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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Rodimus Prime » Fri Jul 12, 2019 1:37 am

Motto: "Individual freedom above all else."
ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Lunatic Prime » Fri Jul 12, 2019 1:40 am

Motto: "For 'cons I'm annoying like a swarm of Scraplets."
Weapon: Cyber Tail Claw
JelZe GoldRabbit wrote:
TF-fan kev777 wrote:
Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?

IMG_20190712_015636.jpg


My guess would be to account for shrinkage during injection molding. There is a relatively thick part (as compared to the rest of the foot) right behind the grey flip out piece for connecting the 2 feet together that is thicker than the areas around it. This thicker part aligns with the square hole. Since plastic shrinks a little when going from liquid back to a solid, areas that are thicker can have their outer surface cool to a solid while the center is still a liquid. If the area is too thick, when the center cools it can actually pull the outsides inward. Creating an area like you see is one way to combat that by giving the piece a specific area where it can contract some during cooling without pulling the rest of the part out of its intended shape.

Edit: I'm sure saving any material they can is also a consideration.


That's part of it: the hole for the rivet needs to have a certain depth for durability (too shallow and the hole cracks). The inset creates an anchor point on top, leading the forces caused by slamming the pin in away from the hole and spreads it to the rest of the piece.
Thanks guys ;)^

-Kanrabat- wrote:Siege Blue Streak is magnificent! I have the MP, the G1, and the Universe Legion. So I'm getting this one for sure.

As for Mirage... All robot mode, the vehicle can go screw itself. Seriously, the arms-spoiler ruin it. What a stupid design.

And we haven't seen the back of the alt mode yet. There's his torso just hanging out of as far as it looks like for now.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Fri Jul 12, 2019 3:25 am

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Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?

IMG_20190712_015636.jpg


The holer might just be for assembly purposes to differentiate the pieces so the feet don't get missassembled. Not sure why one foot has a pin and the other doesnt but maybe thats something to do with his transformation.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Fri Jul 12, 2019 3:27 am

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ZeldaTheSwordsman wrote:Skyfire is making me hope for a Commander-class do-over of Overlord somewhere down the road. The Titans Return Leader-class is decent, but a Commander-class version would scale better and be able to have more features.


I'd be all over that. TR God Ginrai will then have a proper opponent.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeldaTheSwordsman » Fri Jul 12, 2019 3:28 am

Motto: "Earthrise restock or riot"
Lunatic, it looks more like just the faux-spoiler hanging out as a rear bumper.

Rodimus Prime wrote:
ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.

What's the point? Scale. And features and accessories (which he has plenty of). And IMO, when rendering some character designs as toys there's a point where it becomes questionable what further complexity adds. Perhaps he's not quite there, but still.
It's not like, say, taking a Voyager-class figure with a limited arm articulation scheme and upsizing it to Supreme/Commander without making any improvements aside from articulating one pair of guns

What other Action Master Partners do people want to see brought back as Battlemasters?
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* ROTF Jetfire R JTFR panel

Di Bonaventura is not a credible or trustworthy source. And most fans do like the diversity push, thanks.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jeddostotle7 » Fri Jul 12, 2019 4:02 am

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ZeldaTheSwordsman wrote:What other Action Master Partners do people want to see brought back as Battlemasters?


All.

Speaking more realistically, though, at least Gatoraider, to go with TR Krok.
G2/Action Master/obscure variant-inspired redecos and retools are my lifeblood

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- Golden Disk Terrorsaur elbow spikes
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Lunatic Prime » Fri Jul 12, 2019 4:57 am

Motto: "For 'cons I'm annoying like a swarm of Scraplets."
Weapon: Cyber Tail Claw
Jeddostotle7 wrote:
ZeldaTheSwordsman wrote:What other Action Master Partners do people want to see brought back as Battlemasters?


All.

Speaking more realistically, though, at least Gatoraider, to go with TR Krok.

But Gatoraider would need to be a jet then :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ThunderThruster » Fri Jul 12, 2019 7:12 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
ZeldaTheSwordsman wrote:Well, the fact that they could get more money out of doing a new baja buggy mold by also doing Ranger/Joyride with it gives me hope that they'll do it.

And meanwhile, a Fracture redeco of Mirage would be preferable to me as far as re-using his mold goes, because it would bolster the Decepticon ranks some more.

While you're giving away repaint/molds to random gobots (wrong alt-mode for a proper Crasher!), poor Slapdash is wondering when it's his turn to get a new update from his G1 self.

blackeyedprime wrote:
Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?

IMG_20190712_015636.jpg


The holer might just be for assembly purposes to differentiate the pieces so the feet don't get missassembled. Not sure why one foot has a pin and the other doesnt but maybe thats something to do with his transformation.


Doesn't that pin hold the flip out tab that lets you connect both feet together for the large cannon?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Fri Jul 12, 2019 7:20 am

Motto: "'till All Are One"
Rodimus Prime wrote:
ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.


I don't think there ever truly was a correlation between size and complexity. Especially for bots bigger than leader. I will admit that Unicron was rather complex for his time, but other giant bots since have been rather simple. Primus even has an automorph gimmick while Supreme Starscream and Cheetor are just bigger versions of much smaller toys, in terms of their engineering. I actually feel the bigger you get, the less complex it becomes, where you are left with the current titan class which are all rather simplistic. I think its because since it takes more effort to move bigger pieces, there are less steps. It's what made me stay away from Metroplex in 2014 (well that and money and me not really caring about the character).

The correlation isn't even there with MPs, with BW Megatron being even simpler than cheetor.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Lunatic Prime » Fri Jul 12, 2019 7:53 am

Motto: "For 'cons I'm annoying like a swarm of Scraplets."
Weapon: Cyber Tail Claw
ThunderThruster wrote:
blackeyedprime wrote:
Lunatic Prime wrote:I know everybody is caught up with news and future stuff but can anybody tell me why Brunt has that square hole in his left heel? Is it just to save material or does it have a purpose?

IMG_20190712_015636.jpg


The holer might just be for assembly purposes to differentiate the pieces so the feet don't get missassembled. Not sure why one foot has a pin and the other doesnt but maybe thats something to do with his transformation.


Doesn't that pin hold the flip out tab that lets you connect both feet together for the large cannon?

Yup ;)^
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Flashwave » Fri Jul 12, 2019 8:01 am

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Rodimus Prime wrote:
ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.

Keeping in mind, that mask scales exponentially faster than than size does, you have to remember that larger figures, the joints have to hold more weight. Intricate Transformations often in complex joint, and those simply may not be up to the job of holding a larger part and wear out quickly over time compared to a more simplified transformation maybe a little bit panel work break things down cosmetically
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby no-one » Fri Jul 12, 2019 8:05 am

ThunderThruster wrote:
ZeldaTheSwordsman wrote:Well, the fact that they could get more money out of doing a new baja buggy mold by also doing Ranger/Joyride with it gives me hope that they'll do it.

And meanwhile, a Fracture redeco of Mirage would be preferable to me as far as re-using his mold goes, because it would bolster the Decepticon ranks some more.
While you're giving away repaint/molds to random gobots (wrong alt-mode for a proper Crasher!), poor Slapdash is wondering when it's his turn to get a new update from his G1 self.
Oh wow, you're right. I was thinking Fracture/Crasher as well. PotP Jazz mold would work way better for the alt-mode at least.

Image

Image

I'll take either Fracture or Slapdash or any F1 car bot that isn't Drag Strip out of the Siege Mirage mold (I'd also rather a 'Con). It looks like a cool mold with an interesting transformation.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby JazZeke » Fri Jul 12, 2019 12:02 pm

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Y'know, of all his mold-mates, Bluestreak's alt mode looks the best.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeldaTheSwordsman » Fri Jul 12, 2019 12:05 pm

Motto: "Earthrise restock or riot"
william-james88 wrote:
Rodimus Prime wrote:
ZeldaTheSwordsman wrote:Rodimus, don't forget that mass factors a fair bit into price, so...
I got that, but what's the point of making a figure bigger if the transformation doesn't become a little more intricate and more of the spaces available get used? That's why I don't think it's worth the extra money. Had it been leader sized, I would have accepted it as it is. But due to its larger size, I was expecting a little more complexity. But I guess that's what the MP line is for.


I don't think there ever truly was a correlation between size and complexity. Especially for bots bigger than leader. I will admit that Unicron was rather complex for his time, but other giant bots since have been rather simple. Primus even has an automorph gimmick while Supreme Starscream and Cheetor are just bigger versions of much smaller toys, in terms of their engineering. I actually feel the bigger you get, the less complex it becomes, where you are left with the current titan class which are all rather simplistic. I think its because since it takes more effort to move bigger pieces, there are less steps. It's what made me stay away from Metroplex in 2014 (well that and money and me not really caring about the character).


There's also the fact that the character designs being made at the big sizes have been straightforward for the most part, with Unicron and ROTF Devastator being exceptions.

william-james88 wrote:The correlation isn't even there with MPs, with BW Megatron being even simpler than cheetor.

Well, I think he brought up MPs because on the whole they go for more complexity than mainline non-Bayformer toys.
WANT:
* Cybertron Galvatron key, missiles
* Omega Lock
* Primus Cyber Key, coattail panel
* Powerlinx Comettor
* Cyb Jetfire R gun and missile
* RiD Galvy dragon head, beast arms
* DotM Ironhide windshield, R hood assy.
* ROTF Jetfire R JTFR panel

Di Bonaventura is not a credible or trustworthy source. And most fans do like the diversity push, thanks.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Fri Jul 12, 2019 12:13 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
ZeldaTheSwordsman wrote:Well, I think he brought up MPs because on the whole they go for more complexity than mainline non-Bayformer toys.


Depending on what mainline.
Vietnam-like flashbacks about Revenge of the Fallen.

I could finally try out Siege Starscream. At first, I was dismissive of the toy for being a shellformer with a bot folded underneath. But then, I was impressed by the clever tricks this thing does. Most impressive being the spring-loaded leg fillers that they added instead of leaving the back hollow. there there the long nosecone of the ship that cleverly become the iconic shoulder pilons. Only flaw is that annoying detachable chest part.

Overall, Siege Starscream is a must for any seeker fan! Looking forward Thundercracker.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeldaTheSwordsman » Fri Jul 12, 2019 12:16 pm

Motto: "Earthrise restock or riot"
-Kanrabat- wrote:
ZeldaTheSwordsman wrote:Well, I think he brought up MPs because on the whole they go for more complexity than mainline non-Bayformer toys.


Depending on what mainline.
Vietnam-like flashbacks about Revenge of the Fallen.

There's a reason I specified non-Bayformer :P
WANT:
* Cybertron Galvatron key, missiles
* Omega Lock
* Primus Cyber Key, coattail panel
* Powerlinx Comettor
* Cyb Jetfire R gun and missile
* RiD Galvy dragon head, beast arms
* DotM Ironhide windshield, R hood assy.
* ROTF Jetfire R JTFR panel

Di Bonaventura is not a credible or trustworthy source. And most fans do like the diversity push, thanks.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Fri Jul 12, 2019 12:17 pm

Motto: "'till All Are One"
ZeldaTheSwordsman wrote:
william-james88 wrote:The correlation isn't even there with MPs, with BW Megatron being even simpler than cheetor.

Well, I think he brought up MPs because on the whole they go for more complexity than mainline non-Bayformer toys.

Oh right, I get it now. Like wanting more complexity period, regardless of size. I can see that and I agree with it. We do have some gems in the mainlines though, like both Siege Prime and Studio Series Bumblebee Prime are rather impressive in terms of their complexity for the price you are paying.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Fri Jul 12, 2019 12:23 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
ZeldaTheSwordsman wrote:
-Kanrabat- wrote:
ZeldaTheSwordsman wrote:Well, I think he brought up MPs because on the whole they go for more complexity than mainline non-Bayformer toys.


Depending on what mainline.
Vietnam-like flashbacks about Revenge of the Fallen.

There's a reason I specified non-Bayformer :P


*HAVE YOU BEEN THERE, MAN, THE PANELS,THE PINS, THE ORIGAMI FOLDING, I SEE THEM STILL ARRRRRG!!!* :-( :shock: :HEADHURTS: :michaelbay:


----

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Fri Jul 12, 2019 12:27 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
I just found this and if anyone with 3 Refraktors could somehow duplicate this once they get their Thundercracker oh it’d be a hoot:
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Transformers G1 1986 Reflector Gallery

Maybe with CW Thundercracker? :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Flashwave » Fri Jul 12, 2019 12:34 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Stargrave wrote:I just found this and if anyone with 3 Refraktors could somehow duplicate this once they get their Thundercracker oh it’d be a hoot:
Image
Transformers G1 1986 Reflector Gallery

Maybe with CW Thundercracker? :lol:

Well, since Siege Reflector is on a Tripod, one could use any Thundercracker...

*Classics TC*

*sets reminder*
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeldaTheSwordsman » Fri Jul 12, 2019 12:42 pm

Motto: "Earthrise restock or riot"
Tempted to use Cybertron Thundercracker (wrong series entirely, I know) when I get to that point, just for laughs
WANT:
* Cybertron Galvatron key, missiles
* Omega Lock
* Primus Cyber Key, coattail panel
* Powerlinx Comettor
* Cyb Jetfire R gun and missile
* RiD Galvy dragon head, beast arms
* DotM Ironhide windshield, R hood assy.
* ROTF Jetfire R JTFR panel

Di Bonaventura is not a credible or trustworthy source. And most fans do like the diversity push, thanks.

Trading MOSC MMPR fliphead Pink Ranger for ER Fasttrack or SIEGE Refraktor
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Fri Jul 12, 2019 1:41 pm

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Generations Legends class Targetmaster Reflector (the one that came with Skrapnel) also works quite well with MP Thundercracker.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Blastback » Fri Jul 12, 2019 6:34 pm

Motto: "I've got a lovely bunch of coconuts, deedilly dee."
Weapon: Gatling Cannon
Damn it hasbro, I don't have the money for all ofthis! loving siege so much. Toys have been great.
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Blastback
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Fri Jul 12, 2019 6:38 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
Blastback wrote:Damn it hasbro, I don't have the money for all ofthis! loving siege so much. Toys have been great.


You can say that again!
I've yet to find a single stinker in the whole line.

Also, I played with Soundwave and his minions for the first time and they are AMAZING! Sure, they are more expensive now, but the details and paint are Takara Henkei levels. I'm pretty glad that we no longer have to import the "superior" Takara versions.
Come see my latest creation, a Galvatron Combiner using 4 SS86 Sweeps as limbs HERE!

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Also, an update to my old ALL HELICOPER VICTORION!


.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Fri Jul 12, 2019 7:03 pm

I hope the Hot Shot one is true because then I'd be able to add an Hot Shot to my collection with a design that is radically different from Bumblebee, who he replaced (well, he also replaced Cheetor and Hot Rod too!) at a time and latter got replaced by.
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