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Transformers War for Cybertron 2 confired!

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Re: Transformers War for Cybertron 2 confired!

Postby Blurrz » Sun Nov 14, 2010 4:14 pm

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Shadowman is correct. WFC is far from an MMO. World of Warcraft and Warhammer Online are MMOs.
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Re: Transformers War for Cybertron 2 confired!

Postby Mindmaster » Sun Nov 14, 2010 8:14 pm

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Re: Transformers War for Cybertron 2 confired!

Postby craggy » Mon Nov 15, 2010 6:30 am

bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.

Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)
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Re: Transformers War for Cybertron 2 confired!

Postby Shadowman » Mon Nov 15, 2010 9:08 am

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craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like.


Fallout 3 was an RPG with FPS or TPS gameplay, much like the Elder Scrolls series. It's even in the title of the first game "A Post Nuclear Role Playing Game."

craggy wrote:Like I say, the "types" of games are just marketing speak anyway, like film genres.


The "types" of games are the genre, which can be combined. Action-adventure RPGs, first-person shooter puzzle games, whatever GTA counts as. It's not marketing speak, it's how you play the game.
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Re: Transformers War for Cybertron 2 confired!

Postby First-Aid » Mon Nov 15, 2010 10:06 am

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craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.

Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)


wait...fallout can be played in third person? JOYGASM! I can't play first person shooters as I get violently sick. Out of curiousity, anyone else have that issue?
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First-Aid wrote:Okay, did anyone else notice that we all get a wonderful shot of Starscreams crotch anytime he sits in that throne? That's unnerving. Couldn't they have put n extra flap in there? It's....weird.


Its kind of like Basic Instinct, but not in a good way...


Goddammit, now I can't unsee it.
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Re: Transformers War for Cybertron 2 confired!

Postby SlyTF1 » Mon Nov 15, 2010 12:28 pm

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First-Aid wrote:
craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.

Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)


wait...fallout can be played in third person? JOYGASM! I can't play first person shooters as I get violently sick. Out of curiousity, anyone else have that issue?


Nope. Didn't even know that was possible. But I perfer to play Fallout in 3rd person because I just suck at FPS's. And I like that you can zoom in close or out depending on where you want the camera.
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Re: Transformers War for Cybertron 2 confired!

Postby Doctor McGrath » Mon Nov 15, 2010 1:01 pm

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A Transformers MMO game might be....would be the fall of me ever seeing the sun.
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Re: Transformers War for Cybertron 2 confired!

Postby First-Aid » Mon Nov 15, 2010 2:52 pm

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SlyTF1 wrote:
First-Aid wrote:
craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like. Like I say, the "types" of games are just marketing speak anyway, like film genres.

Instead, lets be excited by more WFC goodness and hopefully some word on a TF MMO (again, preferably a MMORPG)


wait...fallout can be played in third person? JOYGASM! I can't play first person shooters as I get violently sick. Out of curiousity, anyone else have that issue?


Nope. Didn't even know that was possible. But I perfer to play Fallout in 3rd person because I just suck at FPS's. And I like that you can zoom in close or out depending on where you want the camera.


What I've been told is that it's a form of motion sickness, but I can't take Dramamine so I'm SOL. And I also suck at them. The only one I've ever been able to play through completely was COD 4: Modern Warfare, and that was by only playing 10-20 minutes at a time. Even the original Wolfenstein 3D made me sick.
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First-Aid wrote:Okay, did anyone else notice that we all get a wonderful shot of Starscreams crotch anytime he sits in that throne? That's unnerving. Couldn't they have put n extra flap in there? It's....weird.


Its kind of like Basic Instinct, but not in a good way...


Goddammit, now I can't unsee it.
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Re: Transformers War for Cybertron 2 confired!

Postby craggy » Mon Nov 15, 2010 3:28 pm

Shadowman wrote:
craggy wrote:bleh, lets just agree to disagree about definitions. Fallout is a FPS, but it's got loads of roleplay elements and you could play it in third-person view if you like.


Fallout 3 was an RPG with FPS or TPS gameplay, much like the Elder Scrolls series. It's even in the title of the first game "A Post Nuclear Role Playing Game."

craggy wrote:Like I say, the "types" of games are just marketing speak anyway, like film genres.


The "types" of games are the genre, which can be combined. Action-adventure RPGs, first-person shooter puzzle games, whatever GTA counts as. It's not marketing speak, it's how you play the game.


F-sake man, you don't understand that "agree to disagree" is internets for "ok, I'm wrong, shut up about it now" ?
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Re: Transformers War for Cybertron 2 confired!

Postby Shadowman » Mon Nov 15, 2010 4:30 pm

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craggy wrote:F-sake man, you don't understand that "agree to disagree" is internets for "ok, I'm wrong, shut up about it now" ?


I can't, actually. It's not like I want to, it's that I'm practically hard-wired to believe half the things I hear are wrong and I'm compelled to try to back these beliefs up. I'm not sure if there's a name for that.

On topic, NetDragon, does anyone know anything about the games they've made? Like, if these games are any good? There's a suspicious lack of information on them. Or I'm not looking hard enough. Probably the latter but I feel it's a question that needs asking.
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Re: Transformers War for Cybertron 2 confired!

Postby dkreed7 » Wed Nov 17, 2010 3:50 am

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Awesome news! Hopefully this means more figures :)and hopefully they'll back the pc version more this time. C'mon Starscream figure :) :CON:
I want a War For Cybertron Starscream figure!
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Re: Transformers War for Cybertron 2 confired!

Postby Artakha Prime » Thu Nov 18, 2010 6:54 am

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#1 WANT for campaign; more driving missions. Something were you are fleeing from something, or have to follow something. Else, you die.

For Multiplayer, some new Connection layout. Be able to make games that donesn`t need a specific host to survive. I just hate it when the host quits beacuse he is losing...

Also, be able to wiew a list of games online, and be able to join wichever you want. Supposed to make avoiding laggy games easier. Plus the possibility to make your own ¨game lobby.

Keep the present characters, and also give some new ones; make some abilities for all classes to share, or a few at least. Many also complain about the color schemes for each faction, though, i think the Disguise is to be blamed.

For Escalation... same thing about Connecting.


Also, Starscream STILL needs to be a figure. I also would like an Autobot Jet. And a Decepticon Scout.
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Re: Transformers War for Cybertron 2 confired!

Postby Sabrblade » Thu Nov 18, 2010 10:13 am

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dkreed7 wrote:C'mon Starscream figure :) :CON:

Artakha Prime wrote:Also, Starscream STILL needs to be a figure.
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Re: Transformers War for Cybertron 2 confired!

Postby rotorstorm » Wed Dec 01, 2010 3:31 pm

Motto: "...Well, I thought it was funny."
What could be interesting would be an exploration of the years AFTER Prime and the main Autobot forces leave. In the first episode(s) of the G1 cartoon, Shockwave was left to rule over the planet... and in the Exodus novel, Ultra Magnus and the Wreckers pledged to stay behind and fight while Prime and the others went off world while Cybertron 'healed'. It would allow other characters to come to the forefront and play a role in the story without being "protected" because of writer/editor/cannon caveat. Or even, what if a group of the Autobots and Decipticons get separated from Megs and Prime during their running firefight from Cybertron? We could see this "lost" group go to a bunch of other planets/environments as they try to regroup or just survive....

I think a Wreckers sidestory mixed with a little "lost in space" situation would be kind of intriguing... It would also give them the potential to free up the multiplayer and campaign environments as well.
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Re: Transformers War for Cybertron 2 confired!

Postby Sabrblade » Wed Dec 01, 2010 4:13 pm

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rotorstorm wrote:What could be interesting would be an exploration of the years AFTER Prime and the main Autobot forces leave. In the first episode(s) of the G1 cartoon, Shockwave was left to rule over the planet... and in the Exodus novel, Ultra Magnus and the Wreckers pledged to stay behind and fight while Prime and the others went off world while Cybertron 'healed'. It would allow other characters to come to the forefront and play a role in the story without being "protected" because of writer/editor/cannon caveat. Or even, what if a group of the Autobots and Decipticons get separated from Megs and Prime during their running firefight from Cybertron? We could see this "lost" group go to a bunch of other planets/environments as they try to regroup or just survive....

I think a Wreckers sidestory mixed with a little "lost in space" situation would be kind of intriguing... It would also give them the potential to free up the multiplayer and campaign environments as well.
Except for the fact that WFC and Exodus precede the Prime cartoon and not the G1 cartoon.
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Re: Transformers War for Cybertron 2 confired!

Postby rotorstorm » Wed Dec 01, 2010 4:18 pm

Motto: "...Well, I thought it was funny."
I'm all for fragmenting the canon further then! I always imagined WFC being a G1 prequel, anyways. So let's assume I'm going from that premise - sorry I didn't point that out first!
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Re: Transformers War for Cybertron 2 confired!

Postby Wigglez » Mon Dec 13, 2010 6:40 pm

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WFC2. I'm excited. I want more classes including triple-changers where the L2 transforms them between vehicles. Also combiners. All five players on the team in the same area of the map and control whatever limb they turn into. No weapons or abilities bound to just certain classes. I want to be able to customize what classes looks like. I want to be able make what he/she looks like, what they transform into and what that looks like. Customize the vehicles abilities. Offline split-screen modes and more than escalation. If this game is earth bound then I want Assassins Creed brotherhood mechanics where we blend in with other vehicles. Also enviromental damage where we can destry the map by the time the match has ended. Also something Uncharted two with cover if possible and climbing buildings. And the melees should be like Uncharted with combos and reversals.
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Re: Transformers War for Cybertron 2 confired!

Postby Shadowman » Mon Dec 13, 2010 7:44 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
wigglez323 wrote:Also combiners. All five players on the team in the same area of the map and control whatever limb they turn into.


I went over this before WfC came out: That won't work. No one wants to have control given up to someone else, and even if they do, good luck finding five people who can all agree on the same course of action. Finding TWO is a miracle itself, much less five.
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Re: Transformers War for Cybertron 2 confired!

Postby Wigglez » Tue Dec 14, 2010 1:09 am

Motto: "*cough*"
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Shadowman wrote:
wigglez323 wrote:Also combiners. All five players on the team in the same area of the map and control whatever limb they turn into.


I went over this before WfC came out: That won't work. No one wants to have control given up to someone else, and even if they do, good luck finding five people who can all agree on the same course of action. Finding TWO is a miracle itself, much less five.

I can dream. :sad:
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Re: Transformers War for Cybertron 2 confired!

Postby 009* » Tue Dec 28, 2010 9:51 pm

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I hope that the new game develops the main campaign and multi-player more.

Campaign should have more stages and some upgrades to use. You can mix up the characters and the weapons, but there's only so much the original game can do. Also, better handling for the turret guns. I've been in a few cases where I get one and have to get rid of it or the next part of the stage, like in stage four of the 'Con campaign, where I get the turret, than have to skip or ditch it to jump over the pits while dealing with Omega Supreme.

The multi-player really needs some refinement, as we all saw with those glitches. Also, it'd be nice to have something to unlock on each level up (a new weapon, some new upgrades, health meter increase, etc.). But what I'd like to see is that if the developer uses "Prime Mode" again, there should be a benefit to having to level up again, like being able to use more than three upgrades or just having base stats improved.
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Re: Transformers War for Cybertron 2 confired!

Postby Shadowman » Tue Dec 28, 2010 9:59 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
009* wrote:Also, better handling for the turret guns. I've been in a few cases where I get one and have to get rid of it or the next part of the stage, like in stage four of the 'Con campaign, where I get the turret, than have to skip or ditch it to jump over the pits while dealing with Omega Supreme.


That's actually the point. There has to be a trade off. The Ion Displacer and Nucleon Shock Cannon are way too powerful, if you could keep them as long as you wanted with no drawbacks, the game would become completely broken.
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Re: Transformers War for Cybertron 2 confired!

Postby MasterSoundBlaster » Sun Jan 30, 2011 4:18 pm

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A good idea? what if WFC2 lets you make a character like in the mulltiplayer and you can play as that character you made in the campain.
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Re: Transformers War for Cybertron 2 confired!

Postby Shadowman » Sun Jan 30, 2011 4:34 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Soundwave-version5.0 wrote:A good idea? what if WFC2 lets you make a character like in the mulltiplayer and you can play as that character you made in the campain.


A solid idea, but remember that half the fun in WfC's campaign was the banter between the characters. It wouldn't really work as well with a custom character. unless you could pick from a list of personality type, which all have distinct lines during gameplay. And funny hats! All the best games have funny hats.
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Re: Transformers War for Cybertron 2 confired!

Postby DJLazer » Sun Jan 30, 2011 5:19 pm

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awesome! :APPLAUSE: :D :grin: :CON: :BOT: :KREMZEEK: =P~ 8) :ic$:
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Re: Transformers War for Cybertron 2 confired!

Postby Sabrblade » Sun Jan 30, 2011 6:09 pm

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I think it's pretty safe to guess that WFC2 will share the same basic story with the sequel to the Exodus novel (which Alex Irvine is writing).

I say "basic" story story since WFC and Exodus were only slightly similar in their base plots.
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Transformers Podcast: Twincast / Podcast #347 - Swooped In
Twincast / Podcast #347:
"Swooped In"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, April 6th, 2024

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