Dead Rising

So I ended up borrowing Dead Rising from a friend when I saw he had it.
I gotta say, I'm really glad I never bought this game.
The idea, the concept is great. Capcom's execution of the concept is flawed, very flawed.
Which really surprises me, they did such a good job on RE4, and yet Dead Rising....sucks.
There isn't a challenge to the game, but hardest part is putting up with all the annoyances left in.
They tried to go for a sand-box horror survival, but the most "survival" part of it is trying not to kill a escort when they randomly decide to walk right in front of your bullet, or whatever you're swinging.
This wouldn't be a problem if friendly-fire wasn't on. But in order to have friendly-fire constantly on, you need AI smart enough not to walk in front of the guy swinging a sledgehammer at a bunch of undead.
Level progression is very pointless, randomly getting either a skill, a stock slot, life, or whatever when you level is annoying. Makes the game seems pointless.
Having weapons break makes sense, but having certain weapons get knocked out of your hand hen a zombie so much as looks at you, is annoying.
I dunno, this is one of those games where the demo is so much better than the actual product.
I gotta say, I'm really glad I never bought this game.
The idea, the concept is great. Capcom's execution of the concept is flawed, very flawed.
Which really surprises me, they did such a good job on RE4, and yet Dead Rising....sucks.
There isn't a challenge to the game, but hardest part is putting up with all the annoyances left in.
They tried to go for a sand-box horror survival, but the most "survival" part of it is trying not to kill a escort when they randomly decide to walk right in front of your bullet, or whatever you're swinging.
This wouldn't be a problem if friendly-fire wasn't on. But in order to have friendly-fire constantly on, you need AI smart enough not to walk in front of the guy swinging a sledgehammer at a bunch of undead.
Level progression is very pointless, randomly getting either a skill, a stock slot, life, or whatever when you level is annoying. Makes the game seems pointless.
Having weapons break makes sense, but having certain weapons get knocked out of your hand hen a zombie so much as looks at you, is annoying.
I dunno, this is one of those games where the demo is so much better than the actual product.