Page 1 of 1
just curious MISSION LOGS

Posted:
Thu Sep 17, 2009 8:23 pm
by ebilly99
Can anyone tell me what some of your factions missions are. I am trying to create a list

Vs predecons
MISSION #98534 00:16:47
Protect the Future
Several small Predacon hunting parties have scattered across the continent to hunt down the protohuman tribes. The protohumans can defend themselves well, but even one death could have terrible consequences for the future. Join one of the small squads heading out to defend the tribes, and do whatever is necessary to insure their
survival!
Insure the future
Now that Primal’s crew has returned to Cybertron, the Ark is wide open for attack from Ravage’s Predacons. We can’t afford to indefinitely take up residence in the volcano like Primal though, so we need a more permanent solution. Your strike team will travel to the volcano and sweep it for Predacons, while Optimus Minor’s demolitions team prepares to seal the opening and Snarl’s tech team recovers any Maximal salvage they can find. If any threat to the other teams arises, it’ll be your job to defend them while they finish their work.
Spelunking
Okay Maximals, we have a golden opportunity to reciprocate the pounding Ravage’s Predacons have been giving us these past few weeks. Snarl caught Retrax attempting to burrow into our base to plant IEDs right underneath us. The bug was foolish enough to tunnel directly from the Predacon camp though! Your mission is to turn the tables on the Predacons; follow Retrax’s tunnels back to their camp, and blow their primary ammo dump.
Defending the mutants
Pack your equipment and follow B’boom! The Predacons have organized a hunting party to oust the Mutants from their territory in the Energon-laden swamp! The mutants are formidable, but few in number, they’ll likely be wiped out if we don’t give them reinforcements. As Maximals, it’s our duty to protect them, whether they want us to or not!
vs decepticons
The reckless Anim Con attack on our Special Forces camp has given away a major base of operations in the Ia Drang River Valley. You will fly in with the first wave of the Autobot Air Cavalry and secure Landing Zone X-Ray to prepare for an attack on their base.
The reckless Anim Con attack on our Special Forces camp has given away a major base of operations in the Ia Drang River Valley. You will fly in with the first wave of the Autobot Air Cavalry and secure Landing Zone X-Ray to prepare for an attack on their base.
Re: just curious MISSION LOGS

Posted:
Fri Sep 18, 2009 8:27 am
by Psychout
This is probably gonna be helpful for when we're writing the mission blurbs for the new game, so if a Bot & a Pred could help us out here, these are a few of the 'con ones, more to come as I see them.
Scorpion (vs bots)
Those annoying Earth meatbags have an old tale about a fox and a scorpion that seems particularly applicable right now… The Quintessons have betrayed us and dug the energon-dagger deep into our backs. This will not stand, and though it turns our matter-processors, we must combine forces with the enemy we know to destroy those accursed cyborganics. Within our very own borders they have dared to convert a Decepticon factory complex into some sort of deep space port, probably to service their fleet of light corvettes and frigates. Whatever its purpose may be, it will not survive much longer. Link up with the Autobot Taskforce and lay waste to the traitorous scum; destroy their port before it becomes active and leave no survivors.
Destroy the Guardians (vs bots)
The target is set. The Guardian units that protect the Autobot refinery must be destroyed by sustained strikes if the Decepticon empire is to cripple the Autobots and seize the energon from the unworthy. No mercy shall be shown!
Repulsed (vs bots)
Our Allies have intercepted a transmission from the Nova Cronum Tao Base; they have finally decided to reenter the war. It was to be expected. They are dispatching a force towards the territory we recently gained on the Maximus Line. We do not have enough strength to hold the position, so command has ordered that we fall back to the Predacon lines. Such a withdrawal would not have been necessary if they had not followed our ‘allies’ recommendation and committed the bulk of our forces against Tagon. Head to the Predacon Line and reinforce it against an attack from Nova Cronum, they must not be allowed to breach the line...WHAT?! Slag, this is treason! TREASON!!!... You will not have the support of our generous alliance; they have broken off their attack. They will indeed pay for this treachery. You are on your own for now. You have your orders; do not return unless you’re bringing me the disembodied head of every Autobot attacking from Nova Cronum.
No More Cloaks (vs bots)
A distress call has been received from several Hydrax Plateau fortifications. Those Autobot fools from Nova Cronum have decided to enter the battle with a renewed offensive against not only Polyhex but Hydrax as well. Even with the bulk of our forces committed in Altihex and Kalis, our reserve units should have had no trouble dealing with these weaklings in quick manner. However, the division of warriors lent to us by those treacherous Quintessons has disengaged from the front and have effectively turned their weapons upon our own troops. Originally your assignment would have been tough enough, but those techno-organic five-faced slargs will make it nearly impossible. Your orders are to head to the Central Fortress on our northern coastal grid. Reinforce their defenses and prepare for an assault from Quintesson forces. Ignore the Autobots and focus on the traitors; destroy every last scrappin' one of 'em. Show them what it means to betray the mighty Decepticon Empire.
Re: just curious MISSION LOGS

Posted:
Fri Sep 18, 2009 3:33 pm
by Absolute Zero
Seal the Tunnel (vs Maxi)
Retrax is long overdue from his most recent mission; it is likely that the Maximals have captured him, and I am concerned that the dimwit may have breached security protocols in digging his tunnels. Enter his burrow here in the camp and sweep the tunnels to determine if they represent a security risk. If so, seal them off with explosives. Outside our perimeter of course. We don’t need a repeat of last week’s incident.
Swamp Hunt (vs Maxi)
We need Energon if we’re going to keep fighting this battle, and the closest concentration of it is in those swamps the Mutants have infested. It’s time for a big game hunt troops, one that utilizes superior numbers and high explosives! But uh, don’t blow up the Energon this time.
Manhunt (vs Maxi)
I don’t have much faith in Megatron’s plan to change the future by killing the protohumans, but the Maximals believe it… You will join one of several small hunting parties, track the fleshlings, and attempt to kill as many of them as possible. The carnage, or at least the threat of it, will draw the Maximals away from their base and drain their Energon reserves and spread their troops thin…
Cover the Cache(vs Cons)
The proximity scanners blipped erratically as suspicions were confirmed, the Decepticons had crossed the Straxus line again, this time they must be made to pay for their intrusion. A strike team is picked, armed and briefed, all they needed to do was to get to their target and cripple them before they could discover the weapons cache for the planned assault on the Maximals...
Days of Fire (vs Maxi)
The still of the night was shattered as the Nova Cronum skyline erupted in flame. Another arson attack – and the panic means the nearby area is ripe for looting. Bands of Predacon glory-seekers are amassing, waiting to pounce when the Maximal security forces are busy combating the blaze. Who knows what wealth awaits them in the museums and banks being evacuated in the alarm?
Awaken the Devil (vs Maxi)
With Primal’s forces gone, we have a small window to end this war on prehistoric Earth. We shall launch a three pronged attack on the Ark. Your team’s strike promises the greatest risks, but also the greatest reward. You will infiltrate the volcano, avoiding contact with any Maximal forces that arrive, bypassing the Ark’s automated security through an emergency access hatch in the aft, and reactivate the greatest Decepticon warrior of all time – Megatron himself! Decepticons, forever!
Support the Animatros Predacons (vs Bots)
This is Scourge, leader of Western Hemisphere Confederation. The Army of the Animatros Republic is preparing an assault on a major Anim Con camp using weapons supplied by the Autobots. We need some brave soldiers willing to make a supply run into the Animatros Republic in support of the Anim Con. You will deliver weapons supplied by Decepticon allies to the Anim Con camp and perform some last minute training. At this point, our involvement with the Anim Con is officially purely political. Engage the AAR if you must, but the WHC will disavow any knowledge of captured troops.
Re: just curious MISSION LOGS

Posted:
Fri Sep 18, 2009 9:30 pm
by Firebird
Here are some of the Autobot missions.
Landings (vs. Cons)
With the successful reestablishment of control over the southern fortifications and bases along Polyhex and the Rust Sea, it is time for us to deal a measure of payback to the Decepticons. Hopefully we'll also be able to take some pressure off of Tagon with this new operation. Decepticon shipping lanes from eastern Tyrest run close to our shores; guess what we need to send to the bottom? In addition, Hydrax must be taken out of the battle by neutralizing their air power. That will be your job. Your orders are to land on the shores of Hydrax and establish a beach head. Once accomplished, move into the territory proper and eliminate the Decepticon's supply caches, ammo dumps, factories, ports and airfields... What? Apparently someone or something has already beaten us to the punch! Look, in the distance, pillars of smoke from their primary coastal fortress. This can't be good; our advance teams weren't equipped to deal that sort of damage. Get over to Hydrax as per your original orders, assess the situation, link up with our advance forces, and render aid to civilians. But be careful; whoever is attacking that base should definitely not be trifled with lightly, and the last thing we need is to enter a third party civil war.
Enemy of My Enemy (vs. Cons)
Analysis of the foreign construct remains recovered from the Hydraxian Platue have been completed. As feared, analysis confirms the reports from the field commanders on both sides: they are of Quintesson manufacture. It’s likely the same across the Decepticon advance; Galvatron probably made some sort of insane pact with a mutual enemy hoping it wouldn’t bite him in the aft. A short time ago, command in Iacon issued an order for all embattled units to directly engage the Quintesson forces. From our understanding the same command has been issued from Kaon. That will probably be the only positive report we can offer for a while. As for your new assignment, be prepared to enter the devil’s den, so to speak. The Governing Officer of Tyrest has evoked an ancient treaty regarding the dealings with the Quintessons, the details of the treaty are unimportant, but it appears that unbeknownst even to the Decepticons, the Squids have built a nice little nest in the heart of Tyrest. Intelligence reports indicate that it’s not their only entrenchment in Con-held territory, but it is a critical facility. It appears to be a factory complex that is being converted into a deep space port. If that transformation is completed... well you get the picture. Your assignment is to link up with assault forces from the Tyrest defense force and take out the Quintesson base. But be warned, command still doesn't trust Tyrest or any of the Decepticons, and neither should you.
Robber Baron (vs. Cons)
Normally a relatively neglected territory, Uraya, home of our so-called-aristocracy, has come under the sinister optics of an overzealous Decepticon general. For once however we have gained this information before their arrival, thus allowing us to prepare a pleasant surprise for them. Across the Eastern Hemisphere forces have begun to gather within the Frontier Base to block the Decepticon's route into Praxus. Of course we must also secure our economic interests in the area as well. Once we take care of these advance units the way should be open to bring the hammer down on the assault force at Altihex and force those Toadicons back to the swamps they came from.
Line in the Sand (vs. Cons)
It is truly a mess across all fronts, although the situation has stabilized enough to get some preliminary reports from the embattled sites and besieged cities. All reports confirm that the Decepticons have some sort of new infantry unit, not overly strong but hitting the field in vast numbers. Still, we have plenty of bigger Seacons to fry. A small detachment from Polyhex has established a foothold in the Maximus Line, pushing our forces out a bit. It’s rather surprising that the main bulk of their forces, along with the troops from Tyrest and the air forces from Hydrax, are focusing on taking Tagon... Though they have our land, it provides a most interesting and opportune time for action. Head to the embattled Maximus Line and retake the overrun Bunker 23 and re-establish our presence there. Once it’s all secured, make their bunkers across the Predacon Line pay.
Defend the refinery (vs. Cons)
The Guardian units were rocked as the first air strikes hit their target, signaling the alarms that deafened the guards and they hurriedly called for back-up from command. The frequency of these attacks on the refinery meant that the region was never far from a high-alert, but if it were to fall the war effort of the entire Autobot faction would be in the balance.
-edit- Here are some more
Support the Army of the Animatros Republic (vs. Preds)
As you know, the rebellion on the jungle planet of Animatros was successful, and the planet is now divided between the newly formed Animatros Republic, led by Snarl, and the Western Hemisphere Confederation, led the Decepticon sympathizer Scourge. The WHDC is supporting the Animatros Predacons, an insurgency movement within the Animatros Republic. The Animatros Republic is a valuable ally of the Autobot United Systems and an important strategic point in the galaxy. Control of Animatros would provide the Decepticons with a potential staging point for an invasion of Velocitron. Because of this, the war council is sending our best troops to train the Army of the Animatros Republic to quell the Anim Con insurgents. Remember, we cannot afford to become embroiled in a full scale war by provoking the WHDC, so do not engage in combat with the Anim Con unless you have no alternative.
Stop the Experiments (vs. Maxis)
Our agents still on Cybertron have brought us some disturbing news. Apparently our Maximal kin have taken an unhealthy interest in cyberbiotic experimentation with military applications, and frankly, some of it is just down right creepy. We don’t know why, but on their science colony Omicron they’re actually trying to clone Starscream! I know we promised not to interfere with their affairs when we left Cybertron, but our oath as Autobots to protect the innocent and uphold what is right supercedes that agreement. Take a team and shut down that lab. This is a surgical strike - avoid collateral damage and innocent casualties. Once that’s done, we’ll talk about returning to Cybertron…
Re: just curious MISSION LOGS

Posted:
Sat Sep 19, 2009 11:09 am
by Warrant
Well here are a few more of the D-con missions.
Go West (vs. Bots)
Command has specifically forbid any invasion of the Neutral Territories at this time. They have something planned for their defiance and cowardice, but that will have to wait. We have stretched our supplie-lines to our northern armies dangerously thin and we must open a route to Praxus. Once that is done we will have source of energon far enough north to take Iacon without resistance. In order to do this we must cross the frontier of Uraya which is controlled by Industrialists who are not overly sympathetic to our cause. Fortunately, their loyalties are easily purchased... Your objective is to establish a supply route between Praxus and our Altihex forces and seize control of Uraya from any Industrialist forces that don’t comply.
Early Seeker Gets the Maximal (vs. Maxi's)
I don’t know what that little insecticon-like thing was that awoke us, but the important part is, we function again! Destroy the Autobots while they sleep. I’ll, aheh, attempt to reactivate our mighty leader…
And I know that there is a few more mission for the D-con's one that is vs the Maxi's and one that is vs the Preds.
Re: just curious MISSION LOGS

Posted:
Sat Oct 10, 2009 3:32 pm
by ebilly99
new max vs decipticons mission
Emergency call to all Maximals, some of the Decepticons have awoken early on the Ark! We have to shut them down again before history is irreparably damaged!