current charge.

----------------------------

Name: Kick-Off
Allegiance: Autobot
Function: Security Expert
Alt. mode: Cybertronian Car
Weapons: Heat beam Rifle, Flamethrower, jet pack
Height: 28ft
Quote: “Draw courage from defeat and you gain more than you lose.”

Kick-Off learned about Decepticon security tactics and equipment from the inside. He spent the better part of a vorn locked away in the Polyhex grease pits, where abused Autobot prisoners were cruelly forced to battle one another to earn the right to survive. Kick-Off grimly honed his skills and mentally catalogued everything he could about the Decepticons’ inner workings. He was finally freed, but not before he had been coerced into critically wounding his best friend in a gladiatorial match. Kick-Off knows he had no other choice, but he burns with guilt over what happened. His experiences have made him a hard-edged and cynical loner, but he hopes that the information he gained at the hands of the enemy is worth the Autobot fuel that was spilled.

Kick-Off has proven at times to be too overzealous in the field. That Autobot hates Decepticons with a passion that sometimes clouds his judgment. Command still values his power a talents however. He was assigned head of security of the Cas Coller shipyards with hopes that it would cool his temperament somewhat. So far it has only resulted in a bored and frustrated Kick-Off.

---------------------------

These two characters are played by Wreck ‘N Rule

Highcall

Allegiance: Autobot
Function: Engineer
Alternate Modes: Cybertronian Bucket Crane
Weapons: Laser Pistol
Height: 20 ft
Quote: “Do you follow the light of Primus?”


Highcall's design is a smaller version of Hook, his chest is yellow and his arms and legs are white, and instead of a hook there is a bucket at the end of his crane.

Highcall was a member of one of the Cults of Primus, who mostly stayed out of the war due to religous convictions. When their hidden temple was destroyed by Decepticons he was the only survivor. He saw this as a sign from Primus that he should join the Autobots.

Highcall probably would have been a chaplain if such a position was needed in the Autobot ranks, but instead he became an engineer. When focussed he is a capable engineer, but his mind can wander into prayer. Often he gets on other bots nerves as he recites scripture and tries to "save their sparks", and at times can be blinded by his deep religous beliefs.

------------------------

Cosmos - Playing Character (See approved Autobot character profiles)

In the shipyard Cosmos spends much of his time in space, using his flying saucer mode as a communications satellite. At times he will act as an escort and unofficial greeter for incoming vessels, and can be a capable communications officer when not in space.

--------------------------------------

These three characters are played by Ember

Skyfall

Allegiance: Autobot
Function: Weapons Engineer
Alternate Modes: Cybertronian jet
Weapons: Electro pulse gun, Electro-pulse machine gun
Height: 26 ft

Quote: “Love me or hate me. Just remember you can’t do both.”

– One of the top Autobot weapons engineers who has been stationed at Cas Coller’s shipyards for the past one hundred vorns. During that time he has designed and implemented several high powered weapons systems that were installed on various crafts.

There have been numerous failures due to a lack of proper testing. Skyfall has a knack for covering up his tracks when it comes to deviations and injuries to his fellow Autobots. Thus far he has never been accused of any criminal acts and remains on high command’s list for promotion.

Skyfall is a very personable mech, although he has a tendency to degrade his friends even without them realizing it.

--------------------------------------

Ambulon

Allegiance: Autobots
Function: Medic
Alternate Modes: Cybertronian Car (unable to transform – irreparable transformation cog damage)
Weapons: Several built in medical devices
Height: 20 ft

Quote: “Healing is the moral thing to do.”

– Ambulon is a former Decepticon who had left his faction due to atrocities performed on many of his comrades. Most of the friends he’d made were subject to dangerous experimentations in the name of progress. He too had been used for one of the procedures but he was lucky enough to escape before the remainder of the process was completed. He arrived, almost literally, on the Autobots’ doorstep.

Since his arrival on Cas Coller, and subsequent work at the shipyards, Ambulon was taken in under Pharma’s direct command. While not as talented or trusted as Pharma, Ambulon has continued to prove himself as an admirable medic and Autobot.

----------------------------------------

Stockade

Allegiance: Autobots
Function: Weapons Installation Specialist
Alternate Mode: Armored Cybertronian Truck
Weapons: Laser Rifle
Height: 29 ft

Quote: “If you want it done right the first time then I’m your bot.”

– With the look of a brutish gladiator of old, Stockade has forged a reputation as an angry malcontent, but behind closed doors, and within the company of close personal friends, Stockade is far from the first impressions he leaves. Off duty this weapons installation specialist is soft spoken and as helpful as they come. While performing his duties, however, Stockade is professional to the point of being anal retentive. He can be belligerent if his subordinates fail to follow proper protocol and will resort to reciting the entirety of the code for proper weapons instillations.

-------------------------------------

These two characters are played by SmokescreenGT


Name: Grindcore
Allegiance: Autobots

Function: Builder 
/ Heavy Lifter
Alt. Mode: Cybertronian Front Loader (w/ rear-mounted pile driver)

Weapons: Shoulder-mounted Rocket Launcher, Laser Gun, Arm-mounted Pile Driver.

Height: 30 ft / 
9.14 m
Quote: "I live to build, but I’d rather smash ‘Cons!"

Strength: 09
Intelligence: 05
Dexterity: 06
Speed: 03
Endurance: 09
Courage: 08
Firepower: 07
Accuracy: 05
Melee: 05
Tech Skill: 04
Charisma: 04
Rank: 03

Appearance: Grindcore turns into a heavily armored Cybertronian front loader with a pile driver attachment mounted on the back. That pile driver ends up on his right arm while in robot mode where it can be used as a weapon. He is mainly yellow with black and red trim.

Profile: Grindcore is your basic construction type who works at the Autobot shipyards. He’s big, strong, tough and likes to drink energon with his fellow builders during his downtime. In fact, he likes drinking so much that he doesn’t always know when to stop once he gets started. He dreams of one day becoming a Wrecker so that he may face the Decepticons on the battlefield and crush them with his brute strength. However, he knows his place within the Autobot ranks and has resided himself to the fact that he may never see any real action beyond the shipyards where he has worked for the past several vorns. Thankfully, he understands the importance of ship construction which in turn aids his fellow ‘Bots in fighting the good fight.


Abilities: Grindcore is very strong in both modes, capable of carrying several tons of metal in either his arms or within his front mounted shovel in vehicle form. He has a pile driver attachment that he uses to hammer girders into place along with a standard laser gun that can be utilised as a blow torch. He is also equipped with a shoulder-mounted launcher that can fire explosive shells at an enemy target. It’s a weapon his seldom gets to use, but he has it just in case of a Decepticon attack on the shipyards.

Weaknesses: Grindcore is slow and not entirely happy with his job. While he’s very good at it, he finds it mundane as he would much rather be fighting Decepticons alongside the Wreckers. In addition, Grindcore has a tendency of drinking too much energon during off hours and can frequently be found passed out on the floor taking a stasis nap. This can sometimes lead to him being late for his next work shift.


Name: Erector
Allegiance: Autobot
Function: Construction Engineer / Foremech
Alt. mode: Cybertronian Semi-Cab with crane trailer
Weapons: Photon Cannon, Anti-aircraft Machine Gun Battery.
Height: 15 ft.
Quote: “Everyone loses if there’s nothing to win.”

Once a member of the evil Constructicons, Erector was scrapped from the team in favor of Hook, because he wasn’t green. Dejected, Erector had no choice but to join the Autobots and did so at the battle of Tyger Pax. There he saved the day by distracting enemy fire with his body allowing for the Autobots to escape the battlefield. Erector is a true creative genius and now hailed as one of the top construction engineers for the Autobots, having designed such marvels as the Armada Surveillance System and the Real Gear Quick Action Weaponry. Erector now works as one of the foremechs at the Alpha Shipyards, lending his expertise in the design and manufacture of some of the newest and most high-tech Autobot warships to come out of dry dock.


---------------------------------------

These two characters are played by Insidious


Cloudburst

Allegiance: Autobots
Function: Space Defense
Alternate Mode: Interplanetary Star Cruiser
Weapons: Lightning Whip, Thunderbolt Laser Pistol, Particle Beam Cannon
Special Abilities: None
Height: 30ft/9.144m
Quote: “You can tell a bot by his cover.”

Strength: 07
Intelligence: 08
Dexterity: 09
Speed: 10
Endurance: 07
Courage: 08
Firepower: 08
Accuracy: 07
Melee: 06
Tech Skill: 07
Charisma: 05
Rank: 06

Profile: Aggressive, witty, charming and tough as nails, but only in public. Behind closed doors his false façade crumbles leaving him with the thought that he’s a nervous, dull and meek little Autobot who’s inferior to all those around him. Cloudburst is wary of everyone and everything, especially Decepticons. There have been times when friends have tried to convince him that he isn’t the mech he believes himself to be; that instead his public persona is the real Cloudburst. He remains unconvinced.

Abilities: Cloudburst is capable of space flight giving him every opportunity to remain alone and out sight. He utilizes a lightning whip that sends a high powered electrical charge through the frames of any bot it touches. His thunderbolt laser pistol mixes both an audial splitting thunderous boom along with an electrical bolt that renders an enemy unable to hear for half a breem, and shocking them into submission. His particle beam cannon is located under the nose of his space ship alt mode. It's able to fire a concentrated beam of electrons which deteriorate the integrity of its target.

Weakness: The way he views himself can impede his effectiveness in not only his everyday duties, but also during altercations causing him to doubt himself and become reluctant to seek out any help from others for fear of their perception of him.

------------------------------

Warhaul

Allegiance: Autobots
Sub-group: N/A
Function: Technician
Alternate Modes: jet
Weapons: Plasma pistol
Special Abilities: None
Height: 30ft/ 9.1m
Quote: “Not all wars are fought on the front lines.”


Strength: 3
Intelligence: 7
Dexterity: 8
Speed: 8
Endurance: 2
Courage: 4
Firepower: 4
Accuracy: 7
Melee: 3
Tech Skill: 7
Charisma: 5
Rank: 5

Profile: Rising from grunt-level operations to become a senior-level maintenance tech, Warhaul has been granted access to numerous Autobot development projects. Most recently it has been the Autobot warship “Trion” that has captured the majority of his attention. Though he has not been given any clearance to work on the ship directly, he has watched its construction closely, fascinated by the massive battleship. He hopes to one day get to work on her directly. Any chance to help work on such a sophisticated and powerful piece of technology to help the war effort is what he wants.

Abilities: Warhaul is a skilled technician, having worked at the shipyards for a significant amount of time

Weaknesses: Relying on his light frame for speed and maneuverability has cost him in the areas of strength and endurance, severely limiting his abilities in melee combat.

Update: 07/08/12
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Devastron
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Joined: Thu Jul 03, 2003 4:48 pm

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