xyl360 wrote:I just finished the campaign mode today and I gotta say I really enjoyed this game. It was every bit as good as WfC and FoC as far as the gameplay goes because it was identical, and since the gameplay of those games was my favorite aspect and why I kept playing them even after I'd beaten them several times (I don't do multiplayer) and already knew the entire story and virtually all the dialog by heart. I'll probably end up doing the same with this one. I just really wish there were at least a single level where you got to play as Stinger. I really like his model and was hoping to get to use him. I tried Escalation mode once but it sucked balls (I kept getting my ass handed to me even though I seemed to be kicking butt, even with all sorts of heals and stuff on which I couldn't understand so I just called it quits).
Glad I'm not the only one who actually enjoyed this game. Definitely agree that I wish Stinger (and Lockdown) had a level. The Decepticons just stop being playable at the halfway point, and that feels like a big missed opportunity, especially on the Movie Decepticons/Mercenaries. The Decepticon levels added tons of characterization to both the playable characters and the universe.
Though my campaign experience was occasionally bogged down by technical issues on the 360 version, I did enjoy it as a whole, and liked completing the small challenges each level had to offer, and though some levels got repetitive, I appreciated how there was much less overlap between character abilities than in FOC.
And I enjoyed Escalation, which has more maps and variety than ever... it's once again possible to solo and power your way through with your abilities and loadout (use the Energon Harvester to restore health when downed!), but I highly recommend playing it with friends rather than random server denizens, who seem suicidally determined to transform into glitched spaces and end up leaving you to die while they camp from the sky.