More super-articulating fun! G1 Inferno...

Inspired by all the brilliant super-articulation projects going on lately (Ptitvite's Dinobots and Devastator's gestalts, for example), I've decided to have a crack myself. Digging out my old junker Inferno, I've taken him apart to give him some proper joints.
At this point, I'd already got a knee working; I basically scored and snapped the leg at the appropriate points (one side just above the knee, and the other side just below), and filed the joint down. I also used a needle file to slightly widen the screwhole inside the knee.


Here the left leg is scored and ready for snapping...

Here he is after snapping and filing the left leg, showing the parts it's been split into...

...and showing the new assembled leg...

After that, I set to work on the hips. I took the groin, hips and upper knees from a messed-up Shockini. After cutting the legs right off the torso, I used a diamond burr to buzz a socket for the waist's ball-joint. The hip-plate has been trimmed down and fixed to the Shockini's groin and hips, and the the upper knees were filed down and installed into Inferno's thighs to give him a rotary joint there.
These shots show a small sample of the movement available to him.



So now the legs are nicely articulated - the ball joints are a little loose, but I may attempt to tighten them up a bit with superglue or something.
I need to get the arms apart next to see what I can do with them...
At this point, I'd already got a knee working; I basically scored and snapped the leg at the appropriate points (one side just above the knee, and the other side just below), and filed the joint down. I also used a needle file to slightly widen the screwhole inside the knee.


Here the left leg is scored and ready for snapping...

Here he is after snapping and filing the left leg, showing the parts it's been split into...

...and showing the new assembled leg...

After that, I set to work on the hips. I took the groin, hips and upper knees from a messed-up Shockini. After cutting the legs right off the torso, I used a diamond burr to buzz a socket for the waist's ball-joint. The hip-plate has been trimmed down and fixed to the Shockini's groin and hips, and the the upper knees were filed down and installed into Inferno's thighs to give him a rotary joint there.
These shots show a small sample of the movement available to him.



So now the legs are nicely articulated - the ball joints are a little loose, but I may attempt to tighten them up a bit with superglue or something.
I need to get the arms apart next to see what I can do with them...