by MemphisR56 » Tue Oct 13, 2015 2:18 am
- Motto: "An inconvenience is just an adventure wrongly viewed!"
- Weapon: Crossbow
There's a couple of things people should know:
Difficulty levels,
After Magnus difficulty, you unlock PRIME difficulty.
Unlocking higher difficulties increases your stat caps, makes more powerful weapons available in the shop, gives you better weapon drops and gives you unlocks for more expensive tech development.
OVERDRIVE
The game basically has a style guage. There's 4 stages, your current stage is shown via the autobot symbol in the top right of the HUD.
1- greyed out - standard
2- flashing yellow - starting to build, gain attack strength
3- flashing red & yellow - built up, gain attack and defense strength
4- flashing bright red - maxed, maxed attack, defense and lowers attack charge time
will be great to abuse with a hammer, build your overdrive gauge with any melee or ranged weapon, then switch to your hammer to use it without the super slow attack and bolstered attack for massive damage.
Any tech that refers to overdrive is used to boost the speed that this gauge fills.
BUMBLEBEE'S SLIDE
Apparently it's ridiculously overpowered. You may notice that at any time during your combo, a boss or enemy commander can parry or shove to break your combo and go on the offensive (except blitzwing, who simply does not sell your attacks whatsoever.), sliding through their legs with bumbles and attacking from behind will stop them from being able to parry you, and maintain your combo. Make best use of this after a vehicle attack, instead of a second vehicle attack to make sure the enemy doesn't break the combo and go back on the offensive.
under certain circumstances this is infinitely repeatable
DEVASTATOR DRILLS
Best melee weapon in the game hands down, as the charge attacks (hold /\ or Y) can be used to launch the drills similar to how Bonecrusher and Devvy do as boss attacks, and it's ridiculously powerful.
STATS
The stats are based on the tech specs from the toy packing, but don't have the same effect.
STR(Strength)- Health bar
INT(Intelligence) - Ranged attack power
SPD(Speed) - attack power in vehicle mode, acceleration speed, rush attach, vehicle attack and reversal power (Very important stat)
END(Endurance) - defense
RNK(Rank) - Max number of allowed tech slots (characters max at different amounts, Prime gets five, Grimlock gets 2 at max rank)
CRG(Courage) - defense and ultimate attack power
FRB(Fireblast) - Melee attack power (what were they smoking here?)
SKL(Skill) - ranged attack power
So as you can see, your gut feeling would be to invest in fireblast for wheeljack for example, but you'd be better putting it into INT and SKL.
PSN: MemphisR56Twitter: @Ratchphis