Mission/Arena timeout function not long enough?

I just got the results from an arena mission between one of my sturdier Maximals and a decepticon with some decent defensive stats and a deflector minicon. The result was a long slug fest that ended in timeout and my Maximal's win. But I was somewhat dissapointed that the time out feature which was originally created to stop cheating with self repair bots ruin a match between two bots simply because they were #*$3ing tough. Would it be possible to extend the maximum match/mission limit to allow for extended battles like this without crashing HMW? 
