Stats and their effects
Posted: Tue Oct 18, 2011 10:54 am
I've taken the Wallbreakers right to the edge of level 1, but I've decided to keep them at level 0 for now so that they can jump into level 1 like champions. I've been playing for a bit now, but there are some things about the stats that I don't understand.
What stat governs weapon damage, or is it determined only by weapon type?
Why do so many weapons have identical visible stats? Is there any difference between a Gun and a Hand-mounted Laser?
At what intelligence level do you unlock Repair? Is it different for each altmode that has a repair ability?
How does armor affect survivability, and how much? Do your bots take less damage, or get hit less often?
What stat governs weapon damage, or is it determined only by weapon type?
Why do so many weapons have identical visible stats? Is there any difference between a Gun and a Hand-mounted Laser?
At what intelligence level do you unlock Repair? Is it different for each altmode that has a repair ability?
How does armor affect survivability, and how much? Do your bots take less damage, or get hit less often?