Custom Repair Help

Posted:
Sat Sep 05, 2020 1:18 am
by Decepticon Stryker
So one of my earlier customs broke the rule of painting joints and I am now suffering the consequences for it. The base figure is the Siege Spinister mold. The wider part of the mushroom peg on the right arm has broken off. If anyone can provide any help for a permanent fix that still allows for articulation I'd be extremely grateful.
Re: Custom Repair Help

Posted:
Sun Sep 06, 2020 6:47 am
by Fuhzimota
Hmmm... a screw with a head the same diameter as the mushroom peg...add a nylon washer if the screw head doesn't match the thickness of the mushroom peg.drill a pilot hole into the broken stump, add the screw (and washer, if needed) and tighten until you match the length of the other arm/elbow area. Reattach and enjoy. (Hope that helps... it worked on a CW figure of mine a while back.) You may need/want to add a drop of glue after you get the arm length sussed out. It will keep the screw from becoming loose later on.
Re: Custom Repair Help

Posted:
Sun Sep 06, 2020 7:44 am
by Decepticon Stryker
Fixed! While drilling in a pilot hole, the stump split open to the same size as the original, allowing me to pop it back on. Sadly, it can still fall off but only if it's positioned in a very specific way. Thanks for the tip!