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The Phantom Pain: MGS 5?

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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Sun Mar 31, 2013 11:08 pm

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Well, kojima wouldn't be remaking 1 and 2 so much as making 2 new games with a simular story to 1 and 2, but, you know, modernized. Filling in ALL the gaps.
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Re: The Phantom Pain: MGS 5?

Postby Shadowman » Sun Mar 31, 2013 11:52 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Well, kojima wouldn't be remaking 1 and 2 so much as making 2 new games with a simular story to 1 and 2, but, you know, modernized.


Except...you know, a game where you play as Big Boss during the events of Outer Heaven would be god awful. You'd repeatedly try to kill Solid Snake, only to constantly fail, only to get blown right the hell up. A remake of MG2 would be the same, except instead of being blown up, you get set on fire and are put into a medically-induced coma for the next fifteen years.

Sounds like a fun game, huh?

BeastProwl wrote:Filling in ALL the gaps.


What gaps? We already know the who, what, when, where, why, and how of it all.

Just say you want remakes of the first two games. Because I know that's what you really mean.
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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Mon Apr 01, 2013 12:44 am

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Not gaps, per se, just show certain things you only hear about. And Snake's upbringing and training and such would be cool too. Getting to see him develope into the Snake from MGS1 from a green soldier would be awesome.

Getting to see the cloning process.

Also, no, you wouldn't play as Big Boss. You would play as Solid Snake. Is it so strange that I want more than explanations for certain things? Getting to play through them by today's standards would be a treat, not to mention all the potential modern mg1 and 2 remakes would have. All the bosses revamped, the fights upscaled, the maps redone with little to no backtracking, etc.

Actually fight metal gear, then Big Boss, and grey fox (Hell yes, a fourth time!) . After playing all the other games, I cant bring myself to take the MSX games and their explanations seriously, im sorry.
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Re: The Phantom Pain: MGS 5?

Postby Shadowman » Mon Apr 01, 2013 1:02 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Not gaps, per se, just show certain things you only hear about. And Snake's upbringing and training and such would be cool too.


Which all happened before Outer Heaven.

BeastProwl wrote:Getting to see the cloning process.


Which happened before Peace Walker.

BeastProwl wrote:Is it so strange that I want more than explanations for certain things?


Yes. What else from the original games could they possible cover?

BeastProwl wrote:Getting to play through them by today's standards would be a treat, not to mention all the potential modern mg1 and 2 remakes would have. All the bosses revamped, the fights upscaled, the maps redone with little to no backtracking, etc.


Which Kojima said he doesn't want to do. And even so, what's the point? It doesn't need to be remade, it's still a good game.

BeastProwl wrote:Actually fight metal gear, then Big Boss, and grey fox (Hell yes, a fourth time!) .


"Actually" fight? Did you even play the original games? Because you actually do fight them.

BeastProwl wrote:After playing all the other games, I cant bring myself to take the MSX games and their explanations seriously, im sorry.


I don't know what that means. Also...you know, a lot of the explanations around the Tragedy of Big Boss (The official name for the prequel games. Three guesses why it's called that) came from MGS4, not the MSX games.
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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Mon Apr 01, 2013 5:20 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
In MSX metal gear 1, you never fought Metal Gear. You blew up its legs with C4 and dodged laser fire from wall mounted guns. The fight with Big Boss was just rocket rocket rocket now run!

His explanation was basically "I led you on to leak false intel but youve gone too far, now die"
Its just not satisfying.

I also never finished MG2. I just read up on that one and used my imagination, so yeah, im missing a bit of intel there.

I know Kojima doesnt want to remake 1 and 2, but were else would the series go? My main gripe is that the MSX games dont live up to the current titles, and I dont expect them too, it just makes them feel like they are a different series altogether. Not complex and deep enough. Retelling those old stories for the modern era in a modern way just seems like the next logical step.

But as for the other stuff you mentioned, god, do you just have a copy of the metal gear timeline I could borrow? I dont have that stuff memorized like you seem to. When they were cloned, etc...
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Re: The Phantom Pain: MGS 5?

Postby Shadowman » Mon Apr 01, 2013 10:04 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:In MSX metal gear 1, you never fought Metal Gear. You blew up its legs with C4 and dodged laser fire from wall mounted guns.


As opposed to blowing it up with a Stinger launcher. How is that any different?

BeastProwl wrote:His explanation was basically "I led you on to leak false intel but youve gone too far, now die"
Its just not satisfying.


How is that not a satisfactory explanation? He was using his position as CO of FOXHOUND in order to deliver false information to Snake, keeping his identity as commander of Outer Heaven a secret while at the same time making it seem as though he tried to solve the issue. What else could you want?

BeastProwl wrote:I also never finished MG2. I just read up on that one and used my imagination, so yeah, im missing a bit of intel there.


You actually do fight Metal Gear, Grey Fox, and Big Boss. In that order, if I remember right.

BeastProwl wrote:But as for the other stuff you mentioned, god, do you just have a copy of the metal gear timeline I could borrow? I dont have that stuff memorized like you seem to. When they were cloned, etc...


At the end of MGS3, they have a timeline of certain events, the birth of the Sons of Big Boss is listed as 1972. The cloning process...well, knowing how cloning goes down, it wouldn't exactly be a gripping story. They toy around with reproductive fluids, then did in vitro fertilization with Eva. Then they waited nine months. Why you would want to see that is beyond me, it would be, for lack of a better term, mind-blowingly boring.
Last edited by Shadowman on Sat Apr 06, 2013 12:49 pm, edited 1 time in total.
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Re: The Phantom Pain: MGS 5?

Postby craggy » Sat Apr 06, 2013 8:35 am

semantics and lack of discussion are fun. Hope you all enjoy the game.
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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Sat Apr 06, 2013 1:03 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
craggy wrote:semantics and lack of discussion are fun.

I know right?
craggy wrote:Hope you all enjoy the game

I know I will!
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Re: The Phantom Pain: MGS 5?

Postby Shadowman » Sat Apr 06, 2013 1:17 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
craggy wrote:Hope you all enjoy the game.


It's Metal Gear, how can we not? They made playing as a naked guy fun!
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: The Phantom Pain: MGS 5?

Postby craggy » Sat Apr 06, 2013 1:55 pm

Shadowman wrote:
craggy wrote:Hope you all enjoy the game.


It's Metal Gear, how can we not? They made playing as a naked guy fun!

you mean playing with naked men isn't always fun?
assembling a Neo-G1/TF:TM cast. Please PM if you have (or know of) the following at a reasonable price: Classics or Henkei Astrotrain, Sunstreaker, Sideswipe, or 3rd Party iGear Ratchet and Ironhide.
Also looking for Universe Repugnus and Overbite, Frostbite and Longhorn and any Webdiver toys.
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Re: The Phantom Pain: MGS 5?

Postby Shadowman » Sat Apr 06, 2013 5:02 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
craggy wrote:
Shadowman wrote:
craggy wrote:Hope you all enjoy the game.


It's Metal Gear, how can we not? They made playing as a naked guy fun!

you mean playing with naked men isn't always fun?


Not typically, no.
Sidekick= Saiya_Maximal
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Shadowman's awesome site for cool people.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Thu Jun 13, 2013 6:52 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Did you guys see the "Red Band" trailer for MGSV?
Its too graphic to embed, I think, so here
**** got real on like 18 different levels...
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Re: The Phantom Pain: MGS 5?

Postby BeastProwl » Wed Jun 26, 2013 8:15 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords

FOund a watered down version.
Still, look up that red band trailer. Its...**** up man...
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