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Decepticon Justice Division 3D Renders

PostPosted: Tue Sep 05, 2017 9:58 am
by Alpha Dominus
From the much acclaimed More Than Meets The Eye comic penned by James Roberts, here are my 3D renditions based off of penciler, Andrew Griffith's designs. Models created using 3DS max, Maya and Zbrush. Texture maps created and edited using xNormal, Quixel Suite and Photoshop. Renders and particle effects created using Unreal Engine 4.

Tesarus_XtraShot.jpg
Tesarus_HeadShot.jpg
Tesarus_AltMode.jpg
KaonNSparkeater.jpg

Kaon_XtraShot.jpg
Kaon_AltMode.jpg
Sparkeater.jpg
The attachment Sparkeater.jpg is no longer available



Sketchfab Model Links: https://skfb.ly/6ttPD https://skfb.ly/6ttQI
https://skfb.ly/6tuQO https://skfb.ly/6tuSH

Re: Decepticon Justice Division 3D Renders

PostPosted: Sun Sep 10, 2017 1:22 pm
by Cobotron
Super cool, Alpha Dominus!
SUPER COOL! :APPLAUSE:

Texture maps look really great.

Re: Decepticon Justice Division 3D Renders

PostPosted: Mon Sep 11, 2017 9:37 am
by Alpha Dominus
Thanks brutha! I now have each member of the DJD fully textured. Still rigging a few (which as Transformers is WAAAAAAAY more complex than simple bipedal rigs) and rendering. It's a TON of work but oh so FUN!