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Pick Your Poison ideas

PostPosted: Sun Nov 09, 2008 3:54 pm
by Burn
Well as I threw at Psychout a few weeks back.

• Participation is voluntary.
• There are a number of different categories to vie for (most xp, most kills etc)
• To encourage casual players to enter, those participating will only be allowed to submit a set number of missions (say five?) per bot each day. Casual players will pretty much have to submit all their missions while heavy players will have to pick and choose their best.

PICK YOUR POISON

It really is a simple concept I promise!

• Participation is voluntary
• Players are then paired up.
• Once paired up, you then pick a "poison" for your opponent. A "poison" is a task they must achieve before you achieve the one they've picked for you. It could be to "outscore Tekka" or "perform a 100% strafe" or anything you choose. Within reason of course, players will still have the option of objecting if they feel it's TOO difficult, at which point the contest organiser will step in and decide.
• First person from each pair to achieve their "poison" move onto the next round where the process is repeated.
• Eventually you get down to two players where the winner is eventually decided.

And then there's the other idea which I need to talk to Psychout about privately to see if we can kick it off in the new year ...

(Edit by Psychout: This deserves a topic of its own.)

Re: Pick Your Poison ideas

PostPosted: Fri Nov 14, 2008 1:36 pm
by Redimus
Im up for this, I missed out last time (cant for the life of me remember why), so I, up for it.

Re: Pick Your Poison ideas

PostPosted: Tue Nov 18, 2008 7:33 am
by Colonel Brawl
Since you call the tasks poisons, why not assign time limits or deadlines for each poison. If a player is unable to accomplish that poison in the given time limit, then that player either gets disqualified or is assigned a new poison that has greater difficulty.

Re: Pick Your Poison ideas

PostPosted: Fri Nov 21, 2008 6:47 am
by Name_Violation
wouldn't "do something in a given amount of time BE a "poison"?

i think that would qualify if i'm understanding thimgs right.

defeat "so an so" before 4 minutes is a challenge that would qualify as a task to do...

Re: Pick Your Poison ideas

PostPosted: Fri Nov 21, 2008 7:16 am
by Psychout
Yep. That's exactly the point, the challenges are open so could be anything.

Re: Pick Your Poison ideas

PostPosted: Wed Nov 26, 2008 5:18 pm
by Name_Violation
anyone brought up "dodgeball" (most avoids in a battle)?

Re: Pick Your Poison ideas

PostPosted: Wed Nov 26, 2008 5:26 pm
by Mogwai Prime
Name_Violation wrote:anyone brought up "dodgeball" (most avoids in a battle)?


Actually a tournament dodgeball could be done. Form teams of X amount. Could be set up bracketed or however. Each team tries to get the other teams players with kills. Team with last survivors win.