I know the game is down, but...

That doesn't mean we can't plan the next tournament!
That's right, this one's going to be run by the Jeep man. I've had the idea growing for a while, and I'm working now on putting it together. I'm not going to reveal much, except that it's going to combine a scavenger hunt and a tournament together. I'm also going to point out that this is the first tournament the site will have seen where the winner is not going to be a faction or a group of factions. Intrigued? Me too!
What I want from people here is suggestions for scavenger-hunt style tasks. If anyone remembers the last one Soundwave ran, anything of that nature is what I'm looking for. The twist, however, is that for each task, I need the following - a concept, explaining what the task means; the task itself; and a mirror task connected to it.
An example of this, taken from what I have prepared already, would be as follows -
SIDE ONE
WEAPONS RESEARCH:
Score 5 kills using different weapons for each kill.
SIDE TWO
DEVELOP COUNTERMEASURES:
Be missed by 5 different weapons.
These are a definately mirrors of each other, mechanically and thematically. However, I only need to see thematic links.
The more suggestions I get, the less time it'll take me to finish the rules, and the sooner this show can be ready to begin.
That's right, this one's going to be run by the Jeep man. I've had the idea growing for a while, and I'm working now on putting it together. I'm not going to reveal much, except that it's going to combine a scavenger hunt and a tournament together. I'm also going to point out that this is the first tournament the site will have seen where the winner is not going to be a faction or a group of factions. Intrigued? Me too!
What I want from people here is suggestions for scavenger-hunt style tasks. If anyone remembers the last one Soundwave ran, anything of that nature is what I'm looking for. The twist, however, is that for each task, I need the following - a concept, explaining what the task means; the task itself; and a mirror task connected to it.
An example of this, taken from what I have prepared already, would be as follows -
SIDE ONE
WEAPONS RESEARCH:
Score 5 kills using different weapons for each kill.
SIDE TWO
DEVELOP COUNTERMEASURES:
Be missed by 5 different weapons.
These are a definately mirrors of each other, mechanically and thematically. However, I only need to see thematic links.
The more suggestions I get, the less time it'll take me to finish the rules, and the sooner this show can be ready to begin.