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Topspin

PostPosted: Fri Mar 27, 2015 12:25 pm
by ctrlFrequency
Name: Topspin
Allegiance: Autobot
Sub-group: Jumpstarter
Function: Land/Sea Assault
Alt. mode: Amphibious Hovercraft
Weapons: Wing Mounted Lasers, two Hand mounted High Voltage Electric Cannon, Particle Beam Rifle
Special Abilities: High Speed Transformation
Height: 26ft/7.9m
Quote: "The Thrill Is In The Journey"

Strength: 6
Intelligence:6
Dexterity: 7
Speed: 8
Endurance:5
Courage: 10
Firepower:9
Accuracy: 8
Melee: 7
Tech Skill: 6
Charisma:6
Rank:6

Profile: Topspin is a rugged Adventurer who is as interested in conquering rough supposedly impassable terrain as battling the decepticons. He looks at a mountain range as a personal challenge and refuses to be stopped by any obstacle in his path. In fact, topspin thinks that defeating a particularly rough passage is even more satisfying than defeated a decepticon foe. After all a decepticon is a decepticon, but single handedly besting nature itself is another matter entirely. He and his brother Twintwist share a branched spark.

Abilities: Subject has above average strength and intelligence, as a jumpstarter subject is able to transform between modes in a fraction of an astrosecond. in hovercraft mode he can reach speeds of 300mph and travel over most terrain with ease. He can reach a height of 500ft in this mode and also use his pontoons to travel over water at speeds of 80mph. He has 2 wing mounted laser cannons and two high voltage hand mounted electric cannons, all of these are useable in both modes. In robot mode he also wields a powerful particle beam cannon.

Weaknesses: Topspin's jet engines drain energy at a significant rate. His desire to conquer new terrain can distract him from immediate threats like Decepticons.