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Movie Kup (Longarm repaint)

PostPosted: Thu Feb 21, 2008 5:02 pm
by Elvaan
Very quick digi-repaint. Forgive the sloppiness.

Bot mode:
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Vehicle mode:
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Targetmaster partner: (;>_>)
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Re: Movie Kup (Longarm repaint)

PostPosted: Thu Feb 21, 2008 9:37 pm
by StarThunderWarp
looks ok, but I thought Kup was blue?

Re: Movie Kup (Longarm repaint)

PostPosted: Fri Feb 22, 2008 12:54 am
by Elvaan
Kup was green.

http://seibertron.com/toys/gallery.php? ... 0&start=25

Maybe you're thinking of Blurr?

Re: Movie Kup (Longarm repaint)

PostPosted: Fri Feb 22, 2008 12:40 pm
by Pyroclasm
Kup wasn't green. He's aqua blue. Even the gallery you link to shows aqua blue. Springer was green.

Re: Movie Kup (Longarm repaint)

PostPosted: Fri Feb 22, 2008 1:48 pm
by Elvaan
Maybe the settings on my monitor are wrong, but he shows up green.

W/e. I still think Longarm would make a great base for Kup.

Re: Movie Kup (Longarm repaint)

PostPosted: Fri Feb 22, 2008 1:59 pm
by rhinox555
Kup was blue,longarm doesn´t look old and cranky enough imo.

Re: Movie Kup (Longarm repaint)

PostPosted: Fri Feb 22, 2008 10:48 pm
by Optimus_Prowl
This was actually the idea I had about a month ago. I took out the Hook thing and when I transformed him without his Alt Mode just screamed Kup. I think with a little redoing on the face you could actually get him looking very cranky and old.

Now I just need to find a second one to do this to. :-?

Re: Movie Kup (Longarm repaint)

PostPosted: Thu Feb 28, 2008 11:57 am
by Straken
In the ep.choas all the flash backs show Kup as being very much green,me thinks a wreakage head swap maybe in order,no?

Re: Movie Kup (Longarm repaint)

PostPosted: Thu Feb 28, 2008 4:35 pm
by StarThunderWarp
yea Wreckages head would definatley make it look like Kup, but how would it fit into the truck mode?