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null-rays???????????????

Posted:
Wed Oct 01, 2008 10:05 am
by Nightwarp
how come theres none in the weapon shop?
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 10:06 am
by Halo
They're all sold out. There was only 100 to begin with.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 10:12 am
by Chaoslock
Also, the guns are sold out too.
I started with creating 10 cons, and bought weapons from the rest of the money, looks like that was an optimal start.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 11:31 am
by Blurrz
Watch. Them X-rays are gonna go now too.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 12:58 pm
by The Chronic
Blurrz wrote:Watch. Them X-rays are gonna go now too.
Gone now
How much you reckon they'd go for on the black market?
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 1:05 pm
by Tammuz
i wouldn't pay anything.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:20 pm
by crazyfists
I've been watching the weapons available slowly go down to 0, so I'm going to add some more weapons to the shops. I don't believe that since we're all starting out at level 0 that some should have weapons while others do not have that option.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:20 pm
by Darth Trader
How often are weapons replenished?
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:22 pm
by Psychout
As soon as Maximus Prime gets here...
I'd prefer missions where we get to win them *hint hint*
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:23 pm
by crazyfists
BVH wrote:How often are weapons replenished?
I just added 25 more of all sold out weapons. I hope that will allow people who haven't gotten them a chance to pick one up. I'm also hoping that no more will have to be added to the shop again once people start upgrading and buying new weapons.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:26 pm
by Rat Convoy
I don't know if 125-ish is enough to stretch; I think the shop prior to reset had in the vicinity of 500 of each weapon, 100 each of the newer ones; but 1,000 or more of each of the 0-stat ones. The 0-stat ones need to be overstocked as they are the ones most likely to be taken by a new player who may play a few times and never play again, thus taking the weapon permanently out of circulation.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:28 pm
by crazyfists
More can always be added later. Don't forget that we have a weapon cap and likely, since money is tight, old weapons will be sold.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 2:58 pm
by Nightwarp
crazyfists wrote:BVH wrote:How often are weapons replenished?
I just added 25 more of all sold out weapons. I hope that will allow people who haven't gotten them a chance to pick one up. I'm also hoping that no more will have to be added to the shop again once people start upgrading and buying new weapons.
the null-rays are sold out again ARRRGHHHHH i just want 1.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:08 pm
by Tammuz
8 0/0 weapon options
12 bots per player
212 players(as of now)
so that means if players select their weapons at random you'll need 318 of each.
course probably doesn't help that i may have let slip/ once or twice,that the null rays are the best value for money on consistent damage
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:12 pm
by crazyfists
Tammuz wrote:8 0/0 weapon options
12 bots per player
212 players(as of now)
so that means if players select their weapons at random you'll need 318 of each.
course probably doesn't help that i may have let slip/ once or twice,that the null rays are the best value for money on consistent damage
They're like the old BB, I can't see the purpose to just constantly keep adding them to the market. There are other choices that aren't as good, but they're there. Try something new. Whenever i talk to Mkall/OS, maybe they will want to add more later.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:14 pm
by Bluevolt
crazyfists wrote:More can always be added later. Don't forget that we have a weapon cap and likely, since money is tight, old weapons will be sold.
I started @ 09:30gmt (12 hours ago

)and they were sold out then. Mind you, i have done very well without them and usind Gun and Sling Shot instead. Make of that what you will. TY for the null rays tho Crazy.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:15 pm
by Tammuz
crazyfists wrote:Tammuz wrote:8 0/0 weapon options
12 bots per player
212 players(as of now)
so that means if players select their weapons at random you'll need 318 of each.
course probably doesn't help that i may have let slip/ once or twice,that the null rays are the best value for money on consistent damage
They're like the old BB, I can't see the purpose to just constantly keep adding them to the market. There are other choices that aren't as good, but they're there. Try something new. Whenever i talk to Mkall/OS, maybe they will want to add more later.
just ramp down the cost of the others. they're all pretty much balanced damage for stats, just ramp down the price so the lowest recharge one costs the most.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:18 pm
by Bluevolt
Tammuz wrote:just ramp down the cost of the others. they're all pretty much balanced damage for stats, just ramp down the price so the lowest recharge one costs the most.
Do you need some cash Tam? I got a bit to spare...
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:23 pm
by crazyfists
Bluevolt wrote:TY for the null rays tho Crazy.
You're welcome.
Tammuz wrote:just ramp down the cost of the others. they're all pretty much balanced damage for stats, just ramp down the price so the lowest recharge one costs the most.
I'm not changing anything of the weapons. They are set to specific stats and prices for a reason, I hope.
Looks like OS or someone added over 900 null-ray weapons.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:27 pm
by The Chronic
Bluevolt wrote:Tammuz wrote:just ramp down the cost of the others. they're all pretty much balanced damage for stats, just ramp down the price so the lowest recharge one costs the most.
Do you need some cash Tam? I got a bit to spare...
Smug bastard

you really know how to rub it in dont you
I noticed that there are now 900 or so null rays going spare
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:29 pm
by Tammuz
not at all. just giving Crazyfists a crash course in HMW economics.
remember who's behind the weapon formula Bluevolt, and then go look at which weapon they are using.
EDIT: as fists seems to have missed the memo
I, as me, as in Tammuz came up with the weapons formula, i know what the damages are, and i know that at the time i did not consider energon as a balancing factor, so let cealus just make it up, since it was very easy to come by, now each player has a very small amount and has to be careful, it needs adjusting... I can tell you how.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:43 pm
by ashe5k
I wasn't going to even worry about weapons until at least level 1. Hrmm...might have to re-think that.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:46 pm
by Bluevolt
chronic wrote:Smug bastard

you really know how to rub it in dont you
Yes and no. Offer was genuine. Tam has helped me in the past. I am feeling VERY smug also!
Thing is, at L0 the RNG's are playing a HUGE part in this, and i love them today!

Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:49 pm
by Tammuz
at the present moment i do actually have more energon than bluevolt.
Re: null-rays???????????????

Posted:
Wed Oct 01, 2008 3:51 pm
by Bluevolt
Tammuz wrote:at the present moment i do actually have more energon than bluevolt.
Can i have some then?
Do i have more smug than you tho?
