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Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Aug 05, 2014 3:17 pm
by Genocide G2.0
Mockup CAD renders to be finalized .

Mockup by Jesslyn Belle showing off the IDW styled heads we are working on. These will be non-transforming heads, but comic accurate. Chromedome's head is based on the Shadowplay arc from MTMTE, where he has a similar body design.

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Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Aug 05, 2014 5:22 pm
by craggy
I can wait on designs that fit better with the base robots.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Aug 05, 2014 7:04 pm
by Tsutsukakushi
Can the toys transform back and form with the renderform non-transforming heads attached?

While this is a great option for fans. Think renderform should have made these heads transform. Especially considering Renderform knows how to do 3rd party headmasters toys.

Having no headmasters also means the drivers seats are now empty. unless ofcause some buyers plan to fill the seats with the FP Headmasters nebulans,while the robots have that non-transforming head on the body.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Aug 05, 2014 7:17 pm
by craggy
Tsutsukakushi wrote:Can the toys transform back and form with the renderform non-transforming heads attached?

While this is a great option for fans. Think renderform should have made these heads transform. Especially considering Renderform knows how to do 3rd party headmasters toys.

Having no headmasters also means the drivers seats are now empty. unless ofcause some buyers plan to fill the seats with the FP Headmasters nebulans,while the robots have that non-transforming head on the body.

most transformers don't have drivers in their alt modes already any way though.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Aug 05, 2014 10:32 pm
by Rated X
I would rather just have a faceplate for smart Robin.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Wed Aug 06, 2014 7:21 am
by Tsutsukakushi
Don't have the toys. Still wondering if the toys can transform back and forth with the Renderform heads attached to the robot bodies or not.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Wed Aug 06, 2014 8:46 am
by Gauntlet101010
Tsutsukakushi wrote:Don't have the toys. Still wondering if the toys can transform back and forth with the Renderform heads attached to the robot bodies or not.

Not even a remote chance. You have to remove the heads to transform the bodies.

IMO, this is a misfire. The heads look very out of place. I don't usually say stuff like that because classics is already a huge mish mash, but the smooth heads on the angular, detailed bodies throws me off. I also don't like that they don't transform. I know Renderform doesn't do complicated add-ons and these would never fit inside the cockpits, but I still want that to happen.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Wed Aug 06, 2014 8:49 am
by rpetras
Rated X wrote:I would rather just have a faceplate for smart Robin.



I quite agree.

Non-transforming headmaster heads make little sense to me.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Thu Aug 07, 2014 4:25 am
by Thadicon
rpetras wrote:
Rated X wrote:I would rather just have a faceplate for smart Robin.



I quite agree.

Non-transforming headmaster heads make little sense to me.


I'm with you guys on this. I think a gun for Quad U and the FP not Skullcruncher would be better as add ons.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 4:55 am
by Genocide G2.0
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Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 4:58 am
by Genocide G2.0
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Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 5:10 am
by Genocide G2.0
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Virus Editions


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All can be found here http://www.renderform.com/products-page ... -x-series/

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 8:22 am
by Midnight_Fox
I like the idea, but Chromedome ends up looking pinheaded with it.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 11:09 am
by Mkall
Normally I'm all for Renderform stuff, but not in this case. Putting IDW heads on G1 bodies just isn't form me.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 11:19 am
by shajaki
Gauntlet101010 wrote:IMO, this is a misfire. The heads look very out of place. I don't usually say stuff like that because classics is already a huge mish mash, but the smooth heads on the angular, detailed bodies throws me off. I also don't like that they don't transform. I know Renderform doesn't do complicated add-ons and these would never fit inside the cockpits, but I still want that to happen.
100% agree. if youre going to make a head replacement if a headmaster, itd better transform. and be aesthetically pleasing. and fit with the body. ugh... so much fail.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 11:34 am
by Midnight_Fox
Mkall wrote:Normally I'm all for Renderform stuff, but not in this case. Putting IDW heads on G1 bodies just isn't form me.


To be fair, Chromedome's body in the "Shadowplay" flashbacks is fairly reminiscent to Code's body style. It's not perfect, but you could argue it works.


Not for me, but for some, obviously.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 3:58 pm
by Tsutsukakushi
Renderform started out making transforming headmasters heads years ago. Think creating non-Transforming headmasters heads is a big step backwards for them.

These new RF heads need to pop on and off during transformation. Then they need to be set aside as their is no place to store the heads in the alt modes.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 4:56 pm
by Midnight_Fox
Tsutsukakushi wrote:Renderform started out making transforming headmasters heads years ago.


You're thinking of Head Robots. Renderform has never done a transforming head.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 6:23 pm
by Venksta
Tsutsukakushi wrote:Renderform started out making transforming headmasters heads years ago. Think creating non-Transforming headmasters heads is a big step backwards for them.

These new RF heads need to pop on and off during transformation. Then they need to be set aside as their is no place to store the heads in the alt modes.


I've never made transforming heads. And if you goto the main Renderform website, there are photos showing the heads fit in alt mode. Not sure why you would assume they didn't fit.

These heads are catered specifically towards a small crowd of MTMTE comic fans. Based on current preorders, sales are doing very well for that crowd.

As for transforming heads, there doesn't seem to be a market for them, thats big enough for a 3rd party to bother with. Since these Function X figures have been out for a while now, I'm sure someone would of announced a full transforming head by now.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 7:40 pm
by Tsutsukakushi
Midnight_Fox wrote:
Tsutsukakushi wrote:Renderform started out making transforming headmasters heads years ago.


You're thinking of Head Robots. Renderform has never done a transforming head.


Sorry, must of got those companies confused.

Remember buying the, Head Robots Headmaster kit for Walmart Universe Hardhead.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Sun Sep 28, 2014 7:54 pm
by Tsutsukakushi
Venksta wrote:
Tsutsukakushi wrote:Renderform started out making transforming headmasters heads years ago. Think creating non-Transforming headmasters heads is a big step backwards for them.

These new RF heads need to pop on and off during transformation. Then they need to be set aside as their is no place to store the heads in the alt modes.


I've never made transforming heads. And if you goto the main Renderform website, there are photos showing the heads fit in alt mode. Not sure why you would assume they didn't fit.

These heads are catered specifically towards a small crowd of MTMTE comic fans. Based on current preorders, sales are doing very well for that crowd.

As for transforming heads, there doesn't seem to be a market for them, thats big enough for a 3rd party to bother with. Since these Function X figures have been out for a while now, I'm sure someone would of announced a full transforming head by now.


Sorry for the mistake.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Mon Sep 29, 2014 12:45 pm
by Genocide G2.0
Virus edition variants .

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Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Mon Sep 29, 2014 1:44 pm
by Counterpunch
Blegh. No thank you.

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Oct 14, 2014 5:55 am
by Evil Eye
I can see the appeal to some, but I don't think I'd get them if I had these figures. Their heads are fine as is.

What I'm waiting for is a Chromedome that actually has a dome on him that is chromed!

Re: Renderform - IDW / Function X - Head Upgrades

PostPosted: Tue Oct 14, 2014 8:06 am
by megatronus
I personally would have liked a more accurate G1 Chromedome head for Code.

We already have an IDW Chromedome from the TFCC, and since neither Code nor TFCC Chromedome are perfect, I would prefer to keep them separate; Code in the G1 camp, and and TFCC in the IDW camp.