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Have Numbers Dwindled?

Posted:
Fri May 25, 2007 10:18 am
by QuietStorm
Has anyone else noticed that numbers have dwindled a bit? And by numbers, I mean active players. Could be because of my recent jump into the Level 4 foray, or is it something else?
Word.

Posted:
Fri May 25, 2007 10:20 am
by Whisper
As you get higher, opponents get fewer. Mainly due the older players getting bored and quitting I guess...

Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 10:24 am
by Psychout
QuietStorm wrote:Could be because of my recent jump into the Level 4 foray,
Welcome to level 4 Qs!
Ive noticed the same thing, I blame it on severe lack of opposition at the levels they should be (3+) as opposed to the hoards of them at the wrong levels (0-2)
Wonder why?

Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 10:29 am
by Kaijubot
Psychout wrote:QuietStorm wrote:Could be because of my recent jump into the Level 4 foray,
Welcome to level 4 Qs!
Ive noticed the same thing, I blame it on severe lack of opposition at the levels they should be (3+) as opposed to the hoards of them at the wrong levels (0-2)
Wonder why?

'cause instead of earning XP we get slaughtered in most cross-level missions and end up taking four times as long to level up?
You know, just a possibility.
Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 10:40 am
by Psychout
kaijubot_uk wrote:Psychout wrote:QuietStorm wrote:Could be because of my recent jump into the Level 4 foray,
Welcome to level 4 Qs!
Ive noticed the same thing, I blame it on severe lack of opposition at the levels they should be (3+) as opposed to the hoards of them at the wrong levels (0-2)
Wonder why?

'cause instead of earning XP we get slaughtered in most cross-level missions and end up taking four times as long to level up?
You know, just a possibility.
Thats only during Fight Club.
Or is it a constant down there now? I remember my time before xmas as L2 and it took me almost a year to get up to 3 due to being outnumbered by so many bots near constantly.
It sure has changed...
Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 10:44 am
by Kaijubot
Psychout wrote:kaijubot_uk wrote:Psychout wrote:QuietStorm wrote:Could be because of my recent jump into the Level 4 foray,
Welcome to level 4 Qs!
Ive noticed the same thing, I blame it on severe lack of opposition at the levels they should be (3+) as opposed to the hoards of them at the wrong levels (0-2)
Wonder why?

'cause instead of earning XP we get slaughtered in most cross-level missions and end up taking four times as long to level up?
You know, just a possibility.
Thats only during Fight Club.
Or is it a constant down there now? I remember my time before xmas as L2 and it took me almost a year to get up to 3 due to being outnumbered by so many bots near constantly.
It sure has changed...
It's not so bad for the 1-2s, but 2-4s and 1-3s are generally a nightmare with far more level 3 cons around than bots most of time I can play.

Posted:
Fri May 25, 2007 10:50 am
by devast8or
QS: that just means you need to change factions.
Word.
Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 11:03 am
by Psychout
kaijubot_uk wrote:It's not so bad for the 1-2s, but 2-4s and 1-3s are generally a nightmare with far more level 3 cons around than bots most of time I can play.
Guess the only solution to that is to level up asap and escape the rat race. Or dino race in your instance.
It may not be immediately feasable; but consider it, as it seems to work.

Posted:
Fri May 25, 2007 11:09 am
by Light Blade
i'm generally outnumbered in most of the missions i play and I rarely find cons in the arena but the big reset will give us all loads of competition
Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 11:17 am
by Kaijubot
Psychout wrote:kaijubot_uk wrote:It's not so bad for the 1-2s, but 2-4s and 1-3s are generally a nightmare with far more level 3 cons around than bots most of time I can play.
Guess the only solution to that is to level up asap and escape the rat race. Or dino race in your instance.
It may not be immediately feasable; but consider it, as it seems to work.
My own impatience pretty much guarantees it, but with half my team only just holding ground at level 2, I'll be lucky if I can pull it off before the reset.
Re: Have Numbers Dwindled?

Posted:
Fri May 25, 2007 12:54 pm
by Ninjaburn
kaijubot_uk wrote:Psychout wrote:kaijubot_uk wrote:It's not so bad for the 1-2s, but 2-4s and 1-3s are generally a nightmare with far more level 3 cons around than bots most of time I can play.
Guess the only solution to that is to level up asap and escape the rat race. Or dino race in your instance.
It may not be immediately feasable; but consider it, as it seems to work.
My own impatience pretty much guarantees it, but with half my team only just holding ground at level 2, I'll be lucky if I can pull it off before the reset.
I know you how feel, I have mostly level 2's and a few level 1's. I'm hoping to get at least a few to level 3 before the reset. I think I will, but they will be LOW level 3's at best...

Posted:
Fri May 25, 2007 1:12 pm
by Tammuz
yes.
since January 2007 the bots have lost about
200 level 0s
500 level 1s
50 level 2s
the cons on the other hand have lost about
100 level 0s
200 level 1s
the other levels are about the same as they where some rises some falls.

Posted:
Fri May 25, 2007 1:39 pm
by davidasnoddy
I said the other day that I disagreed with someone about being outnumbered at level 2, I'd never experienced it.
Since then, I've just been hammered over & over...

Posted:
Fri May 25, 2007 1:44 pm
by Tammuz
davidasnoddy wrote:I said the other day that I disagreed with someone about being outnumbered at level 2, I'd never experienced it.
Since then, I've just been hammered over & over...
alot of it has to do with observer bias, if you tell people weapon X rules they'll get weapon X, if you tell them they're outnumbered they'll notice the outnumbered missions more.

Posted:
Fri May 25, 2007 3:33 pm
by crazyfists
Whisper wrote:As you get higher, opponents get fewer. Mainly due the older players getting bored and quitting I guess...

i concur

Posted:
Fri May 25, 2007 4:09 pm
by LuckytheWonderLlama
I've been noticing that a great deal of missions have been lopsided in favor of the Decepticons these days. I'm talking a full complement of 'Cons against Zero 'Bots lopsided.

Posted:
Fri May 25, 2007 4:11 pm
by Tammuz
it's been like that for ages though lucky. would it hurt to turn off the spontsneous mission generation, only hnave push generated missions?

Posted:
Fri May 25, 2007 4:13 pm
by Redimus
Ive noticed the Cons tend to fill the missions long before the bots do (except on Sundays). However I have also noticed that the bots thend to fill em up by the time the mission actully starts.
And this week ive noticed 2 or 3 higher lvl bots working together meaning that even if the missions are numerically lopsided, the bots still have a good chance becuase they out level us.
But QS, I think the biggest factor is simply you have leveled up to a level where the cons seriously start ot out number the bots.
And of course there are a lot of peeps taking a break in the game until V2 comes about.

Posted:
Fri May 25, 2007 6:17 pm
by Robot
one word exams

Posted:
Fri May 25, 2007 6:22 pm
by Pariah
Robot wrote:one word exams
QFT.
Doesnt apply to me, but a damn good point nevertheless.

Posted:
Fri May 25, 2007 10:29 pm
by Robot
Pariah wrote:Robot wrote:one word exams
QFT.
Doesnt apply to me, but a damn good point nevertheless.
i know its a good point cause its true and i dont have to take exams thank god for perfect attendence


Posted:
Sat May 26, 2007 1:13 am
by steve2275
we need more abots dammit playin


Posted:
Sat May 26, 2007 1:15 am
by Jar Axel
steve2275 wrote:we need more abots dammit playin

Whoa six words


Posted:
Sat May 26, 2007 2:39 am
by Pariah
and a smiley. That counts as a word too! in a way