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Transformers: Devastation

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Re: Transformers: Devastation

Postby That_Guy » Sun Jun 14, 2015 4:48 pm

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When I first saw this, even thought it said Xbox it looked more like a mobile game to me. I was hesitant at first as a console game. I'll reserve all judgement until it's release. Either way, it's shiny and purdy. Looked good on my laptop screen, so if it was a mobile game, I would have gotten it. Just not keen on paying 59.99 for a game that seemed more like mobile than console. Can't wait to hear more when they bring up more info during E3.
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Re: Transformers: Devastation

Postby fenrir72 » Sun Jun 14, 2015 5:46 pm

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It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.
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Re: Transformers: Devastation

Postby Shadowman » Sun Jun 14, 2015 7:42 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
fenrir72 wrote:
It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.


Why would they have that? Also, why would they use that? They didn't have a hand in the game at all, and the engine is from 2003. Kojima himself hadn't even planned on using it anymore, up until ZOE3 was canceled, he was going to use the vastly superior to everything else Fox Engine. (The same one used for MGS5 and PT)
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Re: Transformers: Devastation

Postby fenrir72 » Sun Jun 14, 2015 8:06 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Shadowman wrote:
fenrir72 wrote:
It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.


Why would they have that? Also, why would they use that? They didn't have a hand in the game at all, and the engine is from 2003. Kojima himself hadn't even planned on using it anymore, up until ZOE3 was canceled, he was going to use the vastly superior to everything else Fox Engine. (The same one used for MGS5 and PT)


Compared to the other mech games released on PSOne and Two, I find the ZOE fighting engine ver intuitive and not stilted like other mech games of the time. It can be tweaked.Name one game as intuitive as ZOE/

My opinion.
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Re: Transformers: Devastation

Postby SKYWARPED_128 » Sun Jun 14, 2015 8:14 pm

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fenrir72 wrote:
It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.


Wouldn't it be cool if you could zandatsu a Vehicon's spark to replenish your HP (yeah, MGR fanboy here)? :lol:

Seriously though, since it's also coming out for the PS3, I'll probably pick up a copy. I just hope the game time for each playthrough isn't too short. Anywhere between 10-12 hours is fine, as long as you can switch characters and sides.
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Re: Transformers: Devastation

Postby fenrir72 » Sun Jun 14, 2015 8:47 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Knowing the limits of a particular game engone but it possible to include a Studio Ox style + cell shading :x

And........the bane of us videogame addicts, DLC :BOOM: But if they could add in Shockwave or a Decepticon campaign....nice to play as the bad guy once in a while. I'll reference a bit to ZOE where you can go postal and destroy the surrounding and hear the screams of the dying........sure it gives you a low score as opposed to doing it the hard way as to avoid human casualties.

Iirc, in the original show, Optimus and Prowl were very careful not to injure the "humans". Maybe add that game mechanic.......less destruction, a goody goody trophy etc.
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Re: Transformers: Devastation

Postby Shadowman » Sun Jun 14, 2015 8:53 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
fenrir72 wrote:
Shadowman wrote:
fenrir72 wrote:
It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.


Why would they have that? Also, why would they use that? They didn't have a hand in the game at all, and the engine is from 2003. Kojima himself hadn't even planned on using it anymore, up until ZOE3 was canceled, he was going to use the vastly superior to everything else Fox Engine. (The same one used for MGS5 and PT)


Compared to the other mech games released on PSOne and Two, I find the ZOE fighting engine ver intuitive and not stilted like other mech games of the time. It can be tweaked.Name one game as intuitive as ZOE/

My opinion.


You are confusing "Gameplay" with "engine."

Also, Wolfenstein: The New Order, which I understood fully the moment they gave me a gun. Assuming you mean the actual definition of "intuitive" that is, knowing the game's controls by intuition. People tend to use buzzwords like "Engine" "intuitive" "immersion" etc. etc. without fully understanding what those words mean. While we're at it, any given Nintendo game, they all happen to be highly intuitive. Oh, and the Batman Arkham games.

Also also, and this is important, anything from the PS2 era or prior is outdated by now. Saying a game was the best of its kind on the PS2 is like saying it was the finest ship in WW1; we have better ships now.
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Re: Transformers: Devastation

Postby It Is Him » Sun Jun 14, 2015 9:10 pm

Not to pile on, but ZOE is Konami IP and Activision currently owns the Transformers license. Platinum have made games for multiple publishers.
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Re: Transformers: Devastation

Postby Shadowman » Sun Jun 14, 2015 9:20 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
It Is Him wrote:Not to pile on, but ZOE is Konami IP and Activision currently owns the Transformers license. Platinum have made games for multiple publishers.


Pile on what? Nothing you said has anything to do with what anyone just said. Like I said, Platinum didn't have an hand in Zone of the Enders, that was Konami themselves who developed it.
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Re: Transformers: Devastation

Postby MemphisR56 » Mon Jun 15, 2015 2:31 am

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Weapon: Crossbow
I love the visuals for this, plus

Platinum Games.

Also, anybody else notice how the character models take cues from their classics toys?

Bumblebee's backpack is classics bee,
Megatron's legs are totally CW Leader Megs.

Those battlecharger drones totally have the Generations Wheeljack mould about them in the backpack and the legs.

I cannot wait for this. DLC characters would only sweeten the pot.
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Re: Transformers: Devastation

Postby OptimalOptimus2 » Mon Jun 15, 2015 5:52 am

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Weapon: Oxidating Laser
Myself, I wonder if there will be online features in this game and more playable characters. If not, then this game will pass.

Also, why release information about this is at the last minute? Do the developers have no faith in the success of this game?
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Re: Transformers: Devastation

Postby fenrir72 » Mon Jun 15, 2015 6:16 am

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
MemphisR56 wrote:I love the visuals for this, plus

Platinum Games.

Also, anybody else notice how the character models take cues from their classics toys?

Bumblebee's backpack is classics bee,
Megatron's legs are totally CW Leader Megs.

Those battlecharger drones totally have the Generations Wheeljack mould about them in the backpack and the legs.

I cannot wait for this. DLC characters would only sweeten the pot.


Image
Image

Take a look at these original Studio Ox designs and a comparison pic. If this could only be done again or do ala DGZ, a re-animated G1 using theses designs or something to that effect. :x
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Re: Transformers: Devastation

Postby fenrir72 » Mon Jun 15, 2015 6:34 am

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Shadowman wrote:
fenrir72 wrote:
Shadowman wrote:
fenrir72 wrote:
It Is Him wrote:
Twitchythe3rd wrote:It's being made by Platinum (Metal Gear Rising and Bayonetta). That's more than enough reason for me.


Ditto. Those games are awesome. I can't wait to hear more during E3


If they, Platinum Games can incorporate the Z.O.E. Engine then I'm good. Excellent targetting and melee engine.


Why would they have that? Also, why would they use that? They didn't have a hand in the game at all, and the engine is from 2003. Kojima himself hadn't even planned on using it anymore, up until ZOE3 was canceled, he was going to use the vastly superior to everything else Fox Engine. (The same one used for MGS5 and PT)


Compared to the other mech games released on PSOne and Two, I find the ZOE fighting engine ver intuitive and not stilted like other mech games of the time. It can be tweaked.Name one game as intuitive as ZOE/

My opinion.


You are confusing "Gameplay" with "engine."

Also, Wolfenstein: The New Order, which I understood fully the moment they gave me a gun. Assuming you mean the actual definition of "intuitive" that is, knowing the game's controls by intuition. People tend to use buzzwords like "Engine" "intuitive" "immersion" etc. etc. without fully understanding what those words mean. While we're at it, any given Nintendo game, they all happen to be highly intuitive. Oh, and the Batman Arkham games.

Also also, and this is important, anything from the PS2 era or prior is outdated by now. Saying a game was the best of its kind on the PS2 is like saying it was the finest ship in WW1; we have better ships now.


Didn't notice you were still yapping again or should I say stalking my posts again so here goes the gasoline on the fire.................Who said I was confused? And who are you to say which is good then and not now? That is my opinion. You're just Shadowman. One of the many anonymous Seibertron posters/members. Where in my post did I say use the already aged engine/gameplay of PS2? Ever heard of tweaking an engine? that should have been a given. Build upon what was good. My gawd, do I have to spell everything down? Kind of like the mentality of pre-schooler. Is this what's it's like now? No more use of common sense?

Btw, using your analogy for battleships etc, new and high tech isn't always better. Take the ATF......lots of bugs to iron out. Sure it's got stealth and all but also turns their pilot unconscious. The aged F-15 Eagle on the other hand is still kicking @ss!

Windows XP, of course open to hacking etc etc but compared to Vista and Windows 8? I'm enumerating these examples so as to make sure it gets digested mentally. >:oP
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Re: Transformers: Devastation

Postby noctorro » Mon Jun 15, 2015 7:52 am

Okay, haven't read all of the comments.

I did read "the game G1 fans have been waiting for"
Awesome graphics, such cool style, is it on xbox, is it on
playstation.

Does anyone.
Have any idea.
What kind of game it is?
As in gameplay?

Even if it looks exactly like the G1 movie, with all of the bloody g1 characters including Hauler & Skids.
I still wouldn't be excited if it was a point & click game.

What genre? Hack 'n Slash? Third Person Shooter?
Racing game? Soccer game? Real Time Strategy?

I think we can expect more than Candy Crush for 53 dollars right?
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Re: Transformers: Devastation

Postby Cyberpath » Mon Jun 15, 2015 8:15 am

http://www.seibertron.com/transformers/ ... ore/33188/

Looks like Best Buy Canada took down the pre-orders for now.
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Re: Transformers: Devastation

Postby Shadowman » Mon Jun 15, 2015 9:39 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
OptimalOptimus2 wrote:Myself, I wonder if there will be online features in this game and more playable characters. If not, then this game will pass.

Also, why release information about this is at the last minute? Do the developers have no faith in the success of this game?


Firaxis did that with XCOM 2. They only just announced it a few weeks ago, and it's coming out in November this year.
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Re: Transformers: Devastation

Postby Sabrblade » Mon Jun 15, 2015 9:57 am

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
At the very least, we should hope for this to not be as bad a G1 game as this awful game was:

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Re: Transformers: Devastation

Postby Shadowman » Mon Jun 15, 2015 11:32 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
noctorro wrote:Okay, haven't read all of the comments.

I did read "the game G1 fans have been waiting for"
Awesome graphics, such cool style, is it on xbox, is it on
playstation.

Does anyone.
Have any idea.
What kind of game it is?
As in gameplay?

Even if it looks exactly like the G1 movie, with all of the bloody g1 characters including Hauler & Skids.
I still wouldn't be excited if it was a point & click game.

What genre? Hack 'n Slash? Third Person Shooter?
Racing game? Soccer game? Real Time Strategy?


Platinum almost exclusively does hack'n'slash or beat 'em up games.
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Re: Transformers: Devastation

Postby Stumpybot » Mon Jun 15, 2015 1:37 pm

Motto: "If you dont say what you mean, you can never mean what you say"
Weapon: Fusion Cannon
https://www.youtube.com/watch?v=rSESEZdGmUQ

Game in action video

Looks decent little scrapper
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Re: Transformers: Devastation

Postby Evil Eye » Mon Jun 15, 2015 1:47 pm

Motto: "Don't be a goddamn coward."
Weapon: Acid Spray Gun
Stumpybot wrote:https://www.youtube.com/watch?v=rSESEZdGmUQ

Game in action video

Looks decent little scrapper

Is...Is that a PC icon I see at the end!

YES

YES IT IS

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Re: Transformers: Devastation

Postby william-james88 » Mon Jun 15, 2015 2:00 pm

Motto: "'till All Are One"
Thanks to Stumpybot and Jon 3.0 for providing us the link to the newly unveiled 2015 E3 trailer to Platinum's upcoming game: Transformers Devastation. Aside from the great visuals we now see in action, the trailer also informs us that it will be available on PS4/PS3, XBOX One/ XBOX 360 AND PC.

The video comes from Rabidretrospectgames' youtube page:

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Re: Transformers: Devastation

Postby Autobot N » Mon Jun 15, 2015 2:09 pm

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Re: Transformers: Devastation

Postby Surrogate » Mon Jun 15, 2015 2:18 pm

Can anyone tell me what kind of game this is going to be? Is gonna be a fps or what?
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Re: Transformers: Devastation

Postby william-james88 » Mon Jun 15, 2015 2:21 pm

Motto: "'till All Are One"
This will be a hack and slash / beatem up game. Like Madworld, Bayonetta and Asura's Wrath, I presume.
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Re: Transformers: Devastation

Postby Randomhero » Mon Jun 15, 2015 2:24 pm

Looks like a button mash not unlike deadpool.

They did say you're only playing as autobots
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Transformers Podcast: Twincast / Podcast #348 - Uno
Twincast / Podcast #348:
"Uno"
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Posted: Saturday, April 20th, 2024

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