Flashwave wrote:Strictyly in defending my own morale, we do control our characters. This is only a consequence.
Just like the cr chamber. But that's a necessity, it's appeared in canon material numerous times. POW's haven't really been a big thing in canon material (yes there's been a couple of mentions but nothing big)
And if you want to make it really safe, than knock it tto 1 prisoner per mission, and make it a limited chance that one was even taken. and a prison raid mission may free everyone.
Lower the chances all you like, but you have to remember that not everyone runs a team of 12 bots. The loss of one for more than half a day could have a serious impact on their team. And surely with all the outnumbered missions that occur (admittedly something that should go away for a while following the reset) then that would be even more annoying if you find yourself outnumbered AND imprisoned.
And if the captured mech has ticked off everyone capab;e of rescuing him, something tells me they need to be locked up
Depends on how they've ticked others off. I've seen plenty of jealous on these forums. Should a bit remain imprisoned just because they've got a great configuration and whore the xp and it's "allies" see a chance for them to finally earn some xp as long as they leave their "ally" locked up?