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Map discussion

PostPosted: Wed Jun 09, 2010 12:14 am
by slip
Ok here is where all the map discussion will go on complements complaints suggestions and of course smacktalk.

Re: Map discussion

PostPosted: Wed Jun 09, 2010 12:37 am
by The {Rage Bot}
lol ok.
What map are we talking about here?

Re: Map discussion

PostPosted: Wed Jun 09, 2010 12:51 am
by slip
look again and see throught clearer eyes

Re: Map discussion

PostPosted: Wed Jun 09, 2010 1:10 am
by The {Rage Bot}
OHHHHHHHHHHHHHHHHHHHHHHHHHHHH :lol:

Well, I think Option a is simple enough
Option B sounds a lot more like Connect-Four or Risk, depending on how you look at it.

Both options look very cool and well thought out. I very much like the idea!
Awesome work for upgrading the game!!! :APPLAUSE:

Re: Map discussion

PostPosted: Wed Jun 09, 2010 1:14 am
by Name_Violation
how exactly is this starting this week/next week? did mkall finally get access again?

Re: Map discussion

PostPosted: Wed Jun 09, 2010 1:38 am
by slip
Name_Violation wrote:how exactly is this starting this week/next week? did mkall finally get access again?

This is gonna be a test run as great as it would be too have someone program it in and be it counted scored with little human involvment that is not the case.
If succsesful all it would need to be a permanet fixture is a score map in a sticky thread for all too view and a mod too reset as need be. Oh and if we go option two mod setup polls.
Granted if this goes full scale I need too either. Produce maps that cover all scoring posibilities far easier too do for option 1 as it has less variables.
Option 2 would require help of staff members here and there too score it in lapses but I have the start map and faction symbols so really anyone with a photo editing program that works with multiple layers could update the map.

Re: Map discussion

PostPosted: Wed Jun 09, 2010 8:35 am
by Psychout
Name_Violation wrote: did mkall finally get access again?

Nope, this is all player run and will be manually updated.

I think both maps are awesome slip. As a suggestion, Id start with the least complicated option and see how it goes, manually scored cames can be a drain on both time and will to live as Red, Sounders and I can certainly tell you, so unless you have a lot of the guys to back you up just be careful not to overstretch yourself.

Great stuff though!

Re: Map discussion

PostPosted: Sun Jun 13, 2010 4:24 pm
by slip
Ok everyone today has started my experiment around 12 AM Eastern US time I'll collect the mission counter bar result. Shortly there afther I'll post a updated daily map. I have decided too make one change too the daily rule for now results will be rounded too there nearest hundred.
The tactical map will not see a update for a little over a week while I tally the weeks totals.