Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Gemstonegemini » Sat Apr 13, 2019 3:35 pm

Weapon: High-Energy Particle Beam Rifle
My most recent Siege purchases, Prowl and Megatron, arrived on Thursday. After a few days to mull them over, I thought I'd briefly give my thoughts.


Megatron's okay. I like him, but I'm not completely won over by him. He's definitely the weaker of the Wave 1 pair. His proportions look a little bit too squat and hunched over compared to what I'd like. I'm tempted to paint his helmet dark grey, like his Marvel comics appearance, because I think that would help break up the uniform grey a little bit. The tank mode is cool, I'm a sucker for H-shape tanks in anything, but I wish they'd found a better way to transform the feet rather than having them sort of there on that back. Also that snapping noise when you untab his knees from his waist makes me very uncomfortable. Despite his much I'm moaning, I do like Megs here. He pairs very well with Siege Prime, and I love his GIANT sword.

I'm really happy with Prowl though. Like I'm super enamored with this guy and I can't think why. I just like everything about him. His alt mode is compact and solid feeling, and the transformation is pretty interesting. The fact that a Deluxe has ankle title is crazy to me. I just love him and I definitely want Barricade now too and probably anything else they repaint this guy into. :lol:
;;)
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Vic Zanzibar » Sat Apr 13, 2019 5:07 pm

How does one go about using alcohol to remove the battle damage? I’m using 70% alcohol with a q-tip on Megatron and it isn’t really going well so far.

EDIT: Never mind.
Last edited by Vic Zanzibar on Sat Apr 13, 2019 5:50 pm, edited 1 time in total.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Sat Apr 13, 2019 5:43 pm

Ironhidensh wrote:Picked up Chromia for my son today, and of course, I had to play with it a bit as well.


Hot damn, this figure sucks. Nice robot mode, but the car mode, and most especially, the transformation to car mode, is incredibly lame.


Thats because they removed 2 of its 4 modes. It makes more sense when the mold can also be used as a combiner limb.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Sat Apr 13, 2019 6:06 pm

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william-james88 wrote:
Ironhidensh wrote:Picked up Chromia for my son today, and of course, I had to play with it a bit as well.


Hot damn, this figure sucks. Nice robot mode, but the car mode, and most especially, the transformation to car mode, is incredibly lame.


Thats because they removed 2 of its 4 modes. It makes more sense when the mold can also be used as a combiner limb.


Even if they weren't going to let Siege Chromia be Combiner Wars/Power of the Primes compatible, they could have done a little more to her to give her a "hideen" third mode, a la Soundwave. Something that could configure her into a nice BFG for Orthia/Elita Infin1te to wield would have made that bitter pill a lot easier to swallow. And "weaponizing" Chromia as such wouldn't have been out of step with the rest of the Siege line either. I tried to find a good fan mode for Chromia as such a Combiner Targermaster, but nothing really does the job to me satisfaction.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Sat Apr 13, 2019 10:23 pm

Motto: "It's not done right if it's not done well."
Weapon: Saber Blade
Wolfman Jake wrote:
william-james88 wrote:
Ironhidensh wrote:Picked up Chromia for my son today, and of course, I had to play with it a bit as well.


Hot damn, this figure sucks. Nice robot mode, but the car mode, and most especially, the transformation to car mode, is incredibly lame.


Thats because they removed 2 of its 4 modes. It makes more sense when the mold can also be used as a combiner limb.


Even if they weren't going to let Siege Chromia be Combiner Wars/Power of the Primes compatible, they could have done a little more to her to give her a "hideen" third mode, a la Soundwave. Something that could configure her into a nice BFG for Orthia/Elita Infin1te to wield would have made that bitter pill a lot easier to swallow. And "weaponizing" Chromia as such wouldn't have been out of step with the rest of the Siege line either. I tried to find a good fan mode for Chromia as such a Combiner Targermaster, but nothing really does the job to me satisfaction.
My beef with the Chromia mold is how it handled her altmode kibble in robot mode. While stowing it all away similar in concept to that of the Moonracer mold, the Chromia mold just does it so much worse.

First off, the kibble on her legs just hangs off from her shins. On the Moonracer mold, this kibble was better integrated with each leg, and extended forwardly from each leg. With Chromia, this kibble is instead a set of separate pieces pinned into each leg and set further back on her legs so that, when each piece is rotated to rest again the length of her legs, these pieces keep hitting her thighs whenever her legs are bent at the knee, obstructing her leg articulation. The only way to avoid this is to instead have her kibble pieces rotated to extend away from her legs, which just looks bad.

And then there is her backpack. While the Moonracer mold had a pretty sizable backpack of its own, the Chromia mold's backpack is even bigger, all because they gave her ordinary feet when the Moonracer mold's feet transformed into part of her altmode's windshield, and so that part of Chromia's windshield went into her backpack mass with everything else.

It's like they had designed Chromia's robot mode first and with almost no altmode parts anywhere on her (her arms are the only place on her robot mode on which altmode parts can be found fully integrated into her robot mode body), and then realized that she still had to be able to transform into something and so built her altmode around her robot mode almost completely separate from it, and then tacked it on to her robot mode as an afterthought.

And another knock against the figure just happened tonight: Her belt keeps popping off.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Sun Apr 14, 2019 8:41 am

Motto: "It's not done right if it's not done well."
Weapon: Saber Blade
Stop-motion video for Transformers: Siege, by Taiwan Hasbro:

"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Stop Motion Animated Short Featuring Transformers: War for Cybertron SIEGE by Taiwan Hasbro

Postby Wolfman Jake » Sun Apr 14, 2019 9:51 am

Motto: ""A mountain with a wolf on it stands a little taller."
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We've got a treat for you today, fellow Seibertronians! Our own forum member Sabrblade has found a fun little stop-motion animated short on the official Taiwan Hasbro YouTube channel, featuring several of the Transformers: War for Cybertron - SIEGE figures released over the past several months. The 2 minute long short is done in a "fighting game" style of presentation, complete with a character select screen. Among the feature characters are Deluxe Class Hound, Skytread (a.k.a., Flywheels), and Cog, with a surprise guest appearance by none other than Voyager Class Starscream! Most of the laser fire is done with special effects instead of the soft plastic "effects parts" that come with the Battle Master figures of the SIEGE line. Take a look for yourself at the short below.



What do you think of this marketing effort by Taiwan Hasbro? Do you wish we could see more things like this from Hasbro in North America or other parts of the world? Has it sparked your imagination for your own epic battles among your Transformers: War for Cybertron SIEGE figures? Let us know in the comments below, and stayed tuned to Seibertron.com for the latest news on all things Transformers!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Crossfire- » Sun Apr 14, 2019 10:46 am

Motto: "Strength of body will win the battle; strength of mind will win the war."
Weapon: Energo-Sword
That is probably the coolest Flywheels has ever been and ever will be. Also, did Cog just use his own arm as a melee weapon? That's awesome.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SkyFire Prime » Sun Apr 14, 2019 11:26 am

Dahm that flywheels,
love the second reattachement!....might buy Flywheels now lol
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby transformers_va » Sun Apr 14, 2019 9:00 pm

Motto: "Victory lies in the conquest of unknown mysteries"
Weapon: Photon Cannon
That, by itself, was a million times better/cooler than ALL the Bay films put together :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby KVO Prime » Sun Apr 14, 2019 10:38 pm

HOLY HECK AWESOMESAUCE!!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Sun Apr 14, 2019 11:47 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
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That's much better! After getting Aimless finally, I went ahead and swapped his arms with Blowpipe to give both much more original toy (and correct character model) accuracy. The gray plastics are a perfect match for lucky Blowpipe. The blue plastics aren't a perfect match for Aimless, though. Still, they coordinate very well with each other and the slight difference in hue I think actually makes Aimless look more defined as a figure, as opposed to having his entire torso and arms all be one uniform color with almost not other paint details or colors to break them up.

I intend keep buying these humanoid Battle Masters up, increasing my cache of weapons blast effects, Frankensteining together a nice Nightstick to go with the upcoming Ricochet, fixing up Firedrive with some proper gray parts instead of the stark white he has now, and using the left over pieces to make some original characters, perhaps. Unfortunatley, I'm at a loss as to how to "correct" Caliburst, other than to buy another Aimless, keep all his parts as factory assembled, and make him Caliburst, lol! The lack of pins on this size class and the modularity of the parts, including the gun barrels, is a customizer's dream come true.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Destron » Mon Apr 15, 2019 7:25 pm

Motto: ""So you see evil will always triumph over good, because good is dumb!""
Weapon: Dual-Sonic Disrupter Gun
If :HASBRO: / :TAKARATOMY: where smart they should put out a weapons effects pack of some kind and maybe include a Targetmaster/Micromaster with each pack. C'mon :HASBRO: / :TAKARATOMY: what say you?


I picked up Ironhide and he's yet another epic figure in this amazing line. So by when can we expect Ratchet? Is he suppose to be a Walgreen's release or is that still TBA? :VEHI:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Nemesis Destron » Mon Apr 15, 2019 7:26 pm

Motto: ""So you see evil will always triumph over good, because good is dumb!""
Weapon: Dual-Sonic Disrupter Gun
transformers_va wrote:That, by itself, was a million times better/cooler than ALL the Bay films put together :lol:



:)) :APPLAUSE: :VEHI:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Mon Apr 15, 2019 10:07 pm

Nemesis Destron wrote:If :HASBRO: / :TAKARATOMY: where smart they should put out a weapons effects pack of some kind and maybe include a Targetmaster/Micromaster with each pack. C'mon :HASBRO: / :TAKARATOMY: what say you?


The weaponizers in this line are weapon packs that can.combine into a robot.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Mon Apr 15, 2019 10:23 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
I was boasting above about how wonderful it was that the Siege Battle Masters were so interchangeable with one another after I swapped around Blowpipe's and Aimless' arms. Well, I found out that it's certainly true of the legs of all the humanoid Battle Masters, but NOT their arms and weapons, thanks to Firedrive. He's got larger ball joints for his shoulders, so the arms from Blowpipe and Aimless won't fit on him (and visa versa). The same goes for the gun barrels, which are also not compatible, due to major design differences. Firedrive's gun barrel attaches via holes that fit nubs on the back of the figure, while with Blowpipe and Aimless, their gun barrels attach via numbs that fit in holes on the backs of their figures.

So, this throws a wrench into a lot of my parts swapping plans. I'm going to have to look into repainting some of these figures instead to make the special characters I want. Does anyone know if these figures are made of the dreaded "unpaintable" plastic?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby JelZe GoldRabbit » Mon Apr 15, 2019 10:33 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Weapon: Dual Bladed Sword
Wolfman Jake wrote:So, this throws a wrench into a lot of my parts swapping plans. I'm going to have to look into repainting some of these figures instead to make the special characters I want. Does anyone know if these figures are made of the dreaded "unpaintable" plastic?


I only know of one confirmed case of POM or PA (aka nylon): Lionizer's black parts. I can't really tell which plastic is which, but here's a list of the most common types used plus some features:

Plastic on TFWiki.

Finally, POM and PA can still be painted, but with specialised paints I'd imagine. Ask at Game Workshop :P
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Mon Apr 15, 2019 10:47 pm

I just wish we'd get the Targetmasters for Blurr and Kup so Hot Rod doesn't look too lonely.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jeddostotle7 » Tue Apr 16, 2019 1:26 am

Weapon: Ion-Charge Disperser Rifle
Skritz wrote:I just wish we'd get the Targetmasters for Blurr and Kup so Hot Rod doesn't look too lonely.


Maybe we will further on in the WFC trilogy, along with the '87 Autobot Targetmasters we're still missing (and maybe hopefully the '88 Double Targetmasters).
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Cyberpath » Tue Apr 16, 2019 8:25 am

So, are the blades "permanently" attached to Siege Megatron's gun?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Cobotron » Tue Apr 16, 2019 8:29 am

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
Cyberpath wrote:So, are the blades "permanently" attached to Siege Megatron's gun?
Well, yes and no? Looking at mine, the gray parts are on a mushroom peg that connect to the black hinge parts. Looks like one could remove the blades but they'd be left with those black nubs on the sides. I haven't tried myself, but I've seen others have done it.

Guess you'll have to open him to find out! :lol: ;)^

I saw you got him in another thread.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby mordhelm » Tue Apr 16, 2019 8:52 am

Weapon: Electro-Sword
The blades on Megs are removable like a standard plastic mushroom peg. I did that and reattached no problem
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Tue Apr 16, 2019 10:39 am

Jeddostotle7 wrote:
Skritz wrote:I just wish we'd get the Targetmasters for Blurr and Kup so Hot Rod doesn't look too lonely.


Maybe we will further on in the WFC trilogy, along with the '87 Autobot Targetmasters we're still missing (and maybe hopefully the '88 Double Targetmasters).


I'm hoping too because I've ended up with a mostly-complete set of the original Targetmaster characters via mostly Titans Return (and Combiner Wars for Cyclonus). Right now we're missing an update to the three new Autobot characters: Pointblank, Sureshot and Crosshair. As futuristic vehicles they'd work fine in the WFC trilogy.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby o.supreme » Tue Apr 16, 2019 10:53 am

Motto: "Quis custodiet ipsos custodes"
Jeddostotle7 wrote:and maybe hopefully the '88 Double Targetmasters.


Hasbro has developed an interesting conundrum with these. T30 Scoop did come with his 2 TM Partners, but obviously TR Quake did not. Then there's TFCC Needlenose & Spinister that did...but then again they were club exclusives.

I wonder if Hasbro would release 2 TM's in a pack as part of their Micromaster line? If for nothing else to get Quake his partners in some modern form. Then all we would need are modern updates of Landfill & Quickmix, along with their respective TM's.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jeddostotle7 » Tue Apr 16, 2019 11:05 am

Weapon: Ion-Charge Disperser Rifle
o.supreme wrote:
Jeddostotle7 wrote:and maybe hopefully the '88 Double Targetmasters.


Hasbro has developed an interesting conundrum with these. T30 Scoop did come with his 2 TM Partners, but obviously TR Quake did not. Then there's TFCC Needlenose & Spinister that did...but then again they were club exclusives.

I wonder if Hasbro would release 2 TM's in a pack as part of their Micromaster line? If for nothing else to get Quake his partners in some modern form. Then all we would need are modern updates of Landfill & Quickmix, along with their respective TM's.


I think Hasbro would also want to make a new Needlenose and Spinister for the people who couldn't get the Club ones (the majority of collectors), evident with how Needlenose was part of one of the options for the Siege fan poll.
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