Page 1 of 1

Team question

PostPosted: Sun Jul 22, 2007 11:24 pm
by Night Raid
Is there a limit to how many can be on a team?

PostPosted: Sun Jul 22, 2007 11:35 pm
by Burn
Just the 12. But you can have plenty of "reserves" and cycle them in and out any time you want.

PostPosted: Sun Jul 22, 2007 11:50 pm
by crazyfists
you can only have 6 active at a time also

PostPosted: Mon Jul 23, 2007 8:40 pm
by Night Raid
What do you mean by reserves?

PostPosted: Mon Jul 23, 2007 8:52 pm
by Burn
Night Raid wrote:What do you mean by reserves?


Characters you've created that sit in a little .txt file

PostPosted: Mon Jul 23, 2007 8:55 pm
by Dr. Caelus
Burn wrote:
Night Raid wrote:What do you mean by reserves?


Characters you've created that sit in a little .txt file


Or .doc file if feel like springing for nicer accomodations.

PostPosted: Mon Jul 23, 2007 9:20 pm
by Night Raid
How about in my team intro thread?

PostPosted: Mon Jul 23, 2007 10:39 pm
by crazyfists
what do you mean team info thread? you have the ability to edit your team info

http://www.seibertron.com/heavymetalwar/team_edit.php

you can keep it there. it doesnt effect anything keeping the information there.

what burn means is that since there is a limit to 12 bots, and 6 actives ones, you might want to rotate other bots/names/bio/whatever in once in a while and replace one of the 12. wherever you store the information doesnt matter since it wont make more bots, its for your own records.

keep in mind that any information placed in the team information page as well as the bios for your bots are viewable to everyone. we dont have like our own private note pad section. so storing there is easy for quick access, but will also clutter your team page and every time someone views it, theyll see the extra bio information.

PostPosted: Mon Jul 23, 2007 11:23 pm
by Burn
Night Raid wrote:How about in my team intro thread?


That works too.

Essentially, anywhere you can store a bit of text.

Then you can rotate a member in and another out by resetting, renaming, and changing the bio.

PostPosted: Tue Jul 24, 2007 4:28 am
by The Mysterious
Though it sucks, that you can't have more than 6 active at the time. :shock:
Not to mention about having all own 6 team members together in mission, they could at least have your team and other full active teams allied in one mission against ( 6 autobot teams [6 active each] vs 6 decepticon teams [same]). :-?

PostPosted: Tue Jul 24, 2007 4:31 am
by Tammuz
I'd love to see that, 6 enduring repairers against 6 repairing endurers, can you say server crash? 2 on 2 was bad enough.

PostPosted: Tue Jul 24, 2007 4:36 am
by steve2275
Tammuz wrote:I'd love to see that, 6 enduring repairers against 6 repairing endurers, can you say server crash? 2 on 2 was bad enough.
lets do it for farts and giggles 8)

PostPosted: Tue Jul 24, 2007 4:40 am
by Tammuz
steve2275 wrote:
Tammuz wrote:I'd love to see that, 6 enduring repairers against 6 repairing endurers, can you say server crash? 2 on 2 was bad enough.
lets do it for farts and giggles 8)


I'm not resetting Blitzfix, i don't know when/if i'd get his alt back!

PostPosted: Tue Jul 24, 2007 4:43 am
by steve2275
Tammuz wrote:
steve2275 wrote:
Tammuz wrote:I'd love to see that, 6 enduring repairers against 6 repairing endurers, can you say server crash? 2 on 2 was bad enough.
lets do it for farts and giggles 8)


I'm not resetting Blitzfix, i don't know when/if i'd get his alt back!
wont b able to fix the blitz eh

PostPosted: Tue Jul 24, 2007 4:47 am
by Tammuz
do the bots even have 6 medics?

PostPosted: Tue Jul 24, 2007 4:51 am
by steve2275