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G1 Doubledealer KO Mod Autobot only mode

PostPosted: Wed Mar 21, 2007 7:41 am
by Six Two One
This is jumping the basics even though I didn't finish my Punch/CounterPunch kitbash. But I'm also working on a Doubledealer KO. This one also had the doublespy feature removed. Leaving only his Autobot mode. Here is the progress thus far.
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The Bionicle pieces will be integrated to give him posability and more free movements.

If anyone had pictures of the actual Chestplate, I'd like pictures (side, front, back, top, inside) so then I can build a scratch built one. This KO has no Chestplate. And if anyone has the pics, I'd like to have the exact measurements of the chestplate. Thanks.

PostPosted: Wed Mar 21, 2007 10:08 am
by johndillinga2003
He's got a Voltron Belt :lol:

Doubledealer box art: http://cs.georgefox.edu/~aliljen/transf ... r_art.html

bot mode: (Best I could find) http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... otohosting

PostPosted: Wed Mar 21, 2007 10:44 am
by evilratbat
Will Fin my Version at home of Him for Reference for you if i remember which Box he Is in

PostPosted: Wed Mar 21, 2007 2:09 pm
by Gryphman

PostPosted: Wed Mar 21, 2007 2:19 pm
by Six Two One
I'm going to do something about that damned belt.


Thanks for all the links guys. But I was wondering if you could take pictures of the chest plate/blast shield in section draft, orthographical, or tech draft view points with the photos edited to show the exact measurements of the thing. I'm trying to make an exact version out of styrene.

The width from the left arm to the right arm is 4 centimeters. All I need to see is the inside of the shield/plate and know how far it juts out.

From the looks of things, it looks like the shield juts out to the point of his gear mechanism that makes his head "nod". But in other pictures, it shows that the shield is a little beyond that point. Still need the pictures with the exact measurements and the details of the insides.

PostPosted: Sun Mar 25, 2007 6:34 pm
by Six Two One
The posability test.
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Testing with Bionicle parts.
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Epoxied joints
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Now...
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IT WORKS!

More later.

PostPosted: Sun Mar 25, 2007 8:07 pm
by DTM
Looks creative!

PostPosted: Thu Mar 29, 2007 11:30 pm
by Six Two One
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PostPosted: Sat Mar 31, 2007 11:55 am
by Mex1c0
Just curious, but what did you use to fill those gaps? it kinda looks like green stuff but I have tried using green stuff to fill gaps and it wont work for me.

PostPosted: Sat Mar 31, 2007 7:51 pm
by Six Two One
Tamiya epxoy putty and Tamiya hardener.

PostPosted: Sun Apr 08, 2007 10:32 pm
by Six Two One
Puttied, Styrened (back part) and hardened.
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Now...
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PostPosted: Mon Apr 09, 2007 7:24 am
by DTM
YAYYYY!!!!, IT FITS IT FITS. Now you have to do the other parts :lol:

PostPosted: Tue Apr 10, 2007 10:00 pm
by Six Two One
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Paint, more modding and then painting the whole thing, I'll be finally set.

PostPosted: Tue May 15, 2007 5:11 am
by Six Two One
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Build the blast shield, give his arms some posability, paint him and I'll be all done.

PostPosted: Tue May 15, 2007 5:59 am
by Ramrider
Nice. 8)

PostPosted: Tue May 15, 2007 7:54 pm
by Master Mold
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LOOK OUT!!! HE'S THRUSTING THIS WAY!!!

PostPosted: Tue May 15, 2007 7:55 pm
by TM Devastator
He's looking great so far!

PostPosted: Tue May 15, 2007 8:20 pm
by Ramrider
'Course, it looks more like a lunge to me... :P

PostPosted: Wed May 16, 2007 9:32 am
by TM Devastator
Heh, I didn't even think to comment on that. Doubledealer says he can do the pelvic thrust, but he's not doing it and I don't really think he can do it right now.

PostPosted: Wed May 16, 2007 9:42 am
by evilratbat
i goe the time warp in my head now with tfs doing the dance damn you