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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby 1984forever » Thu Nov 08, 2018 2:51 am

KVO Prime wrote:I need to confess something here and now... I wanted to hate this SIEGE line... I wanted to think the 'battle damage' would ruin it for me.. but damn. These guys are all lookin real good. Hasbro is getting raw and robotic. I was going to get Cog and Sixgun anyway, so... it makes natural sense to get Prowl, Red Alert, Sideswipe, Hound, Optimus Prime, and then all the battle masters and micromasters to go with them. They look cool and it's a line that really synergizes with itself well; maybe even better than titans return(?)

The battle damage comes off easily in some areas... others not so much. My Siege Megatron came in the mail today before the Gundam paint remover marker I ordered had arrived. Me being of no patience at all, I walked over to Walgreens, got some 91% proof and started rubbing the battle damage off his chest. The paint came off of his chest with ease, but the paint on his legs and treads refuses to budge. My Sideswipe is supposedly arriving today. If the paint won’t rub off of his legs either, then I’ll take a can of testors to both figs.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby crash8burnt » Thu Nov 08, 2018 4:03 am

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SillyMcGilly wrote:Here is a theory: What if this new trilogy is literally a G1 update to where line 1 (Siege) is for G1 season 1, and the next line will have characters like Blaster and Cliffjumper and maybe more Earthen modes, and line 3 will be like G1 season 3 with Galvatron and a voyager Rodimus Prime?



Totally agree with u! ;)^
These are the figures I've been waiting for.. and it's abt time for a Rodimus Vs Galvatron showdown. And what's soundwave without blaster.

The final figures all look fantastic. Gonna to get them all except for Skytread. Really like that Cog, but too bad won't be getting it unless they come up with Fasttrack.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Carnivius_Prime » Thu Nov 08, 2018 4:18 am

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Weapon: Anti-Thermal Cannon
Even when you add all those guns and stuff, Sideswipe still looks boring as heck.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby PerfectVision » Thu Nov 08, 2018 7:41 am

Carnivius_Prime wrote:Even when you add all those guns and stuff, Sideswipe still looks boring as heck.


I prefer Hound.But i'm imperméable to the "weapons everywhere on you" style,i wonder how you can aim or watch around you or hear or being alive with just weapons inside you,it always look bad anyway.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby joevill » Thu Nov 08, 2018 8:58 am

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Weapon: Sword
These look like they are going to be fun!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Cobotron » Thu Nov 08, 2018 9:06 am

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
I don't know why this just dawned on me now, but you know what's great about this entire line?

The return of the "System". The thing that unified all of Takara's early toy lines, and made play with US Transformers imaginative and creative. The 5 millimeter peg and port system. All this modularity spread throughout the line adds up to endless possibilities, and to me that equals fun!

Maybe I'm just stating the obvious, but I'm glad to see the system employed on this level again. I can't wait to integrate this line into older lines, and even integrate with my Microman toys. Fun times ahead! ;)^
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby o.supreme » Thu Nov 08, 2018 9:51 am

Motto: "Quis custodiet ipsos custodes"
Thanks Ryan for the comparison pics of the deluxes. Seems like some of the prominent Youtubers are getting these reviews online just for the sake of being *first*, rather than doing quality reviews. I really want to see how Cog interacts with Fort Max. I mean I know the original Gaskett/Grommet Cog had no physical attachment to FM, other than going in all the hid-e-holes and various compartments. But being that Cog is a weaponizer...I was hoping that somehow he could physically attach to FM. Brunt as a tank physically attached to the original Trypticon, and Six Gun was made of course from guns, and various parts of Metroplex. I know, integration with figures from different lines, years ago is not Hasbro's #1 priority, but as we can see with Battletrap/Skytread (and there are other examples) they can do it form time to time.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby KVO Prime » Thu Nov 08, 2018 10:40 am

I'm getting greatly disturbed at the similarity in size scale between this "deluxe" and the g1 Sideswipe. Are they going to shrink to legends scale??
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby paul053 » Thu Nov 08, 2018 10:47 am

Thanks for all the comparison pictures. I'm very surprised seeing how they are much shorter than their counterpart. The voyager, the deluxe.......... Prime, Megatron, Sideswipe, etc. Guess they now all need a weaponizer as the shoe lifter to make them taller :lol: :lol:

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby TF-fan kev777 » Thu Nov 08, 2018 10:55 am

o.supreme wrote:I really want to see how Cog interacts with Fort Max. I mean I know the original Gaskett/Grommet Cog had no physical attachment to FM, other than going in all the hid-e-holes and various compartments. But being that Cog is a weaponizer...I was hoping that somehow he could physically attach to FM.


What exactly are you looking for here? Are you looking to see if the whole bot in vehicle mode can somehow attach? Because the pieces should each have a 5mm peg and Fort Max has plenty of 5mm holes, so attaching the parts should be a no brainer.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Deadput » Thu Nov 08, 2018 11:01 am

Motto: "Let's kick the tires and light the fires!"
Weapon: Fusion Blaster Cannon
PerfectVision wrote:
Carnivius_Prime wrote:Even when you add all those guns and stuff, Sideswipe still looks boring as heck.


I prefer Hound.But i'm imperméable to the "weapons everywhere on you" style,i wonder how you can aim or watch around you or hear or being alive with just weapons inside you,it always look bad anyway.


Their robots with targeting computers and other senses we don't have, they don't aim like we do.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby o.supreme » Thu Nov 08, 2018 11:02 am

Motto: "Quis custodiet ipsos custodes"
TF-fan kev777 wrote:What exactly are you looking for here? Are you looking to see if the whole bot in vehicle mode can somehow attach? Because the pieces should each have a 5mm peg and Fort Max has plenty of 5mm holes, so attaching the parts should be a no brainer.


Yeah that's pretty much it. It wouldn't be a deal breaker for me, but it would just be a nice touch. Also I'm getting mixed messages about the deluxe weaponizes. Obviously every toy in the Siege line has the holes on the bottom of the feet, but I initially thought the deluxe weaponizes like Cog could attach to deluxe figures from past generations lines toys as well? Doesn't seem like it, but again, these toys are not in my area yet, so I cant determine for myself, thus the reason for so many questions.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Emerje » Thu Nov 08, 2018 11:10 am

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Weapon: Saw-Edged Pincer
KVO Prime wrote:I'm getting greatly disturbed at the similarity in size scale between this "deluxe" and the g1 Sideswipe. Are they going to shrink to legends scale??

Deluxe is the same as it has been since 2013 or so (after they really shrunk and simplified the line for Fall of Cybertron in 2012), it's just that the Universe Lambos were ridiculously tall for Deluxe even within it's own line of slightly tall Deluxe.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby PerfectVision » Thu Nov 08, 2018 11:12 am

Deadput wrote:
PerfectVision wrote:
Carnivius_Prime wrote:Even when you add all those guns and stuff, Sideswipe still looks boring as heck.


I prefer Hound.But i'm imperméable to the "weapons everywhere on you" style,i wonder how you can aim or watch around you or hear or being alive with just weapons inside you,it always look bad anyway.


Their robots with targeting computers and other senses we don't have, they don't aim like we do.


That's not enough,also,they have a réputation of bad aim.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Randomhero » Thu Nov 08, 2018 11:50 am

Z3ROhour wrote:$30 for a VOYAGER!?

used to be less than $20

i remember paying $35 for Optimal Op
back in BW days.
THAT nearly gave my wife a stroke.

now i feel old.


It may seem ridiculous but take the price of what transformers used to cost and put it in an inflation calculator. It’s actually makes sense. A $10 deluxe from the late 90s and early 2000s does come out almost $20 and a $20 voyager then to now is around $30
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Grimlocktimus » Thu Nov 08, 2018 11:52 am

Hey maybe I missed hearing about it... but do these still come with collector cards? I really like those, and would loved they're still a thing.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Randomhero » Thu Nov 08, 2018 11:54 am

crash8burnt wrote:
SillyMcGilly wrote:Here is a theory: What if this new trilogy is literally a G1 update to where line 1 (Siege) is for G1 season 1, and the next line will have characters like Blaster and Cliffjumper and maybe more Earthen modes, and line 3 will be like G1 season 3 with Galvatron and a voyager Rodimus Prime?



Totally agree with u! ;)^
These are the figures I've been waiting for.. and it's abt time for a Rodimus Vs Galvatron showdown. And what's soundwave without blaster.

The final figures all look fantastic. Gonna to get them all except for Skytread. Really like that Cog, but too bad won't be getting it unless they come up with Fasttrack.



What’s a soundwave without blaster? Season 2 and 3 of transformers in the 80s. They had one interaction in the cartoon and barely that in any comics. The only real rivalry was one episode of headmasters which was one episode and they both died only to be resurrected and act like it never happened.

Seriously why are people actling like we didn’t get any toys of these guys in the past couple years?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Randomhero » Thu Nov 08, 2018 11:55 am

Wireless_Phantom wrote:
SillyMcGilly wrote:Here is a theory: What if this new trilogy is literally a G1 update to where line 1 (Siege) is for G1 season 1, and the next line will have characters like Blaster and Cliffjumper and maybe more Earthen modes, and line 3 will be like G1 season 3 with Galvatron and a voyager Rodimus Prime?


Nope. Cog never even showed up in the cartoon, the micromasters never showed up in the cartoon, Flywheels was never in the cartoon, the Target Masters didn't show up until season 3, Six-Gun only had one appearance which was either in season 2 or 3, and Magnus didn't show up until the film. It definitely isn't a straight G1 update line. Still, it would be nice to get a proper Cliffjumper and a Blaster who isn't enormous. :SG-CONS:



Don’t forget about Brunt’s super important role in season one lol
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby TF-fan kev777 » Thu Nov 08, 2018 12:55 pm

o.supreme wrote:
TF-fan kev777 wrote:What exactly are you looking for here? Are you looking to see if the whole bot in vehicle mode can somehow attach? Because the pieces should each have a 5mm peg and Fort Max has plenty of 5mm holes, so attaching the parts should be a no brainer.


Yeah that's pretty much it. It wouldn't be a deal breaker for me, but it would just be a nice touch. Also I'm getting mixed messages about the deluxe weaponizes. Obviously every toy in the Siege line has the holes on the bottom of the feet, but I initially thought the deluxe weaponizes like Cog could attach to deluxe figures from past generations lines toys as well? Doesn't seem like it, but again, these toys are not in my area yet, so I cant determine for myself, thus the reason for so many questions.


I suspect most of the figures from previous lines will only have limited compatibility depending on how many 5mm ports they have. I doubt many will be able to use the "shoes" from the weaponizers. Some of the other parts might technically work, but look bad, like sticking a gun on the back of Alpha Bravo's leg.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Thu Nov 08, 2018 2:42 pm

Any TF figure with more than a pair of 5mm ports in the fists should have juuuust a little bit of space to wiggled around some stacked up weaponizer parts. Obviously it's going to vary from figure to figure, but here are some which I think can accommodate weaponizers decently:
-T30 Roadbuster
-CW Swindle/Hound/Rook
-TR Blitzwing/Megatron
-TR Triggerhappy
-POTP Optimal Optimus
Basically, at long has it has some shoulder/back/forearm ports you should be able to stack some weaponizer parts decently enough.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wireless_Phantom » Thu Nov 08, 2018 4:38 pm

Motto: ""There is no fate, no destiny, only your will.""
Weapon: Dark Saber Sword
Skritz wrote:Any TF figure with more than a pair of 5mm ports in the fists should have juuuust a little bit of space to wiggled around some stacked up weaponizer parts. Obviously it's going to vary from figure to figure, but here are some which I think can accommodate weaponizers decently:
-T30 Roadbuster
-CW Swindle/Hound/Rook
-TR Blitzwing/Megatron
-TR Triggerhappy
-POTP Optimal Optimus
Basically, at long has it has some shoulder/back/forearm ports you should be able to stack some weaponizer parts decently enough.


I think that you could get some interesting results by merging them with the CW and POTP combiners. :SG-CONS:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby counterprime321 » Thu Nov 08, 2018 4:54 pm

Motto: ""Justice will be served, at all costs""
Grimlocktimus wrote:Hey maybe I missed hearing about it... but do these still come with collector cards? I really like those, and would loved they're still a thing.

They don't come with cards but there are sort of tech specs for the weapons in the instructions
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby mblase75 » Thu Nov 08, 2018 5:03 pm

Never again will we have to wonder about where to store the weapons on our figures.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Thu Nov 08, 2018 5:13 pm

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-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
I've got a question for Seibertron, or anyone who has both Siege Sideswipe and Masterpiece Sideswipe. I've noticed in reviews that Siege Sideswipe uses a rectangular peg and hole to mount his shoulder cannon in robot mode. Are the peg and hole compatible with the same ones on the Masterpiece figure? In other words, can you actually use the Masterpiece cannon on Siege Sideswipe's shoulder, if you were so inclined?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Galvatronian » Thu Nov 08, 2018 6:46 pm

Motto: "'til all are one... or one rules everything."
Weapon: Energon Cutlass
Looking around for 5mm pegs:
Generations; trailbreaker, scoop (6!), roadbuster, blitzwing.
TR; slugslinger, triggerhappy, broadside, perceptor, topspin, twintwist, chromedome, blurr, astrotrain, skullscruncher, wolfwire, mindwipe, hot rod.
POTP; jazz, dreadwinD, blackwing, punch, moonracer, cuttthroat, blot, sinnertwin.
All these had peg holes in good places on thier arms.

And I really must add God Bomber, he is gonna look AMAZING covered in as much as will fit. I can find 13 peg holes and 2 pegs on mine, I'm yet to get the ginrai to go with him.
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