Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

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Re: Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

Postby Mkall » Sat Jul 07, 2012 11:15 pm

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Kibble wrote:This figure looks great, but I still don't get why they made it so damn big (and expensive). Was Shockwave twice the size of Prime in the comic? Which was the other reason I bowed out...too much 3rd party **** so I had to give up the random stuff that I know nothing about beyond "Hey, that looks really cool!"

I think the reason is that they maybe scaling to (approximate) altmode scale. History is one of my weakest subjects but I believe that those Ironclad warships were much bigger than a locomotive. Sadly I don't think we've ever seen HoS Shockwave stand near Prime to compare robot modes.
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Re: Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

Postby alldarker » Sun Jul 08, 2012 5:23 am

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Mkall wrote:
Kibble wrote:This figure looks great, but I still don't get why they made it so damn big (and expensive). Was Shockwave twice the size of Prime in the comic? Which was the other reason I bowed out...too much 3rd party **** so I had to give up the random stuff that I know nothing about beyond "Hey, that looks really cool!"

I think the reason is that they maybe scaling to (approximate) altmode scale. History is one of my weakest subjects but I believe that those Ironclad warships were much bigger than a locomotive. Sadly I don't think we've ever seen HoS Shockwave stand near Prime to compare robot modes.

If Cyclops's altmode (actually existing Civil War era ironclad warship) was actually to scale with Knight Morpher Commander's (fantasy / steampunk) locomotive altmode, then it would probably have to be a fair bit bigger still: ironclads measured anywhere from 100 ft to over 200 ft.
Personally, I'm loving the scale of this thing: it SHOULD be huge. I like the way the altmode looks, I love the way the 'bot-mode looks, and I've loved HoS since it appeared. I guess that does help the love for MMC's toys: I distinctly remember the months of longing for KMC-01 release after the pre-orders opened: not often was I that eager for a toy-release (and even the minor flaws on the first release KMC-01 didn't stifle my admiration for that product)..
The mini-me sub / Cyclops is just icing on that cake: unexpected, I wouln't have missed it if it wasn't included, but a supremely cool extra feature.
Cyclops was as good as sold to me when the first pictures appeared, and now it's almost here I can't wait to hold and admire it in person. I hope MMC keeps going from strength to strength!
I'm so meta, even this acronym...
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Re: Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

Postby Kibble » Sun Jul 08, 2012 7:09 am

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Weapon: No Weapon
Yeah, I like my scale by bot mode...otherwise Megatron would be the lamest shrimp of all. So Shockwave towering over Prime doesn't work for me...at least conceptually. If that's the way it was in the comic, then what can you do? Other than think the comic is lame then... Image
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Re: Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

Postby RK_Striker_JK_5 » Sun Jul 08, 2012 11:28 am

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Ooh, Shockwave looks sick! And can't wait to get my classics Sixshot. :D
Not caring about scale since 1984. Just like Hasbro.

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Re: Update on Knight Morpher KM-03 Cyclops, minor Hexatron update

Postby Doctor McGrath » Sun Jul 08, 2012 3:38 pm

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Mkall wrote:
Kibble wrote:This figure looks great, but I still don't get why they made it so damn big (and expensive). Was Shockwave twice the size of Prime in the comic? Which was the other reason I bowed out...too much 3rd party **** so I had to give up the random stuff that I know nothing about beyond "Hey, that looks really cool!"

I think the reason is that they maybe scaling to (approximate) altmode scale. History is one of my weakest subjects but I believe that those Ironclad warships were much bigger than a locomotive. Sadly I don't think we've ever seen HoS Shockwave stand near Prime to compare robot modes.


They were both present in Infestation 2 but not together. Using relative scale to the backgrounds around them, though, I think they were a lot closer in height than the MMC versions.
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