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G1 Punch/CounterPunch

PostPosted: Fri Mar 02, 2007 2:26 am
by Six Two One
I'm making a show accurate Punch/CounterPunch following the Rebirth and JP Headmasters version of the toy. It's partially scratchbuilt, the fact that there was a KO of P/CP I found. Unfortunately, the KO is a modified mold, and the Decepticon gimmick is removed. But I'll incorporate that back into the toy. Show-accuracy (No difference between Rebirth and JP Headmasters, except for the face and such), Posability, and Well disguised faction switch will be the main thing from here.

Pictures to be uploaded soon.

PostPosted: Sat Mar 17, 2007 4:18 pm
by Six Two One
Here is the KO taken apart. Good quality. It's just poopy and the double spy gimmick removed.
Image

PostPosted: Wed Apr 04, 2007 8:14 pm
by Six Two One
Got working on Punch/CounterPunch again.
I switched the way the legs originally looked so I could get part of the KO to be show accurate.
Image

Still working on incorporating duel knee caps for him.
Image

PostPosted: Wed Apr 04, 2007 9:48 pm
by tentagil
Doing a Punch of my own at the moment. Though mine is more a classics style using the Cybertron Hotrod mold as the base with a great deal of work on it.