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Not enough level 2 missions?

Posted:
Sun May 27, 2007 7:04 pm
by Matrix.
Hope this isn't answered anywhere (If it has been, I apologise for being a 'tard), but there are very few missions exlclusively for level 2s, and to be honest, I'm tired of having my ass handed to me by people level 3 or 4. Any chance of an increase of level 2 missions?

Posted:
Sun May 27, 2007 7:11 pm
by Jar Axel
Have you tried reconfiguring?

Posted:
Sun May 27, 2007 7:14 pm
by Redimus
Jar Axel wrote:Have you tried reconfiguring?
That wont help if he is comprehensivly out leveled most of the time.
I remember having pretty much the same problem around lvl 2 n 3.

Posted:
Sun May 27, 2007 7:18 pm
by Jar Axel
Redimus' Ego +1 wrote:Jar Axel wrote:Have you tried reconfiguring?
That wont help if he is comprehensivly out leveled most of the time.
I remember having pretty much the same problem around lvl 2 n 3.
Then he needs to level down. My
LOW level 2s do just fine even when they loose unless grossly outnumbered
Re: Not enough level 2 missions?

Posted:
Sun May 27, 2007 7:45 pm
by Burn
Matrix. wrote:Any chance of an increase of level 2 missions?
Sure. Probably around December when people actually reach level 2 again. No point changing them up now after all.


Posted:
Mon May 28, 2007 3:44 am
by Light Blade
i agree with you having a look at your set up, nine times out of ten if my level two bots lose, they gain enough energon to recover and around 300XP

Posted:
Mon May 28, 2007 6:07 am
by Matrix.

Posted:
Mon May 28, 2007 9:58 am
by Tammuz
ditch the sniper rifle. start beating up the level 1s.

Posted:
Mon May 28, 2007 5:33 pm
by Matrix.
Sniper stays- part of his character for now.

Beating up level 1s though? Difficult. The opportunity doesn't arise often


Posted:
Mon May 28, 2007 6:28 pm
by Waylander
well, let me think here, LVL 1 config that worked for me was
1 STR
3 speed
5 crg
4 tactic
x-ray
realy easy to goto lvl 2, with 2 points in FP and a DOL
at lvl 2 you can due more, tactic wise, if you want a strafer,or avioder, you pump-up speed more than crg, if you want a ramer. you pump up str,crg,ram,then speed/weapon if any
if you can't get a DOL laser rifle, the Electric Cannon-3 FP is a good 2nd, or even the Direct-Current Electrical Laser at 3fp/2sk for damage
or you could get a Double-Barreled Plasma Shell Shotgun at 2 fp, the sniper rifle is a POS weapon in my book, when the x-ray at 0fp/0sk does the same damage.
if you want to lvl-its due damage,or survive,or both. and if you need 2 dols, PM me and i will set you up with them, then you will see how much better they are equil to the sniper rifle, at only 2 FP, good luck

Posted:
Tue May 29, 2007 9:57 am
by crazyfists
i have noticed there are not many pure level 2 missions except for tag teams - but again cross level missions can get you so mcuh more exp

Posted:
Tue May 29, 2007 10:09 am
by Supercollider
I must have seen 3 level 2 only missions in a row during toda's fight club.
I guess like most things they never seem to be there when you need them.

Posted:
Tue May 29, 2007 10:28 am
by Kryptikore
I too have noticed the same for a couple weeks now! Take for instant right now. I just signed up six bots and all matches were either 1-3 or 2-3 and even 2-4. In wich three of them had to be generated on the spot! There is just not enough players in the same levels! Thats one of the many reasons HMW 2 is going to be released soon. I don't like the idea of my 3 years of work going down the toilet, but at least there's a shot at the number 1 spot again.


Posted:
Tue May 29, 2007 11:10 am
by RobotInDisguise
yeah go for lvl 1-2 missions. My Fire Convoy kicks butt in those 4v4 1-2 missions

Posted:
Tue May 29, 2007 11:27 am
by Tammuz
actually, No, having enough people to fill missions has very little to do with a reset.
to understand why we get so many more cros levels you have to understand how the missions are generated, of which their are two methods.
first is random generation, every so often the the mission generator just spews one out, assuming each mission has the same chance of being generated, this would mean each individual mission would occur at the same rate for every mission.
going off an old mission list(as that's all i've got for reference)there are generally More multi-level missions in existence than single level ones(for level 2 their are four level 2 only missions, and 5 level 2-X missions).
the second method of mission generation is cuased when a commander looks at the mission page and has NO missions available screen(they see the "A new mission has been added" message, this triggers the mission generator to pop out a mission suitable to the level of the TFs he has active. i call this Push generation
say i have a level 4 active, and i push-gen a mission say it's 50/50 that it's cross level or single level, half the time i'll push a single level, the other half will be cross levels, however if i push gen a cross level mission, it means i've blocked push-generation for ALL levels that that level is open too.
this is bad becuase if i push gen 6 missions with a level 2, 3 will be cross level(say all are 2-3s), this means if a guy with 6 level 3s comes up he'll have only 3 push-gens(3 of his guys will have to clear my 3 push-gen cross levels from his mission list, before he can push-gen himself) of which half will be cross levels, and half will be single. so only 1 or 2 missions of his 6 missions would be single level.

Posted:
Tue May 29, 2007 2:55 pm
by Kryptikore
Tammuz wrote:
this is bad becuase if i push gen 6 missions with a level 2, 3 will be cross level(say all are 2-3s), this means if a guy with 6 level 3s comes up he'll have only 3 push-gens(3 of his guys will have to clear my 3 push-gen cross levels from his mission list, before he can push-gen himself) of which half will be cross levels, and half will be single. so only 1 or 2 missions of his 6 missions would be single level.
Well either way you put it! I still only come out seeing Combination level missions more than single level ones! Like 6:1

Posted:
Tue May 29, 2007 3:00 pm
by Tammuz
well yeah, that's what i explained.