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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sat Jan 28, 2012 10:08 pm
by BeastProwl
Are you guys writing a book? I'm on like, chaper nine...I Think...

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 6:59 am
by #Sideways#
BeastProwl wrote:Are you guys writing a book? I'm on like, chaper nine...I Think...


Not a Half-Life book... But I am writing a Science Fiction one about time travel. Although, now that you mention it, I did make a drawn comic about this crossover while waiting for the Master division to finish their round at a Pokemon Tourney.

Shadowman wrote:Part of. Meaning some of the pieces were teleported up to the surface, while the rest dropped back down onto to the floor, where they stayed until Chell and Wheatley woke GLaDOS up.


So wait. Her body exploded, then in Portal 2 she has a head again, and she is still connected by flimsy wires to the giant white object that has all those rings around it that spin for thousands of years after exploding. Pretty unlikely.

Not as unlikely as a Portal Gun or a homicidal supercomputer, but still.

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 1:32 pm
by Shadowman
#Sideways# wrote:So wait. Her body exploded, then in Portal 2 she has a head again, and she is still connected by flimsy wires to the giant white object that has all those rings around it that spin for thousands of years after exploding. Pretty unlikely.


Part of her body exploded. Everything you see in Portal 2 never went to the surface. You notice how bits of the environment are still there, like the incinerator, and that little alcove that housed the button to activate the incinerator? Only they're missing small, unimportant bits? Same thing. Plus, the head you see on the ground outside and the head you see in Portal 2 are notable different design.

Also, you caught the song at the end, right? The one where she says she's still alive.

Also, here's a detail you missed, which was a major plot point in Portal 2: The main body isn't related to the continuing operation of the AI itself, it only connects the AI to the facility. As shown when GLaDOS was decapitated partway through Portal 2, only to continue functioning for some time, including having her AI reinserted into a potato.

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 2:34 pm
by #Sideways#
Shadowman wrote:Part of her body exploded. Everything you see in Portal 2 never went to the surface. You notice how bits of the environment are still there, like the incinerator, and that little alcove that housed the button to activate the incinerator? Only they're missing small, unimportant bits? Same thing. Plus, the head you see on the ground outside and the head you see in Portal 2 are notable different design.


After a few thousand years things fall apart. This is plainly shown with the design of Portal 2's Enrichment Center.

On the note of the Incinerator, did you see how far down that went? All connected to a tube opening on the top which is part of a huge extension below the surface.

Shadowman wrote:Also, you caught the song at the end, right? The one where she says she's still alive.


I never said she was dead. In fact, if we are on this topic, I might point out that
this part of Still Alive wrote:And tore me to pieces. You threw every piece in-to a fire....
shows that she did explode.

Shadowman wrote:Also, here's a detail you missed, which was a major plot point in Portal 2: The main body isn't related to the continuing operation of the AI itself, it only connects the AI to the facility. As shown when GLaDOS was decapitated partway through Portal 2, only to continue functioning for some time, including having her AI reinserted into a potato.


This only proves my point. This would mean that once they believed that GlaDOS was functional (As seen in the Lab Rat comic) Cave Johnson would be pushing his engineers to mass produce it, as Aperture was suffering financially.

All they would have to do is "CTRL + A, CTRL + C, CTRL + V" and you have another GlaDOS. If they wanted to create a V2, only then would things take a longer time for the programs to be written and compiled. (I know because I have programmed Java before.)

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 2:52 pm
by Shadowman
#Sideways# wrote:
Shadowman wrote:Also, you caught the song at the end, right? The one where she says she's still alive.


I never said she was dead. In fact, if we are on this topic, I might point out that
this part of Still Alive wrote:And tore me to pieces. You threw every piece in-to a fire....
shows that she did explode.


The "pieces" were the cores. You literally tear them off and throw them into a fire. I'm starting to think you never even played Portal...

Now I want you to think really hard about this: They never showed her exploding, only small flaming pieces, pieces, mind you, that are shown to be missing when you revisit the chamber in Portal 2. Only you said that. There is no plothole or retcon here, just you making things up because it doesn't work otherwise.

#Sideways# wrote:This only proves my point. This would mean that once they believed that GlaDOS was functional (As seen in the Lab Rat comic) Cave Johnson would be pushing his engineers to mass produce it, as Aperture was suffering financially.


Cave was dead when they started the project. He puts forward the idea of transferring his mind into a computer, but that if he dies before they can, to use Caroline instead. I'm starting to think you never played Portal 2 as well...

That said, once GLaDOS was functional, she killed everyone.

#Sideways# wrote:All they would have to do is "CTRL + A, CTRL + C, CTRL + V" and you have another GlaDOS. If they wanted to create a V2, only then would things take a longer time for the programs to be written and compiled. (I know because I have programmed Java before.)


You're comparing a text document to a complex and multifaceted AI, that can think, act, reason and rationalize independently from programming. They couldn't even rewrite her, they had to make use of external devices to influence her.

Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 9:05 pm
by #Sideways#
Shadowman wrote:The "pieces" were the cores. You literally tear them off and throw them into a fire. I'm starting to think you never even played Portal...

I have. I loved it. Besides, how else would I have said the thing with "Do not dip the ASHPD in water, not even partially." joke? I thought Test Chamber 19 was pretty sweet, it challenged me quite a lot. I almost died with the fire, but I didn't. Almost, though.

Shadowman wrote:Now I want you to think really hard about this: They never showed her exploding, only small flaming pieces, pieces, mind you, that are shown to be missing when you revisit the chamber in Portal 2. Only you said that. There is no plothole or retcon here, just you making things up because it doesn't work otherwise.
You're taking a bit of a leap here... Bigger leaps than I.

Judging from your text I can see that there might be a little bit of irritation. Sorry you are irritated, but this is a theory that I hold close to me, much like you hold your Cluster Bombs.

Yes, there are pieces. Gee... I wonder where those came from...?
Image

Shadowman wrote:Cave was dead when they started the project. He puts forward the idea of transferring his mind into a computer, but that if he dies before they can, to use Caroline instead. I'm starting to think you never played Portal 2 as well...


Okay, whomever it was that was head of Aperture at the time would have pushed all hopeful research to top priority.

Shadowman wrote:That said, once GLaDOS was functional, she killed everyone.


On Bring Your Cat to Work Day. Which I stated beforehand, this can take a small time to copy and paste her programming and the programming from the cores and poof! Another GlaDOS.

Shadowman wrote:You're comparing a text document to a complex and multifaceted AI, that can think, act, reason and rationalize independently from programming.


I am. That is exactly what I am doing. All AI is is a program (Unlike Transformers where they are a living being.) that can always be part of a text form.

Shadowman wrote:They couldn't even rewrite her, they had to make use of external devices to influence her.


After the cores, they wouldn't need to. They thought that GlaDOS was fixed with the Morality Core, so they wouldn't think they needed to.

Shadowman wrote:Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.


You might have your facts wrong on this one:

Possibly the page you are referring to wrote:While the Borealis was apparently located in an area of the Enrichment Center built in the 1970s, the ship's blueprints feature GLaDOS' name where the corporation's owner would sign, as well as the modern Aperture Laboratories logo.


It also states that Cave might have been using the name for something he may use later on. It is also unknown the time it took for Aperture to design and produce GlaDOS. Either way, it would be odd for Cave to have put a pure conceptual design on what is a very important project if one wants to take credit for it.

Although. What if there was a good version of GlaDOS on the Borealis in charge of operations as an old design and the GlaDOS we see in Portal and Portal 2...? That would be pretty sweet. It would also explain why her name was on the blueprints.

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Sun Jan 29, 2012 10:43 pm
by Shadowman
#Sideways# wrote:Judging from your text I can see that there might be a little bit of irritation. Sorry you are irritated, but this is a theory that I hold close to me, much like you hold your Cluster Bombs.


Just because you really like your theory, doesn't make it even slightly correct, especially since it relies mostly on a retcon that never happened.

#Sideways# wrote:Yes, there are pieces. Gee... I wonder where those came from...?
Image


That proves most of her was still in inside the facility.

#Sideways# wrote:All AI is is a program (Unlike Transformers where they are a living being.) that can always be part of a text form.


No, actually, not all programs can be converted into text. Especially programs that require audio and visuals in order to operate, and those can't simply be converted into text. Take a look inside the game's files, and you'll see what I mean.

#Sideways# wrote:
Shadowman wrote:Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.


You might have your facts wrong on this one:

Possibly the page you are referring to wrote:While the Borealis was apparently located in an area of the Enrichment Center built in the 1970s, the ship's blueprints feature GLaDOS' name where the corporation's owner would sign, as well as the modern Aperture Laboratories logo.


It also states that Cave might have been using the name for something he may use later on. It is also unknown the time it took for Aperture to design and produce GlaDOS. Either way, it would be odd for Cave to have put a pure conceptual design on what is a very important project if one wants to take credit for it.


First off, I wasn't referring to a page, I was referring to the actual drydock in Portal 2.

Second, the drydock is in the 1970s section of Old Aperture. And yes, he was using the name for something else; GLaDOS as a name was used as early as 1982, while the actual AI program wasn't started until '86. It was also supposed to be used as a system for deicing fuel lines in an icebreaker ship.

Re: Half-Life 2 Ep. 3 + Portal 3 = ???

PostPosted: Mon Jan 30, 2012 9:05 am
by #Sideways#
Shadowman wrote:Just because you really like your theory, doesn't make it even slightly correct, especially since it relies mostly on a retcon that never happened.


Perhaps we should wait T minus six days and five months to find out who's theory is correct? If nothing is announced, then we will wait for PAX and whatnot.


Shadowman wrote:That proves most of her was still in inside the facility.


That is the top part, the main body and head are completely missing. How? Although stated beforehand that this doesn't matter, it still makes me wonder, how was that rebuilt? Are there more units for GlaDOS in the Enrichment center but the AI moves freely about? But that said, would the rooms look different? Did the Party Escort Bots (As they seem to be the only non railed or stationary robot) somehow fabricate a new GlaDOS or carry in the old GlaDOS and upgrade her? (Hence the new head)


Shadowman wrote:No, actually, not all programs can be converted into text. Especially programs that require audio and visuals in order to operate, and those can't simply be converted into text. Take a look inside the game's files, and you'll see what I mean.


You mean like regions inside the game? That does require the player to step in. But it must be defined by a program. The game would have no idea what to do if it weren't for programs to direct it when something happens. Every program has to be written, so it has to be in a form where the creators of the game can alter and rewrite code.

Not to mention I never said that converting it to text would be easy, once the people got it to text form, then it would be easy to copy and paste. Even then, if you don't think that you can, you can still copy and paste the actual files. POC. (Piece of Cake)

Oh wait.

THE CAKE IS A LIE

NOOOOOO!!!!! :lol:

Shadowman wrote:First off, I wasn't referring to a page, I was referring to the actual drydock in Portal 2.

Second, the drydock is in the 1970s section of Old Aperture. And yes, he was using the name for something else; GLaDOS as a name was used as early as 1982, while the actual AI program wasn't started until '86. It was also supposed to be used as a system for deicing fuel lines in an icebreaker ship.


She was also described as being "Arguably alive". And with the disappearance of the Borealis, she would have been taken with the ship. This would also explain the Borealis being non frozen over with ice.

Even if she was just a simple de-icing program, Aperture literally overdo everything, we can both see where this is headed.

CoughGlaDOS has a copy in the Borealis that is rudimentary because of the time period but still might become useful in gamecough

Whew. I need to take a lozenge to take care of that cough...