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cybertron deluxe class PRIMUS

Posted:
Fri Oct 20, 2006 5:35 pm
by TM Raz
I was looking at my unicron toy, and thinking, he should be able to fight a primus his size, and i thought it might turn out cool...
so...
robot mode

vehicle mode

Unicrons body and Longracks head!

Posted:
Sat Oct 21, 2006 10:13 am
by TM Raz
first digibash, hope you like it

Posted:
Sun Oct 22, 2006 7:10 am
by RavageX-9
what the... Cybertron Longrack's head? I could only tell because it was in your avatar. I guess it's because of the giant head crest.
I would avoid physical modifications in photoshop as your first one(s). heck, I would avoid them as much as possible. I don't know how anyone can possibly make them look realistic. parts swapping is one thing, but getting rid of parts is a whole big mess. ideally you use the "rubber stamp" tool. maybe the smudge tool a bit. I have a feeling the only reason those magazine photoshop editors can do such a good job is because they work in such high resolutions. Here with these toys, we just don't have enough pixels to spoof such a thing.
so what's the reasoning behind the mold choice? I guess it's sort of planet like, but it's also still a little spikey with the legs and "planet" shells.
well, the coloring looks clean. how did you do it? the color choices could be closer to the original. (not that Unicron was) A hint if you're using a color/hue layer is to use the eyedropper and change the setting from "point" selection to "5x5 area", so that it gets an average of the 5x5 pixels in the area you select, rather than the specific shade of that color in one particular spot. You might want to fish around for the right spot to match the colors.
On the other hand, shifting hues of areas often gives you a more realistic impression, since real objects have reflections of other colors off them and such. But then you run into problems either with the color selection tool or magic wand not getting everything, or having to select large areas and carefully erase the edges.
Sorry if I don't sound very positive. I'm not very good at it. digibashing can be quite a lot of fun, if time consuming. I find myself spending a lot of time even for the simplest of recolors. maybe those Hasbro people got it right with the lineart color layouts.

Posted:
Sun Oct 22, 2006 9:32 am
by TM Raz
i couldnt understand a word you just said...

Posted:
Mon Oct 23, 2006 4:53 am
by Skullgrin140
lol, Not a bad start

Posted:
Thu Oct 26, 2006 3:38 pm
by RavageX-9
Raz wrote:i couldnt understand a word you just said...
Nevermind.

Posted:
Thu Oct 26, 2006 11:06 pm
by Captain Crooks
^^^ I understood
RavageX-9... Photoshop rules, but it's soooo complex!
There are a couple of sites that actually teach some basic photoshopping skills, as well as hosting competitions etc - the one I like is Worth1000, if you google it you should find the web-site easily enough. They have free tutorials, and you can get some awesome results using just a small selection of tools.
I'm just a photoshop learner myself, its a steep learning curve alright!


Posted:
Sun Oct 29, 2006 9:25 am
by TM Raz
used photoplus, not photoshop

Posted:
Sun Oct 29, 2006 10:25 am
by Captain Crooks
Hmmm, I havent heard of Photoplus, but it might have some of the same features - you could check it out anyway. I'm pretty sure RavageX-9 is talking about Photoshop, which may explain why the terms were unfamiliar to you!
That program gives me headaches!!

Posted:
Sun Nov 05, 2006 6:12 pm
by TM Raz
photoplus is free

Posted:
Thu Dec 21, 2006 8:18 pm
by TM Raz
fixed up the spiky edges a bit

hope this looks better, took me awhile (about a day, i consider that awhile...)