Her existing altmode, when properly shaped, is pretty close to being a Corvette.
Gauntlet101010 wrote:AcademyofDrX wrote:Gauntlet101010 wrote:ZeldaTheSwordsman wrote:I really do think they should have made her a Titan Master to balance out the shortcomings.
Total agreement here. It wouldn't have made the figure better overall, but it would have made her different. Different enough to be more worth the effort.
It was a convention/retailer exclusive with confusing distribution, but we just got a Titan Master Arcee three years ago. The TMs we've gotten in WfC were the last of the standard headmasters, they're exceptional. I'm disappointed in the figure, but valuing G1 accuracy with removable kibble is more consistent with the overall line than another Headmaster would be.
Unlike Scorpinok, you mean?
Titan Master Arcee is a pink Blur. I mean, it exists. But it's not really a great representation of Headmaster Arcee.
Not to mention, it's rarespensive.
Black Hat wrote:QFT. TR Arcee is just not very good. Not even because she's not that accurate, but rather because she's so obviously just Blurr in very bad cosplay. Also the attempt to meld Blurr's cockpit chest with Arcee's traditional torso design makes her look like she's wearing a see-through top, which is admittedly rather funny.
Eh, "very bad cosplay" would be if they hadn't given her the new shield, upper arms, and hand covers. They weren't going to make an entirely new Deluxe mold for an exclusive, and out of all the Titans Return molds, Blurr was the most suitable.
Black Hat wrote:Honestly, I'd rather we just got a redesigned Arcee at this point. If Megatron can be a tank (which I wholeheartedly support) I see no reason why Arcee can't have a robot mode that can actually transform without just being a retool of a guy. Someone posted a redesign of Arcee, and I have to say I quite like it.
-image snipped-
Still looks feminine without just looking like a non-transforming gynoid wearing a backpack.
The thing is,the recent tank Megatrons have still preserved the Walther-based legs and and arms for the sake of still resembling the cartoon design. And Arcee's design ended up with humanoid legs... The fact that she has a curvy car mode as well as a curvy robot mode means that it should be possible to
make that design transformable (unlike Elita's squad, where they'd be better off giving up on most of the bot mode curves because of the boxy, angular altmodes). The T30 toy already proves that better integration is possible (and doesn't idiotically go out of its way to try vanishing the wheels), and I'm certain there are ways to improve beyond that... I reiterate that it would help if she'd gotten a toy in 1986 like she was supposed to, because then designers would have that as a baseline to work off of instead of just the animation model.