Page 1 of 1

is courage actually having an affect?

PostPosted: Fri Feb 09, 2007 8:49 am
by Tammuz
SWUK's been certain for a long time that courage is having nigh on no effect, and at first i was very skeptical, but this mission really got me questioning if courage works, or at least works the way we think it does. Hexwing has 8 crg and makes 8 attacks, Gearhead has 5 and he makes 8 attacks, Wheelie has 6 and makes 9 attacks, and finally Ion Trail also has 8 crg and makes 5.

PostPosted: Fri Feb 09, 2007 9:25 am
by Omega Sentinel
I've been wondering the same thing. I have two bots with 5 courage and the rest have 6. The performance seems to be identical.

PostPosted: Fri Feb 09, 2007 9:59 am
by ShockwaveUK
The RNG is obviously the dominant factor when deciding who moves when.

PostPosted: Fri Feb 09, 2007 10:05 am
by Phaze
Could it be a speed thing i say this cause iontrail has the lowest ammount of speed in comparison to the rest of the bots in that mission :-?

PostPosted: Fri Feb 09, 2007 10:08 am
by ShockwaveUK
Phaze wrote:Could it be a speed thing i say this cause iontrail has the lowest ammount of speed in comparison to the rest of the bots in that mission :-?


Could be, my low speed guys tend to attack less often than my higher speed guys regardless of courage. :-?

PostPosted: Fri Feb 09, 2007 10:09 am
by Omega Sentinel
I'm thinking it is a combination of speed and courage. I've had no luck at all doing just one or the other.

PostPosted: Fri Feb 09, 2007 10:15 am
by zorian
I think Glyph said something about Speed and Courage influenceing # of actions a little while ago.

PostPosted: Fri Feb 09, 2007 10:17 am
by Tammuz
i recall his words suggested that bot increased the chances of attacking, with courage giving a bigger boost, and speed a smaller boost.

PostPosted: Fri Feb 09, 2007 11:15 am
by Supercollider
Speaking as a Lvl 1 I notice a big difference between no courage and 1 courage, but not much between 1 to 3 courage.

I haven't upgraded higher than 3 courage yet.

PostPosted: Fri Feb 09, 2007 11:28 am
by Rat Convoy
At level 0, 1 and to a lesser extent 2, it is very easy to get by with little or no Courage. At level 3, I still find my higher Speed bots outperform my higher Courage bots.

I have often wondered just how much of an effect Courage is having, having noticed more than a few missions where the highest Courage bot got either the least or even no attacks.

PostPosted: Fri Feb 09, 2007 11:38 am
by y2si
i find that high levels, ir not equal levels of both results in quick attacking. however leaving one field to dominate the other, i.e 1 courage to 5 speed, does not produce a desired effect. just my musing!

ps intell doesnt work, i tried it, cost me 5 tons of ceramic to try it but meh, no im a non believer!

PostPosted: Fri Feb 09, 2007 12:17 pm
by Tammuz
y2si wrote:
ps intell doesnt work, i tried it, cost me 5 tons of ceramic to try it but meh, no im a non believer!


sorry, but what? the only thing it currently is listed as doing is unlocking certain tactics and going off my strafing shuttle and tank, intell defintely unlocked strafe for both of them, and being as i was the one who brought intel not feeding reapir glitch to Glyph's attention, and then making sure it got fixed, it most definetly does work.

PostPosted: Fri Feb 09, 2007 1:02 pm
by Omega Sentinel
So intelligence effects repair??? News to me.

PostPosted: Fri Feb 09, 2007 1:07 pm
by Symbiote Spiderman14
Omega Sentinel wrote:So intelligence effects repair??? News to me.

like strength boosts ram or firepower boost strafe
intell is supposed to boost repair

y2si wrote:ps intell doesnt work, i tried it, cost me 5 tons of ceramic to try it but meh, no im a non believer!

Are you talking about Intell or Rank because intell dosen't affect how much or what kind of armor you wear.

PostPosted: Fri Feb 09, 2007 1:20 pm
by Bun-Bun
I think what he was saying was that he tried a configuration with high INT and 5 STR, so when he reset he lost the 5 tons of armor that were on his Bot.

PostPosted: Fri Feb 09, 2007 1:30 pm
by Symbiote Spiderman14
Disillusioned wrote:I think what he was saying was that he tried a configuration with high INT and 5 STR, so when he reset he lost the 5 tons of armor that were on his Bot.

ahh gotcha

PostPosted: Fri Feb 09, 2007 3:24 pm
by y2si
should have been more accurate with my postscript there. basically there was a thread there maybe a week ago in which someone boasted (and was backed up by several people) that intelligence was coming up with some interesting results, that their tfs were performing immensely. i reset to try intell, and found it changed little for me.
but nice to see theres always 5 people waiting to dissect anything anyone ever says and assumes and corrects instead of just asking me.
high five for the disillusioned for recognising what i actually meant.

PostPosted: Fri Feb 09, 2007 4:17 pm
by Glyph
Tammuz wrote:is courage actually having an affect?

Absolutely not. It should be having an effect though. :P

[/pedant]

PostPosted: Fri Feb 09, 2007 4:25 pm
by Psychout
Glyph wrote:
Tammuz wrote:is courage actually having an affect?

Absolutely not. It should be having an effect though. :P

[/pedant]

No one can dodge answering a question like Glyph can.

No one!
:P

PostPosted: Fri Feb 09, 2007 4:31 pm
by Tammuz
hitting me where it hurts; my spelling :P

might just want to double check the code though glyph, i think it's glitched like intel was for feeding repair.

PostPosted: Fri Feb 09, 2007 4:36 pm
by Glyph
I'll check. From memory it's working in combination with SPD to determine the length of time between your moves (that can be upset by having someone stun you in between, of course). It might not be as pronounced as it used to be, simply because of the different approach to 'turns', and may need emphasising a little more.

PostPosted: Fri Feb 09, 2007 4:46 pm
by Tammuz
indeed glyph,

http://www.seibertron.com/heavymetalwar ... _id=341216


Heamorrhage; 4 attacks from 0 courage
Novacula; 4 attacks from 7 courage
Vehicon Obsidian; 4 attacks from 5 courage
Deathsword; 3 attacks from 7 courage