Starting my journey-- painting techniques, equipment and reproduction methods

Hey guys, well I'm at it again. After flicking through F_R and Jin's customs sites and tutorials, I've got renewed vigour for kitbashing.
My first project will just have to be Energon Towline. Brilliant figure, wrong colours. Back then I tried my hand at repainting him as Ratchet, which didn't go too badly until I got impatient and ruined him.
Needless to say, my first task will be to strip all of the unwanted paint from the figure, and start anew repainting him as our (secretly) beloved Skids.
My questions for the community are:
(1) What is the best domestically available product for stripping paint from an Energon era transformer without damaging the plastic?
(2) Is there any way to preserve underlying layers of paint? (Doubtful of this, but perhaps wiping away the higher layers of paint with whatever concoction is answered in (1) would do it?)
(3) What are the pros and cons of enamel and acrylic paints?
(4) I'm leaning towards enamels thanks to F_R's works, and I take it the best way to paint a figure is:
[1] Disassemble figure
[2] Clean figure (with what?)
[3] Prime parts to be painted and paint them in layers
[4] Allow to dry between layers
[5] Clear coat after all layers are finished and small details are applied
This should make the paint pretty tough right? Means it'll be able to take moderate transforming (as in, once a week perhaps).
I know this is quite an essay, and sure there might be parts of answers spread across the interwebs, but understand I'm a busy physics student that wants to get deeper into his hobby and would love to be able to make his collection closer to his dream.
Any and all answers are appreciated folks, thanks!
***As a bonus question, I'm interested in knowing more about designing and producing parts in 3d, much like here. Is there a particular company/website etc that will take appropriately designed cadcam files and produce prototypes? Is it domestic equipment the regular joe can buy? Is there a particular program that's brilliant for producing 3d tf part renders?
I have so many questions for you all as I start my journey down this road. Over the last who knows how many years, your works have inspired me to try it for myself, I just need (quite a big) helping hand in getting my knowledge of techniques and equipment up to speed.
My first project will just have to be Energon Towline. Brilliant figure, wrong colours. Back then I tried my hand at repainting him as Ratchet, which didn't go too badly until I got impatient and ruined him.
Needless to say, my first task will be to strip all of the unwanted paint from the figure, and start anew repainting him as our (secretly) beloved Skids.
My questions for the community are:
(1) What is the best domestically available product for stripping paint from an Energon era transformer without damaging the plastic?
(2) Is there any way to preserve underlying layers of paint? (Doubtful of this, but perhaps wiping away the higher layers of paint with whatever concoction is answered in (1) would do it?)
(3) What are the pros and cons of enamel and acrylic paints?
(4) I'm leaning towards enamels thanks to F_R's works, and I take it the best way to paint a figure is:
[1] Disassemble figure
[2] Clean figure (with what?)
[3] Prime parts to be painted and paint them in layers
[4] Allow to dry between layers
[5] Clear coat after all layers are finished and small details are applied
This should make the paint pretty tough right? Means it'll be able to take moderate transforming (as in, once a week perhaps).
I know this is quite an essay, and sure there might be parts of answers spread across the interwebs, but understand I'm a busy physics student that wants to get deeper into his hobby and would love to be able to make his collection closer to his dream.
Any and all answers are appreciated folks, thanks!
***As a bonus question, I'm interested in knowing more about designing and producing parts in 3d, much like here. Is there a particular company/website etc that will take appropriately designed cadcam files and produce prototypes? Is it domestic equipment the regular joe can buy? Is there a particular program that's brilliant for producing 3d tf part renders?
I have so many questions for you all as I start my journey down this road. Over the last who knows how many years, your works have inspired me to try it for myself, I just need (quite a big) helping hand in getting my knowledge of techniques and equipment up to speed.