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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Jan 23, 2022 4:56 pm

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william-james88 wrote:Hey all, I was just wondering, with Hound being one of the weaker Siege toys, was the consensus that he was still better than the Universe one? I personally preferred the Universe toy's transformation. Both don't look great from the waist down though.


I don't see Hound as one of the "weakest" siege mold. It was still nice to transform with some interesting twists.
Still, It doesn't beat the Universe mold. That mold was simply brilliant and still stand the test of times.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Primal » Sun Jan 23, 2022 5:08 pm

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william-james88 wrote:Hey all, I was just wondering, with Hound being one of the weaker Siege toys, was the consensus that he was still better than the Universe one? I personally preferred the Universe toy's transformation. Both don't look great from the waist down though.
I never had Universe Hound, so I cannot attest to that comparison, but I will say that I think Hound is only held towards the lower/"weaker" end of Siege by people here just because he's kinda boring comparatively, not because he is at all a bad figure. The mold is good, the transformation is fun and integrates the legs in a cool way, he's got solid accessories, the main thing holding him back is the fact that he's just a good G1-ish Hound, which doesn't hold a candle to other Siege figures being the first Generations figures of the characters (Spinister, Rainmakers, Impactor, etc.), the first GOOD Generations figures of the characters (Ironhide & Ratchet, Tetrajets, Soundblaster, Refraktor technically), and new/reworked characters/concepts (Weaponizers, Barricade), since a good G1-ish Hound is something that came out before through said Universe figure.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Sun Jan 23, 2022 5:36 pm

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Only the hoity toity types around here think Hound is "weaker." I haven't held a Universe Hound in a long time, but I remember liking that figure, too. I might have to look at him again for an earth mode Hound since Hasbro apparently won't make one.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Sun Jan 23, 2022 8:06 pm

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sol magnus wrote:Only the hoity toity types around here think Hound is "weaker."

So he's one if the better Siege molds by comparison to the rest?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Jan 23, 2022 8:22 pm

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william-james88 wrote:
sol magnus wrote:Only the hoity toity types around here think Hound is "weaker."

So he's one if the better Siege molds by comparison to the rest?


I don't think hound is one of the best, but he ain't one of the worst.
Thinking about it, I have a hard time thinking about any Siege mold that is "weak".
Maybe the Cog mold could be the weakest because to make the vehicle, you just tuck the head away and just peg the arms & guns above. It's just the bot riding on his back.

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When "transforming" my Powerdasher Aragon, I wasn't following the instructions and all I got were "piles of nothings". Then I gave up, looked up a picture online, then exclaimed myself "THAT'S IT?"

What redeems the Cog mold is the fact that it (along the other weaponizers and the seekers) have a REAL Cybertronian alt-mode.

TlDr; the Cog mold is the weakest of the Siege line. Still, it ain't saying much because the Siege line is one of the BEST line to ever come out with almost only great to mind-blowingly good molds.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Sun Jan 23, 2022 8:25 pm

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william-james88 wrote:
sol magnus wrote:Only the hoity toity types around here think Hound is "weaker."

So he's one if the better Siege molds by comparison to the rest?

I'd say all things considered, he's lets say..."average." The the whole of WFC, or even just Siege he displays well. Maybe his transformation isn't "Cybertronian" enough, maybe you don't like how he transforms but he looks the part and isn't flimsy.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Primal » Sun Jan 23, 2022 8:25 pm

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-Kanrabat- wrote:TlDr; the Cog mold is the weakest of the Siege line.
You think Cog is weaker than Chromia?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Sun Jan 23, 2022 8:28 pm

Motto: "This is the most beautiful thing in the entire universe. Ok, give me the bomb."
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Nemesis Primal wrote:
-Kanrabat- wrote:TlDr; the Cog mold is the weakest of the Siege line.
You think Cog is weaker than Chromia?

Chromia is definitely weaker...as a toy. She doesn't stand well, she has parts that come off. She's difficult to animate with. She does look the part, as long as you get her standing, though. I agree with her being the 'weakest.'
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Jan 23, 2022 8:35 pm

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Nemesis Primal wrote:
-Kanrabat- wrote:TlDr; the Cog mold is the weakest of the Siege line.
You think Cog is weaker than Chromia?


Definitely. There's 1 steps that make more efforts than Cog to transform. Even the G1 Jumpstarters have a more complete transformation than him.

I own the Chromia mold via Nightbird. Despite the very flawed design of the front hood of the vehicle (which broke on me, requiring a severe custom job to repair), the vehicle is still very good. Plus it's thinner with a reduced backpack due to removing the combiner port.

So, yeah, the Chromia mold could be considered one of the rare weak mold in the siege line mainly because of the ultra fragile front panel of the car. She's the weakest right after Cog.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Sun Jan 23, 2022 8:40 pm

Motto: "'till All Are One"
sol magnus wrote:
william-james88 wrote:
sol magnus wrote:Only the hoity toity types around here think Hound is "weaker."

So he's one if the better Siege molds by comparison to the rest?

I'd say all things considered, he's lets say..."average." The the whole of WFC, or even just Siege he displays well. Maybe his transformation isn't "Cybertronian" enough, maybe you don't like how he transforms but he looks the part and isn't flimsy.


I don't disagree with any of that. The part I'm not too fond with is how the arms don't really integrate anywhere nor hide too well in alt mode and how the legs are far too wide.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Primal » Sun Jan 23, 2022 9:02 pm

Motto: "Anything worth doing is worth suffering for."
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-Kanrabat- wrote:
Nemesis Primal wrote:
-Kanrabat- wrote:TlDr; the Cog mold is the weakest of the Siege line.
You think Cog is weaker than Chromia?


Definitely. There's 1 steps that make more efforts than Cog to transform. Even the G1 Jumpstarters have a more complete transformation than him.

I own the Chromia mold via Nightbird. Despite the very flawed design of the front hood of the vehicle (which broke on me, requiring a severe custom job to repair), the vehicle is still very good. Plus it's thinner with a reduced backpack due to removing the combiner port.

So, yeah, the Chromia mold could be considered one of the rare weak mold in the siege line mainly because of the ultra fragile front panel of the car. She's the weakest right after Cog.
Interesting. I also own that mold via Nightbird, and I feel like the only good things I can say about it are "it is Nightbird and looks the part" and "I like the reconfigurable weapon(s)", compared to the negatives being it doing the fembot-with-a-90%-backpack-alt-mode design again, the weird thing where her waist plate comes off, it being hard to stand, the front of the car being difficult to work with (mine didn't break, but I'm constantly concerned it might), and (I assume this may just an issue with my copy) a flaw in the mold of one of my copy's "grenades" making it not stay together for the alt mode integration/storage. Cog may be on the weaker end of the Weaponizers for sure (I feel like Sixgun and Fasttrack are the only Weaponizers that are good in every mode, although I don't have Slammer yet), but I have never felt like part of him may break at any moment, and his alt mode at least looks the way it does for a reason (that being both to update the original Cog's kinda-nothing alt mode and to facilitate the Weaponizer gimmick), so I would absolutely put the Chromia mold lower.

I thought the consensus was that Chromia was an engineering reuse with only 1-2 shared parts though, not an actual retool of that PotP mold? I don't own any of the PotP mold, so I haven't been able to confirm for myself.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby AcademyofDrX » Sun Jan 23, 2022 9:07 pm

-Kanrabat- wrote:
Nemesis Primal wrote:
-Kanrabat- wrote:TlDr; the Cog mold is the weakest of the Siege line.
You think Cog is weaker than Chromia?


Definitely. There's 1 steps that make more efforts than Cog to transform. Even the G1 Jumpstarters have a more complete transformation than him.

I own the Chromia mold via Nightbird. Despite the very flawed design of the front hood of the vehicle (which broke on me, requiring a severe custom job to repair), the vehicle is still very good. Plus it's thinner with a reduced backpack due to removing the combiner port.

So, yeah, the Chromia mold could be considered one of the rare weak mold in the siege line mainly because of the ultra fragile front panel of the car. She's the weakest right after Cog.

From an objective point of view, Cog has virtually no transformation and his alt-mode is ... questionable. But as an update to an OG toy that had the same problems, he's a brilliant update. I think he's an even better weaponizer than Sixgun and Slammer. So while it's a very simple toy, it's very good for what it is.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Jan 23, 2022 10:59 pm

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Hmmmm......... I forgot the "flying off panties" of the Chromia mold. When I customised my Nightbird to repair her, I also superglued her damn annoying panties in place so I forgot about them.

And yeah, Cog is indeed an ironically accurate update to the original.

So when I tally the points, I can say both are equal on the weak side. One because of the overall quality, the other because of the over-simplicity. :-?

Final verdict, both are equally "below average", but not horrible.

BTW, I much prefer Siege Aragon's altmode compared to whatever the G1 original was supposed to be.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Rodimus Prime » Mon Jan 24, 2022 12:57 am

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Aragon and the rumored Red Cog should look really good together. :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Emerje » Mon Jan 24, 2022 4:50 pm

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Don't forget that Cog is only a simple transformation if left as cog. He can be further broken down into Wallace and Gromit Gasket and Grommet. The transformation for Grommet is a slightly more involved than just pulling the two apart.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Mon Jan 24, 2022 6:05 pm

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Emerje wrote:Don't forget that Cog is only a simple transformation if left as cog. He can be further broken down into Wallace and Gromit Gasket and Grommet. The transformation for Grommet is a slightly more involved than just pulling the two apart.

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Emerje


I was wondering it it could do that.

Well, looks like the Cog mold just climbed up a rank. He's ranked now above Chromia/Nightbird and the girls have the crown of shame. :-?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Primal » Mon Jan 24, 2022 6:21 pm

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Emerje wrote:Don't forget that Cog is only a simple transformation if left as cog. He can be further broken down into Wallace and Gromit Gasket and Grommet. The transformation for Grommet is slightly more involved than just pulling the two apart.
...technically it isn't if going by the instructions, since the instructions show the way to transform Cog as:
1. Split in half
2. Make Gasket & Grommet as you pictured (since flipping the waist as shown locks the legs in place)
3. Reattach
...but yes, there is more to it than move-arms/guns and flip head (and they show it in more than 3 steps, I just simplified).
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby D-Maximal_Primal » Mon Jan 24, 2022 7:14 pm

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Nightbird is the weakest Siege figure for sure. I actually rank Cog much higher, he is so much fun, and I love pairing him with Red Alert on Fort Max's shoulder.

Hound isn't the best, but he is decent. I actually really enjoy the way the legs work personally
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Overcracker » Wed Mar 02, 2022 1:50 pm

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Just got Apeface, and I have to say, he's a bit disappointing. I got him on clearance for $20 shipped, so not bad. Less than a deluxe even, but that jet mode is just ridiculous.

While Snapdragon has a really cool and sleek jet mode, Ape face is just a brick with tiny stubby wings.

Monkey mode is o.k and robot mode is fine.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Wed Mar 02, 2022 2:16 pm

Motto: "This is the most beautiful thing in the entire universe. Ok, give me the bomb."
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Overcracker wrote:While Snapdragon has a really cool and sleek jet mode, Ape face is just a brick with tiny stubby wings.

Then I guess you never liked Apeface 'cause he's always been that.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Overcracker » Wed Mar 02, 2022 3:21 pm

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sol magnus wrote:
Overcracker wrote:While Snapdragon has a really cool and sleek jet mode, Ape face is just a brick with tiny stubby wings.

Then I guess you never liked Apeface 'cause he's always been that.



Never had G1 ApeFace, so had no opinion on him.

Never had any G1 triple changers outside of Blitzwing and Astrotrain.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby TF-fan kev777 » Wed Mar 02, 2022 3:25 pm

Overcracker wrote:Just got Apeface, and I have to say, he's a bit disappointing. I got him on clearance for $20 shipped, so not bad. Less than a deluxe even, but that jet mode is just ridiculous.


Be extra careful with his shield, especially removing it from brick/jet mode. It is painted clear plastic and prone to snap the whole 5mm post off at the base if you don't pull it off carefully.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Overcracker » Wed Mar 02, 2022 3:50 pm

Motto: "Collecting little transforming action figures is the right of all sentient Geeks."
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TF-fan kev777 wrote:
Overcracker wrote:Just got Apeface, and I have to say, he's a bit disappointing. I got him on clearance for $20 shipped, so not bad. Less than a deluxe even, but that jet mode is just ridiculous.


Be extra careful with his shield, especially removing it from brick/jet mode. It is painted clear plastic and prone to snap the whole 5mm post off at the base if you don't pull it off carefully.



Thanks. Yeah I noticed that. No sure why they chose to gang mode it with the cockpits rather than with the wings. I'll be extra careful with it.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Wed Mar 02, 2022 4:09 pm

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sol magnus wrote:
Overcracker wrote:While Snapdragon has a really cool and sleek jet mode, Ape face is just a brick with tiny stubby wings.

Then I guess you never liked Apeface 'cause he's always been that.


G1 Apeface have a much, MUCH better jet mode than the Siege.
It's the opposite for the apes.
As for the bot modes, they can't really compare.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Starseeker » Wed Mar 02, 2022 4:56 pm

Motto: "We Decepticons are a swell bunch, and do we have fun!"
Weapon: Null-Ray Rifle
Apeface is awesome. I think he's a great looking figure and pretty solid. His transformation to ape mode is unique and looks cool either in the traditional knuckles to the ground pose, or standing up with his arms out like he's about to pound on someone. One of my favorite figures of the line.
Starseeker
Vehicon
Posts: 391
Joined: Sun May 01, 2011 5:48 pm
Strength: 7
Intelligence: 9
Speed: 10
Endurance: 7
Rank: 9
Courage: 9
Firepower: 8
Skill: 8

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